Difference between revisions of "Star Wars Careers"
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==Force & Destiny== | ==Force & Destiny== | ||
===Consular=== | ===Consular=== | ||
− | Peacemakers and advisors. ''Skills:'' | + | Peacemakers and advisors. ''Skills:'' Cool, Discipline, Knowledge (Education), Knowledge (Lore), Leadership, Negotiation |
− | * '''Arbiter:''' | + | * '''Arbiter:''' You focus on negotiation and mediation through the Force. ''Skills:'' Knowledge (Xenology), Lightsaber, Negotiation, Perception (Disciples of Harmony) |
− | * '''Ascetic:''' | + | * '''Ascetic:''' You focus on developing mental acuity and focus through the Force. ''Skills:'' Athletics, Discipline, Resilience, Vigilance (Disciples of Harmony) |
− | * '''Healer:''' | + | * '''Healer:''' You focus on the healing arts through the Force. ''Skills:'' Discipline, Knowledge (Education), Knowledge (Xenology), Medicine |
− | * '''Niman Disciple:''' | + | * '''Niman Disciple:''' You focus on the ''Niman'' style of lightsaber combat, which emphasizes defense (Willpower). ''Skills:'' Discipline, Leadership, Lightsaber, Negotiation |
− | * '''Sage:''' | + | * '''Sage:''' You focus on knowledge through the Force. ''Skills:'' Astrogation, Charm, Cool, Knowledge (Lore) |
− | * '''Teacher:''' | + | * '''Teacher:''' You focus on teaching and the education of others through the Force. ''Skills:'' Knowledge (Education), Knowledge (Lore), Leadership, Perception (Disciples of Harmony) |
===Guardian=== | ===Guardian=== | ||
− | Protectors and stewards. | + | Protectors and stewards. ''Skills:'' Brawl, Cool, Discipline, Melee, Resilience, Vigilance |
− | * '''Armorer:''' | + | * '''Armorer:''' You focus on the craft of armaments through the Force. ''Skills:'' Knowledge (Outer Rim), Lightsaber, Mechanics, Resilience (Keeping the Peace) |
− | * '''Peacekeeper:''' | + | * '''Peacekeeper:''' You focus on peace through the Force. ''Skills:'' Discipline, Leadership, Perception, Piloting (Planetary) |
− | * '''Protector:''' | + | * '''Protector:''' You focus on preservation through the Force. ''Skills:'' Athletics, Medicine, Ranged (Light), Resilience |
− | * '''Soresu Defender:''' | + | * '''Soresu Defender:''' You focus on the ''Soresu'' style of lightsaber combat, which emphasizes awareness (Intellect). ''Skills:'' Discipline, Knowledge (Lore), Lightsaber, Vigilance |
− | * '''Warden:''' | + | * '''Warden:''' You focus on weakening enemies through the Force. ''Skills:'' Brawl, Coercion, Discipline, Knowledge (Underworld) (Keeping the Peace) |
− | * '''War Leader:''' | + | * '''War Leader:''' You focus on military victory through the Force. ''Skills:'' Leadership, Perception, Ranged (Light), Survival (Keeping the Peace) |
===Mystic=== | ===Mystic=== | ||
− | Oracles and recondites. ''Skills:'' | + | Oracles and recondites. ''Skills:'' Charm, Coercion, Knowledge (Lore), Knowledge (Outer Rim), Perception, Vigilance |
− | * '''Advisor:''' | + | * '''Advisor:''' You focus on wisdom through the Force. ''Skills:'' Charm, Deception, Negotiation, Streetwise |
− | * '''Alchemist:''' | + | * '''Alchemist:''' You focus on giving life to the inanimate through the Force. ''Skills:'' Knowledge (Education), Knowledge (Xenology), Medicine, Resilience (Unlimited Power) |
− | * '''Magus:''' | + | * '''Magus:''' You focus on forbidden knowledge through the Force. ''Skills:'' Coercion, Discipline, Knowledge (Lore), Medicine (Unlimited Power) |
− | * '''Makashi Duelist:''' | + | * '''Makashi Duelist:''' You focus on the ''Makashi'' style of lightsaber combat, which emphasizes dueling (Presence). ''Skills:'' Charm, Cool, Coordination, Lightsaber |
− | * '''Prophet:''' | + | * '''Prophet:''' You focus on insight and counsel through the Force. ''Skills:'' Charm, Coercion, Deception, Leadership (Unlimited Power) |
− | * '''Seer:''' | + | * '''Seer:''' You focus on sight through the Force. ''Skills:'' Discipline, Knowledge (Lore), Survival, Vigilance |
===Seeker=== | ===Seeker=== | ||
− | Rangers and explorers. ''Skills:'' | + | Rangers and explorers. ''Skills:'' Knowledge (Xenology), Piloting (Planetary), Piloting (Space), Ranged (Heavy), Survival, Vigilance |
