Template:Dock Ward Guildhalls
From OakthorneWiki
Jump to navigationJump to search- The Butchers Guildhall: Guild of Butchers. A recently renovated timber-frame two-story guild house with an available cold cellar for the guild members' overstock.
- League Hall: League of Skinners & Tanners. A large tannery with an upper-level tavern for the business of the League.
- Mariners Hall: Master Mariners' Guild. A lavish two-story wattle-and-daub building just off the Way of the Dragon that puts up many a visiting ship's captain during and after guild business.
- Watermans Hall: Guild of Watermen. A boat- and warehouse that serves as their headquarters, the boathouse for their skiffs and ferries, and storage for any all flotsam and jetsam found while keeping the harbor clear.
- Seaswealth Hall: Fishmongers' Fellowship
- Full Sails Tavern: Most Diligent League of Sailmakers & Cordwainers
- Coopers Rest: Coopers' Guild
- Shippers Hall: Fellowship of Salters, Packers & Joiners
- Muleskull Tavern: Dungsweepers' Guild
- Shipwrights House: Order of Master Shipwrights
- The Metal House of Wonders: Splendid Order of Armorers, Locksmiths & Finesmiths. This guild hall is quite distinctive, with its metal roof.
- Jester's Clubhouse: Jesters' Guild
- The Pavilion of Paving Stones: Loyal Order of Street Laborers