Difference between revisions of "House Kraedmyr"
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* '''House Fortune:''' Mines +3; Artisans +1; Rich: +2; +1d6+1 to Wealth increases; +1 to Influence increases | * '''House Fortune:''' Mines +3; Artisans +1; Rich: +2; +1d6+1 to Wealth increases; +1 to Influence increases | ||
* '''Rich Lifestyle (Wealth 10):''' +1 Intrigue Defense, +1B to Endurance checks when healing naturally. | * '''Rich Lifestyle (Wealth 10):''' +1 Intrigue Defense, +1B to Endurance checks when healing naturally. | ||
− | + | ===Gryphmont=== | |
− | * | + | The domain of Gryphmont has something of a sinister reputation among Marchwater Valefolk. Though both of Gryphmont's estates are tucked into mist-shrouded valleys, the impressive, towered castle of Gryphmont itself commands a tall and powerful mountain ledge overlooking the primary entry into those valleys. A small variety of streams trickle out of these mountains, eventually feeding the Marchwater miles away. (Lands: Mountains; Stream; 10 pts) |
− | + | * '''Gryphmont:''' The ancestral seat of House Kraedmyr is a tall and imposing structure, with little room to spread out on its narrow mountain ledge, so most of its ample space is vertical, with a half-dozen towers. Its central keep actually overlooks the small courtyards below, being chiseled out of the side of the Gryphmont itself. The center of this keep is an expansive and beautiful ''solar'', the pride of the family's castle, with massive, beautiful stained glass windows depicting scenes of the family's history, and the House's coat of arms in a single central pane. Below Gryphmont is the valley estate ''Rhynwald''. (Defense: Castle - 40 pts; Wealth: Solar - 3 pts) | |
− | + | * '''The Kaldyr Mines:''' The second estate of House Kraedmyr is the sparsely-populated Kaldyr. Its population are all involved in work around the Kaldyr Mines, a series of silver mines that occasionally yield small veins of gemstones as well, particularly fine emeralds. | |
− | ** ''The Jewelers of | + | (Wealth: 25 pts) |
− | + | ** '''The Jewelers of Kaldyr:''' Those citizens of Kaldyr who are not miners are involved in the shaping of the exquisite jewelry that comes out of Gryphmont domain, working in fine silver, malachite and emeralds. (Wealth: Artisans 10; Appropriate Holding -5) | |
+ | ===Elibara Valley=== | ||
+ | X (Lands: Hills; Stream; 8 pt) | ||
==Members of the House== | ==Members of the House== | ||
Marchwater locals jestingly refer to House Kraedmyr as the "army of gryphons" for the vast number of cousins, aunts, uncles and other kin that surrounds the main branch of the family. | Marchwater locals jestingly refer to House Kraedmyr as the "army of gryphons" for the vast number of cousins, aunts, uncles and other kin that surrounds the main branch of the family. |
Revision as of 23:04, 3 May 2013
Status: | Minor |
Seat: | Gryphmont |
Current Lord: | Garland Kraedmyr |
Current Lady: | Orisa Kraedmyr |
Realm: | Stormlands |
Heir: | Laswell Kraedmyr |
Liege: | Lord Gulian Swann |
Cadet Branch: | None |
Vassals: | XXX |
Founder: | Kraedmyr the Griff |
Founded: | Aegon's Conquest |
House Traits
| |
Defense: | 43 |
Influence: | 25 |
Lands: | 18 |
Law: | 28 |
Population: | 5 |
Power: | 16 |
Wealth: | 43 |
Oh, the tales that are told of the Kraedmyr. Madmen tucked into a mist-haunted valley of the mountains overlooking the Marchwater, their legacy is writ with madness and villainy. The smallfolk of the Marchwater Vale speak in whispers of how many of their villages are all but ghost-towns, with few people to work the fields. Despite this, the Kraedmyrs are quite wealthy, and with good reason - the silver mines of House Kraedmyr are rich and have continued to pour silver and the occasional batch of gemstones out of their misty valley for generations.
The smallfolk tell all manner of stories about the Kraedmyr, stories of generational insanity, worship of demons or vile blood-thirsty practices dedicated to the Old Gods of Westeros. Even now, they say that the Lady Orisa Kraedmyr, the Widow of Gryphmont, stays unnaturally young and beautiful by bathing in the blood of peasant girls. It is said that Gryphmont is a massive old castle with extensive catacombs beneath it, is old and run-down, with entire sections of the crumbling spired castle abandoned to dust, spider webs and the ghosts of the past.
