Difference between revisions of "Human Rondilar"

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(New page: Rondilar are native to the Dragon Sun system. Rondilar have skin that ranges in swarthy hues, and extremely curly hair of varying chromatic hues, including dark reds, dark greens, blue...)
 
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==Rondilar Traits==
 
==Rondilar Traits==
 
{| align="right" border="0" style="background: white"
 
{| align="right" border="0" style="background: white"
!2d6 Roll || Benefit
+
!colspan="2" |Rondilar Racial Benefit
 
|-
 
|-
|2||Rondilar Ability
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|'''2d6 Roll''' || '''Benefit'''
 +
|-style="background:lightgrey"
 +
|2||Dragonsbane
 
|-
 
|-
|3||Rondilar Weapon Group
+
|3||Focus: Communication (Deception)
 +
|-style="background:lightgrey"
 +
|4||+1 Dexterity
 
|-
 
|-
|4-6||Rondilar Focus
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|5||Focus: Dexterity (Initiative)
 +
|-style="background:lightgrey"
 +
|6||Focus: Perception (Hearing)
 
|-
 
|-
|7-8||Rondilar Ability
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|7||+1 Accuracy
 +
|-style="background:lightgrey"
 +
|8||Focus: Constitution (Running)
 
|-
 
|-
|9-10||Rondilar Focus
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|9||Focus: Strength (Climbing)
 +
|-style="background:lightgrey"
 +
|10||+1 Willpower
 
|-
 
|-
|11||Rondilar Weapon Group
+
|11||Focus: Intelligence (Healing)
|-
+
|-style="background:lightgrey"
|12||Rondilar Ability
+
|12||Wild Gift
 
|-
 
|-
 
|}
 
|}
If you choose to play a Rondilar, modify your character as follows:
+
If you choose to play a Rondilar human, modify your character as follows:
* Add 1 to your XXX Ability.
+
* Add 1 to your Perception Ability.
* Pick one of the following Ability Focuses: XXX
+
* Pick one of the following Ability Focuses: ''Dexterity (Stealth)'' or ''Willpower (Courage)''.
* You can speak and read xxx cultural languages and xxx additional language.
+
* Your Speed is equal to 12 + Dexterity (minus armor penalty if applicable).
* Your Speed is equal to xxx + Dexterity (minus armor penalty if applicable).
+
* Roll twice on the Rondilar Racial Benefits chart. These reflect inborn traits and natural tendencies in your folk, rather than anything you were trained or raised to.
 
===Rondilar Benefits===
 
===Rondilar Benefits===
'''Roll twice''' on the Rondilar Benefits table for additional benefits. Re-roll if you end up with the same result.  
+
'''Roll twice''' on the Rondilar Racial Benefits table for additional benefits. Re-roll if you end up with the same result.
* '''Rondilar Ability:''' Choose one of the following Abilities to increase by +1: xxx You cannot increase any Ability by more than +1, even if you get this result multiple times.
+
* '''+1 Ability:''' Increase the indicated Ability by +1.
* '''Rondilar Focus:''' Choose one of the following Ability Focuses: xxx
+
* '''Focus:''' Gain the indicated Ability Focus.
* '''Rondilar Weapon Group:''' Choose one of the following Weapon Groups to gain proficiency in: xxx. If you gain a Weapon Group proficiency granted by your class, you may choose an Ability Focus for that group instead.
+
* '''Dragonsbane:''' Your sweat smells ever so slightly of sulfur. You have a natural AR 2 against fire damage. This increases by +1 every three levels (so at 3rd, 6th, 9th, etc)..
 +
* '''Wild Gifted:''' You have a natural Wild Gift. Choose either ''Gifts of the Flame'' or ''Gifts of Fortune'', and they are associated with Willpower for you. They follow all the normal rules of a Wild Gift.

Revision as of 02:10, 23 August 2015

Rondilar are native to the Dragon Sun system. Rondilar have skin that ranges in swarthy hues, and extremely curly hair of varying chromatic hues, including dark reds, dark greens, blues, browns, and blacks. They range in height from very short folk (around five feet and a few inches) to very, very tall specimens closer to seven feet in height than six. They all tend towards lean strength with very little body fat.

Rondilar in the Ravimarga

x

  • Baharis: x
  • The Golden Sun: x
  • The Blood Sun: x
  • The Frost Sun: x
  • The Dragon Sun: x

Rondilar Traits

Rondilar Racial Benefit
2d6 Roll Benefit
2 Dragonsbane
3 Focus: Communication (Deception)
4 +1 Dexterity
5 Focus: Dexterity (Initiative)
6 Focus: Perception (Hearing)
7 +1 Accuracy
8 Focus: Constitution (Running)
9 Focus: Strength (Climbing)
10 +1 Willpower
11 Focus: Intelligence (Healing)
12 Wild Gift

If you choose to play a Rondilar human, modify your character as follows:

  • Add 1 to your Perception Ability.
  • Pick one of the following Ability Focuses: Dexterity (Stealth) or Willpower (Courage).
  • Your Speed is equal to 12 + Dexterity (minus armor penalty if applicable).
  • Roll twice on the Rondilar Racial Benefits chart. These reflect inborn traits and natural tendencies in your folk, rather than anything you were trained or raised to.

Rondilar Benefits

Roll twice on the Rondilar Racial Benefits table for additional benefits. Re-roll if you end up with the same result.

  • +1 Ability: Increase the indicated Ability by +1.
  • Focus: Gain the indicated Ability Focus.
  • Dragonsbane: Your sweat smells ever so slightly of sulfur. You have a natural AR 2 against fire damage. This increases by +1 every three levels (so at 3rd, 6th, 9th, etc)..
  • Wild Gifted: You have a natural Wild Gift. Choose either Gifts of the Flame or Gifts of Fortune, and they are associated with Willpower for you. They follow all the normal rules of a Wild Gift.