− | * '''Ataru Striker:''' | + | * '''Ataru Striker:''' You focus on the ''Ataru'' style of lightsaber combat, which emphasizes speed and quick resolutions (Agility). ''Skills:'' Athletics, Coordination, Lightsaber, Perception |
− | * '''Executioner:''' | + | * '''Executioner:''' You focus on the dealing of death through the Force. ''Skills:'' Discipline, Melee, Perception, Ranged (Heavy) (Savage Spirits) |
− | * '''Hermit:''' | + | * '''Hermit:''' You focus on asceticism through the Force. ''Skills:'' Discipline, Knowledge (Xenology), Stealth, Survival (Savage Spirits) |
− | * '''Hunter:''' | + | * '''Hunter:''' You focus on pursuit of your quarry through the Force. ''Skills:'' Coordination, Ranged (Heavy), Stealth, Vigilance |
− | * '''Navigator:''' | + | * '''Navigator:''' You focus on finding direction through the Force. ''Skills:'' Astrogation, Knowledge (Outer Rim), Perception, Survival (Savage Spirits) |
− | * '''Pathfiner:''' | + | * '''Pathfiner:''' You focus on exploration through the Force. ''Skills:'' Medicine, Ranged (Light), Resilience, Survival |
===Sentinel=== | ===Sentinel=== | ||
− | Infiltrators and spies. ''Skills:'' | + | Infiltrators and spies. ''Skills:'' Computers, Deception, Knowledge (Core Worlds), Perception, Skulduggery, Stealth |
− | * '''Artisan:''' | + | * '''Artisan:''' You focus on invention through the Force. ''Skills:'' Astrogation, Computers, Knowledge (Education), Mechanics |
− | * '''Investigator:''' | + | * '''Investigator:''' You focus on solving mysteries through the Force. ''Skills:'' Knowledge (Education), Knowledge (Underworld), Perception, Streetwise (Endless Vigil) |
− | * '''Racer:''' Force | + | * '''Racer:''' You focus on precise control of vehicles through the Force. ''Skills:'' Cool, Coordination, Piloting (Planetary), Piloting (Space) (Endless Vigil) |
− | * '''Sentry:''' | + | * '''Sentry:''' You focus on bringing justice through the Force. ''Skills:'' Coordination, Lightsaber, Stealth, Vigilance (Endless Vigil) |
− | * '''Shadow:''' | + | * '''Shadow:''' You focus on stealth through the Force. ''Skills:'' Knowledge (Underworld), Skulduggery, Stealth, Streetwise |
− | * '''Shien Expert:''' | + | * '''Shien Expert:''' You focus on the ''Shien'' style of lightsaber combat, which emphasizes precision (Cunning). ''Skills:'' Athletics, Lightsaber, Resilience, Skulduggery |
===Warriors=== | ===Warriors=== | ||
− | Combatants and fighters. ''Skills:'' | + | Combatants and fighters. ''Skills:'' Athletics, Brawl, Cool, Melee, Perception, Survival |
− | * '''Aggressor:''' | + | * '''Aggressor:''' You focus on fear through the Force. ''Skills:'' Coercion, Knowledge (Underworld), Ranged (Light), Streetwise |
− | * '''Colossus:''' | + | * '''Colossus:''' You focus on resilience and toughness through the Force. ''Skills:'' Brawl, Discipline, Melee, Resilience (Knights of Fate) |
− | * '''Juyo Berserker:''' | + | * '''Juyo Berserker:''' You focus on the ''Juyo'' style of lightsaber combat, which emphasizes a carefully controlled rage that toes the line to the Dark Side. ''Skills:'' Coercion, Discipline, Lightsaber, Melee (Knights of Fate) |
− | * '''Shii-Cho Knight:''' | + | * '''Shii-Cho Knight:''' You focus on the ''Shii-Cho'' style of lightsaber combat, which emphasizes power and directness (Brawn). ''Skills:'' Athletics, Coordination, Lightsaber, Melee |
− | * '''Starfighter Ace:''' | + | * '''Starfighter Ace:''' You focus on piloting through the Force. ''Skills:'' Astrogation, Gunnery, Mechanics, Piloting (Space) |
− | * '''Steel Hand Adept:''' | + | * '''Steel Hand Adept:''' You focus on the ''Teras Kasi'' style of Steel Hand martial arts. ''Skills:'' Brawl, Coordination, Discipline, Vigilance (Knights of Fate) |
==Age of Rebellion== | ==Age of Rebellion== |
Revision as of 11:52, 17 November 2020
- Your Career gives you starting Skills.
- Your Specialty gives you starting Skills and a Talent Tree.
- Your first Specialty must be either one of your Career Specialties, or a Universal Specialty.
