SW Weapon Crafting

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Melee Weapons

Templates

Two-Handed. Chance a weapon to a two-handed version, increasing weapon damage by 1 and encumbrance by 2.

Item Price/Rarity Check Difficulty Time Profile
Fist Weapon 10 credits/0 Mechanics or Survival Difficulty-die.pngDifficulty-die.png 4 hours Brawl • Dam +1 • Crit 4 • Engaged • Enc 1 • HP 0 • One-handed, Disorient 3
Blunt Weapon 5 credits/0 Mechanics or Survival Difficulty-die.png 6 hours Melee • Dam +2 • Crit 5 • Engaged • Enc 3 • HP 1 • One-handed, Disorient 2
Shield 10 credits/0 Mechanics or Survival Difficulty-die.pngDifficulty-die.png 8 hours Melee • Dam +0 • Crit 5 • Engaged • Enc 1 • HP 4 • One-handed, Defensive 1
Bladed Weapon 10 credits/0 Mechanics or Survival Difficulty-die.pngDifficulty-die.png 16 hours Melee • Dam +1 • Crit 3 • Engaged • Enc 2 • HP 1 • One-handed
Vibro-Weapon 200 credits/3 Mechanics Difficulty-die.pngDifficulty-die.pngDifficulty-die.png 24 hours Melee • Dam +1 • Crit 2 • Engaged • Enc 2 • HP 3 • One-handed, Pierce 2, Vicious 1
Powered Melee Weapon 400 credits/4 Mechanics Difficulty-die.pngDifficulty-die.pngDifficulty-die.pngDifficulty-die.png 48 hours Melee • Dam +2 • Crit 3 • Engaged • Enc 3 • HP 5 • One-handed, Stun 3

Results

Results marked with an asterix can only be chosen once.

After making the crafting check, the craftsman may purchase one additional Advantage-result.png per rank of the Skill used in the crafting by taking an equal number of Threat-result.png. These are unique in that they do not cancel one another out.

Result Effect
Success-result.png Success*. The item is constructed successfully.
Additional Successes. Reduce crafting time by 2 hours per additional success.
Advantage-result.png or Triumph-result.png Practice Makes Perfect. You learn something valuable, and gain Boost-die.png on the next check you make with the same skill before the end of the session.
Lightweight. Reduce weapon encumbrance by 1 (min 1).
Quality. Weapon gains the Knockdown quality (this may only be gained once).
Advantage-result.pngAdvantage-result.png or Triumph-result.png Lessons Learned. Reduce the difficulty of your next crafting check by 1.
Quality. Increase the weapon's rating of one of the following Qualities once: Pierce, Vicious (max 5), Stun.
Advantage-result.pngAdvantage-result.pngAdvantage-result.png or Triumph-result.png xxx
Advantage-result.pngAdvantage-result.pngAdvantage-result.pngAdvantage-result.png or Triumph-result.png xxx
Triumph-result.pngTriumph-result.png xxx
Threat-result.png or Despair-result.png xxx
Threat-result.pngThreat-result.png or Despair-result.png xxx
Threat-result.pngThreat-result.pngThreat-result.png or Despair-result.png xxx
Threat-result.pngThreat-result.pngThreat-result.pngThreat-result.png or Despair-result.png xxx
Despair-result.pngDespair-result.png xxx


Ranged Weapons