Khamphong King

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Khamphong "Rose" King
Khamphong.jpg
Attributes
Intelligence 3, Wits 2, Resolve 2;
Strength 3, Dexterity 3, Stamina 3;
Presence 2, Manipulation 1, Composure 3
Skills
Mental: Academics 2, Crafts 1, Medicine 3 (Veterinary), Occult 2, Science 2

Physical: Athletics 3, Brawl 2, Survival 1, Weaponry 3 (Spear)
Social: Animal Ken 3 (Wild), Expression 1, Intimidation 1, Persuasion 1

Merits
Area of Expertise (Spear), Language (Vietnamese) (•), Language (French) (•), Phalanx Fighter (••), Retainer (Shirley Slaughter) (•••), Spear and Bayonet (••), Weapon and Shield (••••)
Advantages
Health: 8, Willpower: 5, Size: 5, Speed: 10, Defense: 5 (Armor: 0), Initiative: 5
Integrity
Rating: 6
Current Conditions
xxx


Background

Age: 19
Khamphong was born to a Vietnamese mother, and an American father in 1957. Her father was part of the Military Assistance Advisory Group, who were sent as the first wave of American involvement in the Vietnam Conflict in 1955. He was to train the Army of the Republic of Vietnam, as well as relieve the French of their military involvement in the area, as they had to be out of Vietnam in the following year, as per the Geneva Conference.

Rumors

Personality

  • Virtue: Good Samaritan. Regain all spent Willpower when you stop everything you're doing to help someone else in their time of need, to the possible detriment of yourself.
  • Vice: Rebellious. Regain one spent Willpower when you take an action in direct opposition of what you're told to do.
  • Aspirations:
    • Something Something Healing (Night Nurse)
    • Get revenge on Jamie
    • Banish the Demonic Influence on Maple Shade
    • Put Natalie's Soul to rest
    • Find out what happened to my Dad
  • Integrity: 7
  • Breaking Points:
    • What is the worst thing your character has personally done?
    • What is the worst thing your character can imagine themselves doing?
    • What is the worst thing your character has experienced that someone else has done?
    • What has your character forgotten?
    • What is the most traumatic thing that's ever happened to your character?

Equipment

  • Possessions
    • 1969 Black Subaru Sambar Van
  • Armor
    • SCA Heavy Fighting Armor (Rat 3/2, Str 3, Defense -2, Spd -3) [Torso, Arms]
    • Helmet (Rat 2/1, -1 to sight- and hearing-based Perception rolls.) [Head]
  • Weapons
    • SCA Heavy Fighting Spear (Dam +1, Init -1, Str 2, Size 4) [Knockdown, Reach, Two-Handed]
    • SCA Heavy Fighting Sword (Dam +2, Init -2, Str 2, Size 2) [Stun]
    • Spear (Dam +2, Init -2, Str 2, Size 4) [Reach, Two-Handed]
    • Large Shield (Dam +2, Init -4, Str 3, Size 3) [Concealed]
    • Dad's Ka-Bar (Dam +1, Init -1, Str 1, Size 2) [Enhance: Crafts or Survival]
  • Other Notes:

Conditions

  • xxx

Merit Details

  • Retainer (••): Shirley Slaughter (Street Kid)
  • Area of Expertise (Spear)
  • Language (Vietnamese): Character can speak, read, and write in Vietnamese.
  • Language (French): Character can speak, read, and write in French
  • Weapon and Shield
    • Shield Bash (•): Your character slams her shield into an oncoming opponent, disrupting his attack. When Dodging add her shield’s Size to her pool. If she reduces an opponent’s attack successes to 0 then any additional successes inflict bashing damage.
    • Boar's Snout (••): Your character throws everything into a forward charge, trusting in her shield to protect her. Using a weapon and shield, your character can all-out attack and retain her shield’s Size bonus to Defense for the turn. If this maneuver is used the same turn by other allies with shields, then add an additional +1 to Defense for each.
    • Pin Weapon (•••): Your character uses her shield to trap an opponent’s weapon. If an opponent misses a melee attack against your character he is automatically disarmed.
    • Tortoise Shell (••••): Your character knows how to position herself so that she’s completely protected by her shield. When using a shield she is considered behind cover with Durability equal to the shield’s size plus one for each shield-wielding ally in her immediate vicinity.
  • Spear and Bayonet
    • Firm Footing (•): Your character braces herself with her weapon to skewer a charging opponent. Any opponent attempting an all-out or charge attack against your character takes her weapon’s damage automatically before he makes his attack roll. Armor subtracts from this, but then will not apply to any attacks your character makes in the same turn.
    • Keep at Bay (••): Your character can threaten an opponent with her weapon to prevent maneuvering. Choose an opponent with a shorter weapon; if that opponent takes any action other than backing away or Dodging he loses his Defense against your character’s next attack.

Drawback: Spend a point of Willpower to activate this maneuver.

  • Phalanx Fighter: Your character is trained to wield a spear alongside a shield. She does not increase her spear’s Strength requirement for using it one-handed as long as she’s also using a shield. She can use a spear for any Weapon and Shield maneuvers.

Friends and Family

Lori King
  • Mom - Lan (Lori) King
  • Dad - Captain Walter King
Cpt. Walter King
  • Grandma Minh Chau (Mary) Pham
Mary Pham
  • Aunt Hoang (Holly) Pham
Holly Pham
  • Aunt Trang (Tammy) Pham
Tammy Pham
  • Aunt Linh (Lisa) Pham
Lisa Pham
  • Tenille is an orange Eurasier. Also a she.
Tenille

Lifestyle

File:Xxx.jpg
Apartment B14

A description of your characters day to day life.

  • Money: xxx
  • Clothing & Jewelry: xxx
  • Communication: xxx
  • Food: xxx
  • Housing: xxx
  • Days: xxx
  • Evenings: xxx

Experience

  • 0 skill points held in reserve
  • 0 merit points held in reserve