Difference between revisions of "WoD Tilts"
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==Called Shots== | ==Called Shots== | ||
− | * Arm: -2 | + | * '''Arm:''' ''-2'' • If you inflict [Stamina] damage, you inflict the [[Template:Tilt-Arm Wrack|Arm Wrack]] Tilt. |
+ | * '''Ear:''' ''-4'' • If you inflict any damage, you inflict the [[Template:Tilt-Deafened|Deafened]] Tilt. | ||
+ | * '''Eye:''' ''-5'' • If you inflict any damage, you inflict the [[Template:Tilt-Blinded|Blinded]] Tilt | ||
+ | * '''Hand:''' ''-4'' • If you inflict any damage, you inflict the [[Template:Tilt-Arm Wrack|Arm Wrack]] Tilt. | ||
+ | * '''Head:''' ''-3'' • If you inflict [Size -1] damage, you inflict the [[Template:Tilt-Stunned|Stunned]] Tilt. | ||
+ | * '''Leg:''' ''-2'' • If you inflict [Stamina] damage, you inflict the [[Template:Tilt-Leg Wrack|Leg Wrack]] Tilt. | ||
+ | * '''Leg (Sweep):''' ''-2'' • If you inflict any damage, you inflict the [[Template:Tilt-Knockd Down|Knocked Down]] Tilt. | ||
+ | ===Other Tactics=== | ||
+ | * '''Dirty Trick:''' ''Dexterity + Athletics -3'' • If successful, you inflict the [[Template:Tilt-Blinded|Blinded]] Tilt. | ||
+ | * '''Knockdown Attack:''' ''Knockdown Weapon, Melee Weapon Dam 2+ or Ranged Weapon 3+'' • If you are attacking with one of these weapons and choose to inflict only half normal damage, you inflict the [[Template:Tilt-Knocked Down|Knocked Down]] Tilt. | ||
+ | * '''Stunning Attack:''' Anytime you inflict damage equal to Size of target or greater, you inflict the [[Template:Tilt-Stunned|Stunned]] Tilt. | ||
+ | * '''Syringe Attack:''' ''Dexterity + Weaponry -1 - Defense'' • Effects based on contents; may inflict [[Template:Tilt-Drugged|Drugged]] or [[Template:Tilt-Poisoned|Poisoned]] Tilt. | ||
+ | |||
==Combat Tilts== | ==Combat Tilts== | ||
* '''[[Template:Tilt-Arm Wrack|Arm Wrack]]:''' Caused by ''arm attack'' (-2; must inflict [Stamina] damage to target) or ''hand attack'' (-4; must inflict any damage). | * '''[[Template:Tilt-Arm Wrack|Arm Wrack]]:''' Caused by ''arm attack'' (-2; must inflict [Stamina] damage to target) or ''hand attack'' (-4; must inflict any damage). |
Revision as of 15:06, 24 June 2015
Contents
Called Shots
- Arm: -2 • If you inflict [Stamina] damage, you inflict the Arm Wrack Tilt.
- Ear: -4 • If you inflict any damage, you inflict the Deafened Tilt.
- Eye: -5 • If you inflict any damage, you inflict the Blinded Tilt
- Hand: -4 • If you inflict any damage, you inflict the Arm Wrack Tilt.
- Head: -3 • If you inflict [Size -1] damage, you inflict the Stunned Tilt.
- Leg: -2 • If you inflict [Stamina] damage, you inflict the Leg Wrack Tilt.
- Leg (Sweep): -2 • If you inflict any damage, you inflict the Knocked Down Tilt.
Other Tactics
- Dirty Trick: Dexterity + Athletics -3 • If successful, you inflict the Blinded Tilt.
- Knockdown Attack: Knockdown Weapon, Melee Weapon Dam 2+ or Ranged Weapon 3+ • If you are attacking with one of these weapons and choose to inflict only half normal damage, you inflict the Knocked Down Tilt.
- Stunning Attack: Anytime you inflict damage equal to Size of target or greater, you inflict the Stunned Tilt.
- Syringe Attack: Dexterity + Weaponry -1 - Defense • Effects based on contents; may inflict Drugged or Poisoned Tilt.
Combat Tilts
- Arm Wrack: Caused by arm attack (-2; must inflict [Stamina] damage to target) or hand attack (-4; must inflict any damage).
- Beaten Down: Applies only to non-combatants; caused by any lethal damage or by [Stamina] bashing damage.
- Blinded: Caused by eye attack (-5; must inflict any damage) or dirty trick (Dexterity + Athletics -3; blindness lasts for one turn per success).
- Deafened: Caused by ear attack (-4; must inflict any damage) or loud noises at close range.
- Disspirited: Caused by terror of violent situation, being struck by an exceptional attack success or being successfully intimidated in combat.
- Drugged: Caused by voluntary ingestion or involuntary delivery by syringe or other delivery apparatus (Dexterity + Weaponry -1, might need to target specific body part).
- Immobilized: Caused by Restrain grappling maneuver or bindings.
- Insane: Caused by witnessing horrific events or failing Resolve + Composure rolls in combat.
- Insensate: Caused by hallucinogens or shocks to consciousness.
- Knocked Down: Caused by knockdown weapon or melee weapon (2 rating) or ranged weapon (3 rating) or leg sweep (-2; must inflict any damage); inflicts half damage in all cases.
- Leg Wrack: Caused by leg attack (-2; must inflict [Stamina] damage).
- Poisoned: Caused by involuntary delivery by attack or delivery apparatus (Dexterity + Weaponry -1, might need to target specific body part).
- Sick: Caused by bodily sickness.
- Stunned: Caused by damage equal to Size in one hit (Stun weapons double modifier for meeting requirement); head attack (-3; reduces effective Size by 1 for determining Stun).
Shifter Tilts
- Fighting the Lunacy: xxx
- Fighting the Rook-Craze: Caused by the Rookery's attempts to escape the wereraven's body.
- Fighting the Wolf: Caused by the Feral Wolf's attempts to take over the werewolf's body.
- Lamented: Caused when a shifter loses all its Essence.
Environmental Tilts
Blizzard • Earthquake • Extreme Cold • Extreme Heat • Flooded • Heavy Rain • Heavy Winds • Slippery
Hunger Tilts
- Hungry: When characters have gone without food for twelve hours, and are feeling hunger pangs.
- Ravenous: When characters have gone without food for [Stamina] days, and are actively hindered by their hunger.
- Starving: When characters have gone without food for [Stamina + Resolve] days and are experiencing weakness and damage to their bodies from lack of sustenance.
Blank Template
Combat: mediumpurple • Werewolf: chocolate • Environment: lightgreen
xxx
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Effects: xxx Cause: xxx End: xxx |