SW Selling Crafted Goods

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Job Description Pay in Credits
Selling a newly crafted item on the open market The crafter has no specific buyer in the open market Materials Cost + 10% of Material Cost
Selling a commissioned item to a client The crafter has been contracted to design and make an item. Materials Cost + 50% of Material Cost
Selling a newly crafted droid The crafter can charge more due to programming time Materials Cost + 75% of Material Cost
Price Adjustment for each minor improvement For each Advantage-result.png spent on improving the item during crafting. Add +5% of Materials Cost
Price Adjustment for each major improvement For each Triumph-result.png spent on improving the item during crafting. Add +10% of Materials Cost
Price Adjustment for each minor flaw For each Threat-result.png spent on worsening the item during crafting. Subtract -5% of Materials Cost
Price Adjustment for each major flaw For each Despair-result.png spent on worsening the item during crafting. Subtract -10% of Materials Cost
Item is restricted The crafter is selling something illegal Add +20% of Materials Cost
Adding a mod to an item attachment The crafter is performing a check to modify an attachment that the client has already purchased for a weapon or other item. This takes a day or less. 500 x difficulty of check
Adding a mod to a vehicle or starship attachment The crafter is performing a check to modify an attachment that the client has already purchased for a vehicle or starship. This takes several days. 1000 x difficulty of check
Schematic for a piece of personal tech The crafter sells the full rights to the design of a newly invented piece of gear (weapon, armor, medical, tool, or miscellaneous tech) 5000 to 10,000
Schematic for a droid The crafter sells the full rights to the design of a newly invented droid chassis (this does not include programming). 10,000 to 20,000