Difference between revisions of "Phila Sandro"

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'''Action Surge''': On your turn, you can take one additional action on top of your regular action and a possible bonus action.<br>
 
'''Action Surge''': On your turn, you can take one additional action on top of your regular action and a possible bonus action.<br>
 
'''Second Wind''': Bonus Action to regain hit points equal to 1d10 + your fighter level. Replenishes with a long or short rest. <br>
 
'''Second Wind''': Bonus Action to regain hit points equal to 1d10 + your fighter level. Replenishes with a long or short rest. <br>
'''Extra Attack''': You can attack twice when you take<br>
+
'''Extra Attack''': You can attack twice when you take the Attack action on your turn.<br>
'''Fighting Style: ''Defense'''''(+1 AC)
+
'''Fighting Style: ''Defense'''''<br>+1 AC when wearing armor.
  
 
===Scout Traits===
 
===Scout Traits===

Revision as of 01:33, 11 June 2016

Phila Sandro
Sandro.jpg
Race: Human, Class: Fighter (Scout)
Background: Solider, Alignment: Neutral Evil
Patron Deity: Tempus
Factions: Yartar Guard, The Mist
Ability Scores
Strength 14 (+2), Dexterity 16 (+3), Constitution 14 (+2);
Intelligence 10, Wisdom 12 (+1), Charisma 8 (-1)
Proficiencies
Bonus: 3
Saving Throws: Str & Con
Skills: Acrobatics, Athletics, Intimidation, Investigation, Perception, Stealth, Survival
Tools: Poisoner's Kit, Deck of cards, land vehicles
Languages: Common, Chondathan, Al
Armor: All
Weapons: Simple, Martial
Traits
Natural Explorer(Urban),
Feats
Medium Armor Mastery, Crossbow Expert
Combat
Attacks:xxx: +x, xdx+x, TRAITS
Armor Class: 20 (22 with shield), Initiative: +3, Speed: 30 ft
Hit Points: 48, Hit Dice: 5d10
Social
Personality Traits: PERSONALITY
Ideals: IDEALS
Bonds: BONDS
Flaws: FLAWS

The world is a cruel place, but, also filled with beauty. -Mikasah Ackkerman

Traits

Class Traits

Action Surge: On your turn, you can take one additional action on top of your regular action and a possible bonus action.
Second Wind: Bonus Action to regain hit points equal to 1d10 + your fighter level. Replenishes with a long or short rest.
Extra Attack: You can attack twice when you take the Attack action on your turn.
Fighting Style: Defense
+1 AC when wearing armor.

Scout Traits

Favored Terrain: Urban

When making an Int or Wis check related to Urban Environments, proficiency bonus is doubled.
When traveling an hour or more in your favored terrain, you gain the following benefits: - Difficult terrain doesn't slow your groups travel. - Even when you are engaged in another task while traveling (such as foraging, navigating, or tracking) you remain alert to danger. - Stealth at full speed when alone. - Forage twice as much food. - When tracking, you learn exact number, their sizes, and how long since they passed.

Background Traits

Military Rank: Scout

Feats

Medium Armor Mastery

- Add up to +3 of Dex Mod to AC with medium armor.
- Removes Disadvantage from Stealth checks in medium armor.

Crossbow Expert

- Removes the Loading quality from crossbows with which you are 
proficient.
- Removes Disadvantage when making a ranged attack within 5 ft
of a hostile.
- After making a melee attack with a one-handed melee weapon in
your main hand, you may fire a loaded hand-crossbow in your
offhand as a bonus action.

Resources

  • Coins: x cp • x sp • x ep • x gp • x pp • Other coins: x
  • Gems: x

Magic Items

  • Suit of Half-Plate +1

Equipment

Carried Equipment

  • In Hand: x
  • Worn: x
  • Belt: x
  • Backpack: x

Stored Equipment

  • x

Lifestyle

  • Modest: (1 gp/day).

Origin

  • x

Important Individuals

  • x