Difference between revisions of "Soshi Junji"
From OakthorneWiki
Jump to navigationJump to searchm |
|||
Line 30: | Line 30: | ||
|Adversities= | |Adversities= | ||
<br /> | <br /> | ||
− | + | *Nerve Damage (Air) - Reroll 2 successes when physical sensitivity is helpful (left leg) | |
− | + | *Scorn of (Group) (Water) - Reroll 2 successes when check occurs with interaction with (Group) | |
− | |||
− | |||
|Passions=Playfulness (Air) - Recover 3 Strife on checks to gently mock, chide, or tease someone occurs | |Passions=Playfulness (Air) - Recover 3 Strife on checks to gently mock, chide, or tease someone occurs | ||
|Anxieties= Phobia (Water) - Fear of heights | |Anxieties= Phobia (Water) - Fear of heights |
Revision as of 19:46, 9 April 2019
Soshi Junji
|
Clan: Scorpion Family: Soshi School: Soshi Illusionist School Rank: 1 Titles: xxx |
Rings
|
Earth: 1 Air: 3 Water: 2 Fire: 1 Void: 3 |
Traits
|
Ninjō: Cause the ruin of Lord Shigama as vengeance for the death of his mother and the dishonor of his sister Giri: * Improve the reputation and prosperity of the Temple of Gathering Mist Endurance: 4 Composure: 6 Focus: 4 Vigilance: 3 Honor: 25 Glory: 45 Status: 35 |
Skills
|
Artisan Skills: Design 1 Martial Skills: Martial (Melee) 1 Scholar Skills: Government 1, Theology 1 Social Skills: Perform 1 Trade Skills: Skulduggery 2, Survival 1 |
Advantages and Disadvantages
|
Distinctions: Seasoned (Void) - Reroll 2 dice for checks in situations where wisdom from experience is an advantage Adversities:
|
School Abilities
|
xxx |
Techniques
|
xxx |
Equipment
|
xxx |