Difference between revisions of "SW Ships Starfighters"

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|Info=An old pre-Clone Wars design with respectable speed but marginal agility. No hyperdrive and no shields, though they do have reinforced, heavily armored hulls. They have a reputation as being extremely easy to modify. Many come already mounted with a Curich Engineering Stabilizer Conversion Kit, a rear-mounted mod designed to improve the handling of the ship.
 
|Info=An old pre-Clone Wars design with respectable speed but marginal agility. No hyperdrive and no shields, though they do have reinforced, heavily armored hulls. They have a reputation as being extremely easy to modify. Many come already mounted with a Curich Engineering Stabilizer Conversion Kit, a rear-mounted mod designed to improve the handling of the ship.
 
|Source=EoECore254
 
|Source=EoECore254
 +
}}
 +
{{SWStarship
 +
|Image=[[Image:HH87-Starhopper-starfighter.jpg|150px]]
 +
|Name=MandalMotors HH-87 Starhopper Starfighter
 +
|Cost=50,000
 +
|Rarity=4
 +
|Hyperdrive=Class 1
 +
|Navicomputer=Yes
 +
|Sensor=Short
 +
|Complement=One pilot (consumables 2 days), cargo 6 Encumbrance
 +
|Weapons=Forward-mounted twin light laser cannons
 +
|Info=A long-range, multi-purpose starfighter introduced shortly before the Clone Wars, this vessel is well-favored by the Hutt crime families for its durability and versatility. It is well-armored and equipped with a pair of twin laser cannons, and capable of operating well in atmosphere or space.
 +
|Source=LoNH114
 +
}}
 +
{{SWStarship
 +
|Image=[[Image:M3A-Scyk-interceptor.jpg|150px]]
 +
|Name=MandalMotors M3-A Scyk Interceptor
 +
|Cost=55,000
 +
|Rarity=4
 +
|Hyperdrive=Class 2
 +
|Navicomputer=Yes
 +
|Sensor=Short
 +
|Complement=One pilot (two days consumables); cargo 4 Encumbrance
 +
|Weapons=Forward-mounted twin light laser cannons ''or'' forward-mounted twin light ion cannons ''or'' forward-mounted proton torpedo launcher ''or'' forward-mounted concussion missile launcher
 +
|Info=A small fleet interceptor, the Scyk is fast and maneuverable. It is also fitted with a single modular weapon system, which can be swapped out. It does have limited weaponry and light armor, however, making it a bad choice to go against heavily armored targets, particularly in small numbers.
 +
|Source=LoNH113
 
}}
 
}}
 
{{SWStarship
 
{{SWStarship

Revision as of 03:02, 17 December 2020

Sources: AoRCore (Age of Rebellion Core Book) • CaM (Cyphers and Masks) • DA (Desperate Allies) • DC (Dangerous Covenants) • DoH (Disciples of Harmony) • EoECore (Edge of Empire Core Book) • EtU (Enter the Unknown) • EV (Endless Vigil) • FaDCore (Force and Destiny Core Rulebook) • FC (Fly Casual) • FH (Far Horizons) • FiB (Forged in Battle) • FLT (Friends Like These) • FO (Fully Operational) • KtP (Keeping the Peace) • LbE (Lead by Example) • LoNH (Lords of Nal Hutta) • ND (No Disintegrations) • NoP (Nexus of Power) • SaS (Ships and Speeders) • SM (Special Modifications) • SoF (Suns of Fortune) • SoR (Strongholds of Resistance) • SoT (Stay on Target) • SS (Savage Spirits)

