Template:Solar2ndCharacterSheet
From OakthorneWiki
Jump to navigationJump to search{{{CharacterName}}}
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{{{Image}}} |
Concept: {{{Concept}}}, Caste: {{{Caste}}} |
Attributes
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Physical: Strength {{{Str}}}, Dexterity {{{Dex}}}, Stamina {{{Sta}}} Social: Charisma {{{Cha}}}, Manipulation {{{Man}}}, Appearance {{{App}}} Mental: Perception {{{Per}}}, Intelligence {{{Int}}}, Wits {{{Wits}}} |
Abilities
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Dawn: {{{DawnAbilities}}} Zenith: {{{ZenithAbilities}}} Twilight: {{{TwilightAbilities}}} Night: {{{NightAbilities}}} Eclipse: {{{EclipseAbilities}}} |
Backgrounds
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{{{Backgrounds}}} |
Essence
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{{{Essence}}}
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Personal Pool: {{{PersonalEss}}} • Peripheral Pool: {{{PeripheralEss}}} Committed Essence: {{{CommittedEss}}} |
Essence Respiration: At Ease: 4m per hour • Relaxed: 8m per hour • Add bonuses from Manse and Cult • In Shadowlands: -50% • During Calibration: +50%
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Willpower
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{{{Willpower}}}
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Virtues
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Compassion: {{{Compassion}}} • Conviction: {{{Conviction}}} • Temperance: {{{Temperance}}} • Valor: {{{Valor}}} Virtue Flaw: {{{VirtueFlaw}}} |
Other Traits
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Essence: {{{Essence}}} (Personal {{{PersonalEss}}}, Peripheral {{{PeripheralEss}}} • Willpower: {{{Willpower}}} • Virtues: Compassion {{{Compassion}}}, Conviction {{{Conviction}}}, Temperance {{{Temperance}}}, Valor {{{Valor}}} Virtue Flaw: {{{VirtueFlaw}}} |
Combat
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Attacks: {{{Attacks}}} Armor Class: {{{Armor Class}}}, Initiative: {{{Initiative}}}, Speed: {{{Speed}}} Hit Points: {{{Hit Points}}}, Hit Dice: {{{Hit Dice}}} |
Social
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Personality Traits: {{{Personality}}} Ideals: {{{Ideals}}} Bonds: {{{Bonds}}} Flaws: {{{Flaws}}} |