Maithe

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Maithe
Maithe.jpg
Race: Human (Variant), Class: Wizard (Conjurer)
Background: Foundling (Custom), Alignment: Neutral
Patron Deity: Mystra
Factions: None
Ability Scores
Strength 8 (-1), Dexterity 15 (+2), Constitution 12 (+1);
Intelligence 20 (+5), Wisdom 10 (+0), Charisma 14 (+2)
Proficiencies
Bonus: +2
Saving Throws: Intelligence & Wisdom
Skills: Arcana, History, Investigation, Religion, Survival
Tools: Navigator's Tools
Languages: Common, Draconic, +1 lang, +1 UNKNOWN
Armor: None
Weapons: Daggers, darts, slings, quarterstaffs, light crossbows
Traits
TRAITS
Feats
Fey Teleportation, Historian
Combat
Attacks:xxx: +x, xdx+x, TRAITS
Armor Class: AC, Initiative: +INIT, Speed: XX ft
Hit Points: 7, Hit Dice: 1d6
Social
Personality Traits: PERSONALITY
Ideals: Wanderlust. Having known only the orphanage and its neighboring lands, but having also read a great deal about the world's history, I want nothing more than to get out and see it.
Bonds: BONDS
Flaws: Unloved. I can't help but feel that my abandonment in an orphanage means I'm not just unloved, but maybe unlovable. I'm desperate to prove otherwise.

Traits

Human Traits

  • Abilities: +1 Intelligence, +1 Charisma
  • Bonus Skill: Religion
  • Bonus Feat: Historian

Foundling Traits

Maithe has always been eternally curious about the world outside, and wants to travel.

  • Skills: History, Survival
  • Languages: Draconic
  • Tool Proficiencies: Navigator's Tools
  • Researcher: From Sage. Know where to find information that I do not know.

Wizard Traits

  • Arcane Recovery: During a short rest, may recover a single spell slot of up to half wizard level (round up). Regain ability after completing a long rest.

Spellcasting

  • Spell Save DC: 14 • Spell Attack: +6
  • Cantrips Known (3): fire bolt, light, prestidigitation
  • Spellbook
    • 1st: detect magic*, find familiar*, identify*, mage armor, shield, sleep
  • Spell Slots: 2 • – • – • – • – • – • – • – • –
  • Spells Prepared (Int bonus + Level): 5
    • 1st: detect magic*, identify*, mage armor, shield, sleep

Conjurer Traits

  • None

Feats

  • Fey Teleportation: Campaign Feat. +1 Int • Read, speak, and write LANGUAGE? • Learn misty step and can cast it once without expending a spell slot. Regain when complete a short or long rest. Uses Int.
  • Historian: Human Feat. +1 Int • Expertise (History) • Help action can be a DC 15 Intelligence (History) check; if successful, adds bonus equal to proficiency bonus in addition to Help benefit.

Resources

  • Coins: x cp • x sp • x ep • x gp • x pp • Other coins: x
  • Gems: x

Magic Items

  • x

Equipment

Carried Equipment

  • In Hand: x
  • Worn: x
  • Belt: x
  • Backpack: x

Stored Equipment

  • x

Lifestyle

  • xxx: (x gp/day). x

Origin

  • x

Important Individuals

  • x

Specter (familiar)

Specter-stats.jpg