Incom/Subpro Z-95-AF4 "Headhunter" Starfighter
Z95-Headhunter-starfighter.jpg 55,000 (almost impossible to find new) credits • Rarity 4
Hyperdrive: None • Navicomputer: None • Sensor Range: Close
Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
Weapons: Wingtip mounted light laser cannons (forward), concussion missile launchers (forward)
Designed and rolled out during the early days of the Clone Wars, the Z-95 was hailed as one of the most capable starfighters of its day. Small, lightly armored, and shielded, the Headhunter acted as a one-man, short range fighter. Its successes survive to this day in the more-modern X-Wing, which shares design principles (the main difference being the X-Wing's attack foils).
Source: EoECore258
Koensayr BTL-A4 "Y-Wing" Attack Starfighter
Ywing-A4-starfighter.jpg 80,000 credits • Rarity 4
Hyperdrive: Class 1 (Backup None) • Navicomputer: Astromech Socket • Sensor Range: Close
Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
Weapons: Twin light ion cannon (forward), medium laser cannon (forward), proton torpedo launcher (forward)
Designed as a ship-killer, the Y-Wing boasts a slim cross-section, thick armor, and heavy shields, allowing them to get close to targets. Though they are slightly high maintenance due to the difficulty of getting at internal systems through armor plating, they are still certainly a favorite.
Source: EoECore257
Koensayr BTL-S3 "Y-Wing" Attack Starfighter
Ywing-S3-starfighter.jpg 80,000 credits • Rarity 4
Hyperdrive: Class 1 (Backup None) • Navicomputer: Astromech Socket • Sensor Range: Close
Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
Weapons: Twin light ion cannon (turret), medium laser cannon (forward), proton torpedo launcher (forward)
The BTL-SE Y-Wing is similar to the BTL-A4, save for one vital difference: it has room for a gunner, who can operate the turret mounted light ion cannon with a full range of swivel fire.
Source: EoECore257
Koensayr IE-440 "Nighthawk" Multi-Role Starfighter
IE-440-Nighthawk-starfighter.jpg
124,800 credits • Rarity 7
Hyperdrive: Class 2 (Backup 12) • Navicomputer: Yes • Sensor Range: Short
Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
Weapons: Proton torpedo launcher (forward), twin light laser cannon (forward)
A sleek, capable design that resulted in a nimble, well-built ship with great adaptability, originally designed to replace the Y-wing in the Grand Army of the Republic. Koensayr attempted to sell the design to the Empire, but were locked out, and ended up selling them to various backwaters world defense systems and other small outfits.
Source: CaM61
Kuat Systems Cloakshape Fighter
Cloakshape-starfighter.jpg 38,000 credits credits • Rarity 4
Hyperdrive: None • Navicomputer: None • Sensor Range: Close
Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
Weapons: Light laser cannon (forward mounted), concussion missile launcher (forward mounted)
An old pre-Clone Wars design with respectable speed but marginal agility. No hyperdrive and no shields, though they do have reinforced, heavily armored hulls. They have a reputation as being extremely easy to modify. Many come already mounted with a Curich Engineering Stabilizer Conversion Kit, a rear-mounted mod designed to improve the handling of the ship.
Source: EoECore254
MandalMotors HH-87 Starhopper Starfighter
HH87-Starhopper-starfighter.jpg 50,000 credits • Rarity 4
Hyperdrive: Class 1 • Navicomputer: Yes • Sensor Range: Short
Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
Weapons: Forward-mounted twin light laser cannons
A long-range, multi-purpose starfighter introduced shortly before the Clone Wars, this vessel is well-favored by the Hutt crime families for its durability and versatility. It is well-armored and equipped with a pair of twin laser cannons, and capable of operating well in atmosphere or space.
Source: LoNH114
MandalMotors M3-A Scyk Interceptor
M3A-Scyk-interceptor.jpg 55,000 credits • Rarity 4
Hyperdrive: Class 2 • Navicomputer: Yes • Sensor Range: Short
Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
Weapons: Forward-mounted twin light laser cannons or forward-mounted twin light ion cannons or forward-mounted proton torpedo launcher or forward-mounted concussion missile launcher
A small fleet interceptor, the Scyk is fast and maneuverable. It is also fitted with a single modular weapon system, which can be swapped out. It does have limited weaponry and light armor, however, making it a bad choice to go against heavily armored targets, particularly in small numbers.
Source: LoNH113
Sienar Systems TIE/LN Starfighter
TIE-fighter-1.jpg
50,000 credits • Rarity 4R
Hyperdrive: None • Navicomputer: None • Sensor Range: Close
Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
Weapons: Medium laser cannons (forward mounted)
The Imperial space superiority fighter is built to be light and fast. With neither shields nor hyperdrive, they are designed to be launched in swarms from Imperial capital ships. Designed with the iconic solar panel arrays to boost sublight speed. Possession of these is restricted to non-Imperial personnel.
Source: EoECore257



xxx
150px xxx credits • Rarity xx
Hyperdrive: xxx • Navicomputer: xx • Sensor Range: xxx
Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
Weapons: xxx
xxx
Source: xxx