Shrines of Nature
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Jump to navigationJump to searchThe Shrines of Nature
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Street of Whispers, Sea Ward, Waterdeep
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Founded 1290 DR
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Personages
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• Population: 14 total
8 clergy (1 druid, 2 clerics, 3 rangers, 2 priests; 6 ordained priests, 2 acolytes) 6 Needles (shrine guardians) (2 rangers, 4 guards) • High Priest (Silvanus): Oaksage Amithrel Fuindren (druid) • High Priest (Mielikki): High Ranger Faeruilin Onuskan (cleric) • Captain of the Guard: Chief Warden Ossyl Arbreen (ranger) • Noble Patrons: House Eirontalar, House Nesher, House Tarm |
Services
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Caretaking of the land, healing, ritual, sanctuary, spells |
Faction Details
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Common Descriptors: Natural, primal, willing to fight Primary Classes: Cleric (Mielikki, Silvanus), druid, ranger, barbarian, paladin (Oath of the Ancients) Alignments: N, NG, LN, CN |
Faction Ranks
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• Spring Stag (Mielikki) or Acorn (Silvanus): Rank 1. You are a sworn servant of Mielikki or Silvanus, and ordained as novice clergy within the temple. You aid higher ranking priests in the sacred rites of the shrines, and perform some basic services for lay worshippers in need of one-on-one aid. • Stalker in the Green (Mielikki) or Young Oak (Silvanus): Rank 3. You are a fully ordained priest of the shrine's order, with the right to perform all the rites and services of the shrine, save those reserved for the high priest or priestess. |
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The Dryad of the Shrines
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Temple Personages
Mielikki's Clergy
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Silvanus's Clergy
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The Needles (Temple Guardians)
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Services
Spell | Cost |
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cure wounds (1st level) | 10 gp |
goodberry (10 berries) | 10 gp |
speak with animals | 20 gp |
cure wounds (2nd level) | 20 gp |
lesser restoration | 40 gp |
prayer of healing | 40 gp |
cure wounds (3rd level) | 45 gp |
dispel magic | 90 gp |
remove curse | 90 gp |
speak with plants | 90 gp |
cure wounds (4th level) | 100 gp |
divination | 210 gp |
greater restoration | 450 gp |
raise dead | 1000 gp |
The Shrines of Nature provide the following services to the faithful.
- Caretaking of the Land: The faithful of Silvanus (and to a lesser extent, of Mielikki) are happy to help the faithful plan gardens and natural spaces within Waterdeep, whether the grounds of a noble estate, a rooftop garden, or even a simple collection of planers in a courtyard. They teach the faithful how to care for and nurture these spaces, and the animals who are drawn to them as a result. Though they frequently provide the faithful with these services – up to and including doing the landscaping and planting themselves – in exchange for donations to the shrines, but they do not require payment, particularly when the faithful are not wealthy.
- Healing: In addition to magical healing (Spells, below), the Shrines have healing spaces where those who cannot afford magical healing or those suffering from long-term illnesses or infirmity may rest and recover. Much of this healing is done in open chambers on the second floor of both shrines, with open windows to allow the green of the compound in, and are accompanied by walks and rest in comfortable bowers in the wooded grounds, where the clergy of the Shrines believe living creatures heal best naturally.
- Ritual: In addition to the celebration of holy seasonal rites, the clergy of the Shrines also provide their services to the faithful for the recognition of rites of passage such as births, coming of age ceremonies, weddings, and funerals.
- Sanctuary: The clergy of the shrines understand that sometimes living in the city is too much for those who are close to nature, and happily provide space for them to retreat to for a few days. Such sanctuary includes simple meals and accommodations (equivalent to Poor Lifestyle in quality), and the faithful are asked to donate to the temple in return for the service.
- Spells: The magicians of the Shrines of Nature will cast the spells indicated in the sidebar.
Layout
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