Difference between revisions of "V'neef Atufu"

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'''Attributes:''' Str 3, Dex 4, Sta 5, Cha 4, Man 1, App 2, Per 2, Int 3, Wits 5<br>
 
'''Attributes:''' Str 3, Dex 4, Sta 5, Cha 4, Man 1, App 2, Per 2, Int 3, Wits 5<br>
 
'''Abilities:''' Archery 2, Athletics 2, Craft (Wood) 4 (Wine-making +2), Dodge 3, Integrity 3, Linguistics 1 (High Realm; Flametongue), Lore 2, Martial Arts 5 (Drug Paraphinalia +3), Medicine 2, Melee 1, Occult 3 (Alchemy +3), Performance 4, Presence 2, Resistance 3, Ride 2, Sail 2, Socialize 4, War 1<br>
 
'''Abilities:''' Archery 2, Athletics 2, Craft (Wood) 4 (Wine-making +2), Dodge 3, Integrity 3, Linguistics 1 (High Realm; Flametongue), Lore 2, Martial Arts 5 (Drug Paraphinalia +3), Medicine 2, Melee 1, Occult 3 (Alchemy +3), Performance 4, Presence 2, Resistance 3, Ride 2, Sail 2, Socialize 4, War 1<br>
'''Backgrounds:''' Allies X, Artifact 3, Backing X, Contacts 1 (Cloister of Wisdom), Manse 3, Resources 2; ''Dragon-Blooded:'' Breeding 5<br>
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'''Backgrounds:''' Artifact 3, Backing 2 (The Magistracy), Connections 1 (Cloister of Wisdom), Connections 1 (The Magistracy), Manse 3, Resources 2; ''Dragon-Blooded:'' Breeding 5<br>
 
'''Excellencies:''' ''Essence Overwhelming:'' Martial Arts, Resistance, Socialize<br>
 
'''Excellencies:''' ''Essence Overwhelming:'' Martial Arts, Resistance, Socialize<br>
 
'''Martial Arts Charms'''<br>
 
'''Martial Arts Charms'''<br>

Revision as of 22:46, 3 May 2011

NAME.jpg

Aspect: Wood; Concept: Wandering Justice, Drunken Baby-Maker; Age: 37
Motivation: ; Intimacies: X
Attributes: Str 3, Dex 4, Sta 5, Cha 4, Man 1, App 2, Per 2, Int 3, Wits 5
Abilities: Archery 2, Athletics 2, Craft (Wood) 4 (Wine-making +2), Dodge 3, Integrity 3, Linguistics 1 (High Realm; Flametongue), Lore 2, Martial Arts 5 (Drug Paraphinalia +3), Medicine 2, Melee 1, Occult 3 (Alchemy +3), Performance 4, Presence 2, Resistance 3, Ride 2, Sail 2, Socialize 4, War 1
Backgrounds: Artifact 3, Backing 2 (The Magistracy), Connections 1 (Cloister of Wisdom), Connections 1 (The Magistracy), Manse 3, Resources 2; Dragon-Blooded: Breeding 5
Excellencies: Essence Overwhelming: Martial Arts, Resistance, Socialize
Martial Arts Charms

  • One Eye Follows The Bird, Clarity of Mind Moment, Saturnalia Memorium Kick, Orgiastic Fugative Form, Drunken Monk Loses His Sash, Two-Fisted Merrymaker, I Wasn't There Understanding, Drunken Monk Finds His Sandal, Unhealthy Miasma Stance

Resistance Charms

  • Ox-Body Technique, Strength of Stone Technique, Impervious Skin of Stone

Socialize Charms

  • Sweeten The Tap, Warm Faced Seduction Method

Essence: 3; Personal: 13; Peripheral: 34; Anima Power: 5m; Immune to Poisons, Poison others
Virtues: Compassion 3, Conviction 2, Temperance 4, Valor 2; Willpower: 5
Athletics Measurements: Vertical Jump: X yds; Horizontal Jump: X yds; Move: 4 yds; Dash: X yds.; Lift: X lbs.
Possessions: X

  • Artifacts: Green Jade Brestplate, Green Jade Hearthstone Bracers, Green Jade Wristshadow Pipes, Green Jade Spinning Viper Gourd
  • Hearthstones: Wood 2, regenerate bashing health levels from intoxicants; Water 2, water-into-wine

Combat: Join Battle: 5; Dodge DV: 7; Soak: 9B/9L (armor: +4B/+6L, Mob 0, Fat 0, Hard 2B/2L)

  • Punch: Spd 5, Rate 3; Acc X (+2), Dam XBL (+0B), PDV X (+2)
  • Kick: Spd 5, Rate 2; Acc X (+0), Dam XBL (+3B), PDV X (–2)
  • Clinch: Spd 6, Rate 1; Acc X (+0), Dam XBL (+0B), PDV —
  • Wristshadow Pipes: Spd 4, Rate 3; Acc 13 (+1), Dam 8B (+5B), PDV 8 (+3)
  • Spinning Viper Gourd: Spd 4, Rate 4; Acc 14 (+2), Dam 9B (+6B), PDV 6 (-1)

Health Levels: -0/-1/-1/-1/-2/-2/-2/-4/Inc.
Tactics: X prefers to approach combat in the following way:

  • Pre-Combat: X
  • Join Battle: X
  • First Action: X
  • Second Action: X
  • Third Action: X
  • [Contingency]: X

Social Combat: Join Debate: X; Mental Dodge DV: X; Hide Motivation: X

  • Presence: Spd 4, Rate 2; Acc X/X, PDV X/X
  • Performance: Spd 6, Rate 1; Acc X/X, PDV X/X
  • Investigation: Spd 5, Rate 2; Acc X/X, PDV X/X

War of Ages: Magnitude: X, Drill: X, Might: X; Armor XB/XL, Health Levels: -0/-1/-1/-2/-2/-4/Inc; Morale: X; Move: X (Unordered), X (Skirmish), X (Relaxed)

  • Spd X, Rate X; Acc X (+X), Dam XBL (+XBL), WDV X (+X), Range X

Advancement

  • Episode One: X