A Cut Above Clothiers
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Clothiers
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Rankings
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Goods
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• Good quality garments • Select minor enchantments (Common quality) |
Services
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None |
Staff
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• Fezelvinn & Zirisstra V'arenna (proprietors) |
Map
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Goods
- Common Outfit: 2-15 sp
- Costume: 2-15 gp
- Fine Outfit: 5-15 gp
- Fine Gown: 30-100 gp, not including precious materials and gems
- Pocket: 2sp - 2gp, depending on quality of garment to be added to
- Pouch with toggle fastening: 1gp
- Purse on straps: 5sp
- Robes: 1gp for basic, or 5-25gp for fine
- Traveler's Outfit: 1-3 gp
Enchanted Goods
- Arcane: +100gp; bearer may cast a wizard cantrip; must complete a short rest before using ability again.
- Bardic: +100gp; bearer gains +1 to Charisma (Performance) checks.
- Cleansing stone: 100gp. Anyone touching stone and using an action is immediately cleaned in body and garments of all dirt and grime.
- Cloak of billowing: 100gp. See Xanathar's Guide to Everything.
- Cloak of many fashions: 100gp. See Xanathar's Guide to Everything.
- Clothes of mending: Outfit +100gp; See Xanathar's Guide to Everything.
- Diplomatic: +100gp; bearer may speak, read, and write a language.
- Discerning: +100gp; bearer gains +1 to Wisdom (Insight) checks.
- Focal: +100gp; Wizards, sorcerers, and warlocks may use the item as an arcane focus.
- Glamerweave: +100gp to garment or outfit cost; causes exotic minor illusions to be part of the garment's make-up.
- Shiftweave: Combined cost of outfits (up to five) +25gp
- Silver-tongued: +100gp; bearer gains +1 to Charisma (Persuasion) checks.