Kumaara Drona

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Class: Jedi • Level: 1st • Experience: X • Species: Human • Origin: Otsa System • Tradition: Manasvinii
Gender: Female • Age: 25 • Height: 5'9" • Weight: 105 lb. • Hair: Silver-White • Eyes: Amber • Skin: Deep mahogany • Handed: Left

Abilities

Strength: 12 • +1
Dexterity: 15 • +2
Constitution: 13 • +1
Intelligence: 16 • +3
Wisdom: 17 • +3
Charisma: 14 • +2

Combat Traits

Hit Points: 31
Damage Threshold: 13
Base Attack: +1
Speed: 6
Force Points: 5
Defenses

  • Fortitude: 13 (10 + 1 + 1 + 1)
  • Reflex: 15 (10 + 1 + 1 + 2 + 1)
  • Will: 15 (10 + 1 + 1 + 3)

Skills

  • Initiative: +8 (1 + 2 + 5)
  • Knowledge (Bureaucracy): +9 (1 + 3 + 5)
  • Knowledge (Social Sciences): +9 (1 + 3 + 5)
  • Knowledge (Galactic Lore): +9 (1 + 3 + 5)
  • Perception: +9 (1 + 3 + 5)
  • Use the Force: +8 (1 + 2 + 5)

Weapons

  • Unarmed: Atk +4 • Dam 1d6+1 • Crit 20

Feats

  • Force Sensitivity: Use the Force is a class skill, may buy Force Talents
  • Weapon Proficiency (Simple): May use Simple Weapons
  • Martial Arts I: +1 dodge bonus to Reflex Defense, inflict 1d6 unarmed damage
  • Weapon Finesse (Unarmed): Use Dexterity with Unarmed Attacks rather than Strength
  • Force Training: Farseeing, Mind Trick, Force Grip, Force Stun

Talents

  • Manasvinii Initiate: May use the Telepathy function of Use the Force as a Move Action rather than a Standard Action.

Force Powers

  • Farseeing: The Great Mind may be used to gain insight into the doings of those known to the Manasvinii Sisterhood. Through advanced mental techniques, an understanding of both the choices those she knows are likely to make and the way the universe's own thousand tiny threads of probability usually intertwine, she may deduce the current logical state of events around someone she knows, with devastating accuracy.
  • Force Grip: The Great Mind understands the weaknesses and tiny imperfections of character, thought and logic that plague the lesser mind. With the merest suggestion - a quirk of the eyebrow, a hum too lowly modulated to hear, sudden movement in the target's field of vision reflected in the environment - and the lesser mind collapses under its own frailties, inflicting terrible pain and damage to the target.
  • Force Stun: With but a thought, the Great Mind sets the nerves of an opponent afire with sheer, horrifying agony, leaving them to write and stumble in the wreck of their imperfections.
  • Mind Trick: Modulation of the Voice changes the way others think and react, making them predictable and controllable, a puppet to dance at the suggestions of the Manasvinii Sister.

Equipment

Credits: X

  • X: X


Background

X

Appearance

X