Difference between revisions of "Brice Willum"
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− | ''In his final days, Lord Graben gifted Brice with Heartstrum, which he had commissioned specifically for his Ward. Brice has trained exhaustively with longswords, House Willum's favored weapon, with little advancement in skill. On the hunt, Brice demonstrated an aptitude for bows he has largely ignored. Heartstrum was carved from heart of weirwood with a black leather and silver grip. Its bow string is rumored to be dragon sinew. Lord Graben's final words to Brice were, "Don't strive to | + | ''In his final days, Lord Waltyr Graben gifted Brice with Heartstrum, which he had commissioned specifically for his Ward. Brice has trained exhaustively with longswords, House Willum's favored weapon, with little advancement in skill. On the hunt, Brice demonstrated an aptitude for bows he has largely ignored. Heartstrum was carved from heart of weirwood from the Marchwater Godswood with a black leather and silver grip. Its bow string is rumored to be dragon sinew. Lord Graben's final words to Brice were, "Don't strive to become who you think you should be, grow into who you already are." ''<br> |
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*'''Intrigue Defense''': 12 (Awareness+Cunning+Status) | *'''Intrigue Defense''': 12 (Awareness+Cunning+Status) |
Revision as of 02:00, 26 April 2013
{Background Info}
Contents
Rumors & Tendencies
There are a variety of local rumors about Brice:
- X
- X
- X
Abilities
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Intrigue & Combat
In his final days, Lord Waltyr Graben gifted Brice with Heartstrum, which he had commissioned specifically for his Ward. Brice has trained exhaustively with longswords, House Willum's favored weapon, with little advancement in skill. On the hunt, Brice demonstrated an aptitude for bows he has largely ignored. Heartstrum was carved from heart of weirwood from the Marchwater Godswood with a black leather and silver grip. Its bow string is rumored to be dragon sinew. Lord Graben's final words to Brice were, "Don't strive to become who you think you should be, grow into who you already are."
- Intrigue Defense: 12 (Awareness+Cunning+Status)
- Composure: 13 (Will Ranks x3)
- Combat Defense: 8 (Agility+Athletics+Awareness+Defensive Bonus-Armor Penalty)
- Health: 9 (Endurance Ranks x3)
- Armor: Scale
- Armor Rating: 6
- Armor Penalty: 3
- Weapons
- Heartstrum (Superior Longbow): Test 3+1b+1, Damage 5, Keywords: Long Range, Piercing 1, Two-handed, Unwieldy
- Longsword: Test 2, Damage 3
- Dagger: Test 2, Damage 1, Keywords: Defensive +1, Off-hand +1
Qualities
- NAME: Details
Drawbacks & Flaws
- NAME: Details
Possessions
Possessions: X
Perspective
- For each scene that you submit to the Narrator that is brought into play, you gain one Destiny Point. This can go above your normal allotment of Destiny Points, but these can only be spent, not burnt. Submit such scenes to the Narrator by email, please.
- You may also use Destiny Points to "buy in" a character into a scene, editing the scene so that it includes the character.
Goals
Please list three to five goals for your character. These can be goals the character has, or your goals for your character as a player. Please mark them as (Character) or (Player) as appropriate.
- X
- X
- X
Advancement
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Spent: 0xp+0gl; Unspent: 0xp+0gl |