Difference between revisions of "Spelljamming Ships"

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(New page: These rules are meant to be a conversion of 2nd edition rules for Spelljammer into 5th Edition rules. == Ship Statistics == * ''' Tonnage: ''' The overall size of the ship, including * ...)
 
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* ''' Armor Class''' The armor class of the ship.  
 
* ''' Armor Class''' The armor class of the ship.  
 
* ''' Saving Throws ''' Spelljamming ships are immune to most effects that have an Intelligence, Wisdom or Charisma Saving Throw.  
 
* ''' Saving Throws ''' Spelljamming ships are immune to most effects that have an Intelligence, Wisdom or Charisma Saving Throw.  
** ''' Strength Save'''  
+
** ''' Strength Save''' :
** ''' Dexterity Save'''  
+
** ''' Dexterity Save''' :
** ''' Constitution Save'''
+
** ''' Constitution Save''' :

Revision as of 17:23, 12 March 2015

These rules are meant to be a conversion of 2nd edition rules for Spelljammer into 5th Edition rules.

Ship Statistics

  • Tonnage: The overall size of the ship, including
  • Hull Points: How much damage a ship can take. Every 1
  • Crew:
  • Armor Class The armor class of the ship.
  • Saving Throws Spelljamming ships are immune to most effects that have an Intelligence, Wisdom or Charisma Saving Throw.
    • Strength Save :
    • Dexterity Save :
    • Constitution Save :