Plenty of folk, of course, attribute these stories to simple jealousy of House Kraedmyr's fabulous wealth. In possession of the largest silver and gemstone mines in the Stormlands, the Kraedmyrs are not above ostentation - indeed, some suggest that it is second nature to them, growing up as they do surrounded by their familial riches.
Domains
- House Fortune: Mines +3; Artisans +1; Rich: +2; +1d6+1 to Wealth increases; +1 to Influence increases
- Rich Lifestyle (Wealth 10): +1 Intrigue Defense, +1B to Endurance checks when healing naturally.
Gryphmont
The domain of Gryphmont has something of a sinister reputation among Marchwater Valefolk. Though both of Gryphmont's estates are tucked into mist-shrouded valleys, the impressive, towered castle of Gryphmont itself commands a tall and powerful mountain ledge overlooking the primary entry into those valleys. A small variety of streams trickle out of these mountains, eventually feeding the Marchwater miles away. (Lands: Mountains; Stream; 10 pts)
- Gryphmont: The ancestral seat of House Kraedmyr is a tall and imposing structure, with little room to spread out on its narrow mountain ledge, so most of its ample space is vertical, with a half-dozen towers. Its central keep actually overlooks the small courtyards below, being chiseled out of the side of the Gryphmont itself. The center of this keep is an expansive and beautiful solar, the pride of the family's castle, with massive, beautiful stained glass windows depicting scenes of the family's history, and the House's coat of arms in a single central pane. Below Gryphmont is the valley estate Rhynwald. (Defense: Castle - 40 pts; Wealth: Solar - 3 pts)
- The Kaldyr Mines: The second estate of House Kraedmyr is the sparsely-populated Kaldyr. Its population are all involved in work around the Kaldyr Mines, a series of silver mines that occasionally yield small veins of gemstones as well, particularly fine emeralds.
(Wealth: 25 pts)
- The Jewelers of Kaldyr: Those citizens of Kaldyr who are not miners are involved in the shaping of the exquisite jewelry that comes out of Gryphmont domain, working in fine silver, malachite and emeralds. (Wealth: Artisans 10; Appropriate Holding -5)
Elibara Valley
X (Lands: Hills; Stream; 8 pt)
Members of the House
Marchwater locals jestingly refer to House Kraedmyr as the "army of gryphons" for the vast number of cousins, aunts, uncles and other kin that surrounds the main branch of the family.
Main Branch
- Dowager Lady Orisa Kraedmyr: The Widow of Gryphmont is said to be incredibly beautiful and quite severe. Originally of House Whent in the Riverlands, the old Lord Yrrigon married her when he won her hand at tourney. When he returned with his Riverlands Beauty, his people rejoiced - though not for long. Orisa has a reputation for cruelty and great pride, though she hasn't been seen publicly in a number of years. (55 years)
- Lord Garland Kraedmyr: X (36 years)
- Lady Dynia Kraedmyr: X (31 years)
- Orya Kraedmyr: X (15 years)
- Laswell Kraedmyr: X (12 years)
- Minia Flint: X (30 years)
- Hodmar Kraedmyr: X (27 years)
- Ashei Krademyr: X (22 years)
Other Branches
- Ser Valarr Kraedmyr: X (72 years)
- Ser Robin Kraedmyr: X (37 years)
- Dhara Kraedmyr: X (35 years)
- Sumner Kraedmyr: X (16 years)
- Janyce Qorgyle: X (34 years)
Arron (31 years)
- Helicent Kraedmyr: X (27 years)
- Kyrana Kraedmyr: X (10 years)
- Kennet Kraedmyr: X (8 years)
- Kevan Kraedmyr: X (6 years)
- Myles and Perra's Children: X (both 28 years)
- Yve Kraedmyr: X (12 years)
- Arthan Kraedmyr: X (9 years)
- Leyla Kraedmyr: X (7 years)
Retainers of the House
- Maester Ambrosine: X
- X: X
- X: X
- X: X
- X: X
- X: X
History
- Scandal: X
- Madness: X
- Catastrophe: X