- As you gain XP, you may purchase more Specialties; Universal and Career Specialties are cheaper to purchase, but you can purchase any Specialty.
Edge of Empire
Bounty Hunter
Hunters and trackers. Skills: Athletics, Brawl, Perception, Piloting (Planetary), Piloting (Space), Ranged (Heavy), Streetwise, Vigilance.
- Assassin: You're an instrument of policy, using your tracking skills to find and end the lives of your targets. Skills: Melee, Ranged (Heavy), Skulduggery, Stealth
- Gadgeteer: You're a connoisseur of tech, specializing in high-tech gear and gadgets to push the odds in your favor. Skills: Brawl, Coercion, Mechanics, Ranged (light)
- Martial Artist: You specialize in close-quarters combat and unarmed violence. Skills: Athletics, Brawl, Coordination, Discipline. (No Disintegrations)
- Operator: You are an aggressive pilot, specializing in following targets anywhere. Skills: Astrogation, Gunnery, Piloting (Planetary), Piloting (Space) (No Disintegrations)
- Skip Tracer: You are a street-savvy tracker, most at home in dense urban environments. Skills: Cool, Knowledge (Underworld), Negotiation, Skulduggery. (No Disintegrations)
- Survivalist: You're a master of the wild, hunting your quarry no matter how deep into the wilderness they run. Skills: Knowledge (Xenology), Perception, Resilience, Survival.
Colonist
Citizenry and specialists. Skills: Charm, Knowledge (Core Worlds), Knowledge (Education), Knowledge (Lore), Leadership, Negotiation, Streetwise.
- Doctor: You possess the gift of healing, knowledgeable as you are in the medical sciences. Skills: Cool, Knowledge (Education), Medicine, Resilience.
- Entrepreneur: Yours is the burden of vision, motivated by profit and using bribes and payouts to get things done. Skills: Discipline, Knowledge (Education), Knowledge (Underworld), Negotiation. (Far Horizons)
- Marshal: Yours is the burden of peace, a dedicated law officer, prepared to do what it takes to defend justice. Skills: Coercion, Knowledge (Underworld), Ranged (light), Vigilance. (Far Horizons)
- Performer: Yours is the burden of art, disrupting and distracting with dazzling skill and beauty, accomplishing goals with subtlety and misdirection. Skills: Charm, Coordination, Deception, Melee. (Far Horizons)
- Politico: You possess the gift of leadership, bringing people together and building community. Skills: Charm, Coercion, Deception, Knowledge (Core Worlds)
- Scholar: You possess the gift of knowledge, bringing your education and research to practical purposes. Skills: Knowledge (Outer Rim), Knowledge (Underworld), Knowledge (Xenology), Perception
Explorer
Searchers and venturers. Skills: Astrogation, Knowledge (Lore), Knowledge (Outer Rim), Knowledge (Xenology), Perception, Piloting (Space), Survival.
- Archaeologist: You've got the thirst for discovery, combining curiosity about the past with two-fisted daring. Skills: Athletics, Discipline, Knowledge (Education), Knowledge (Lore). (Enter the Unknown)
- Big-Game Hunter: You've got the thrill of the hunt, with a survivalist's skills and the training to take down truly powerful creatures. Skills: Knowledge (Xenology), Ranged (Heavy), Stealth, Survival. (Enter the Unknown)
- Driver: You've got the need for speed, knowing the ins and outs of all forms of planetary vehicles. Skills: Cool, Gunnery, Mechanics, Piloting (Planetary). (Enter the Unknown)
- Fringer: You focus on discovering new possibilities, knowledgable in the Outer Rim, part negotiator, part astrogator, all opportunist. Skills: Astrogation, Coordination, Negotiation, Streetwise
- Scout: You focus on discovering new planets, an explorer of the frontiers and undiscovered worlds. Skills: Athletics, Medicine, Piloting (Planetary), Survival
- Trader: You focus on discovering new markets, finding ways to turn your discoveries into profit. Skills: Deception, Knowledge (Core Worlds), Knowledge (Underworld), Negotiation
Hired Gun
Mercenaries and hit men. Skills: Athletics, Brawl, Discipline, Melee, Piloting (Planetary), Ranged (light), Resilience, Vigilance
- Bodyguard: You're a personal defender, skilled at keeping clients alive. Skills: Gunnery, Perception, Piloting (Planetary), Ranged (Heavy)
- Demolitionist: You're a force of destruction, skilled with explosives, grenades, and bombs. Skills: Computers, Cool, Mechanics, Skulduggery. (Dangerous Covenants)
- Enforcer: You're a ruthless thug, with connections to the underworld. Skills: Brawl, Coercion, Knowledge (Underworld), Streetwise. (Dangerous Covenants)
- Heavy: You bring overwhelming firepower to the sitation, specializing in heavy guns and armaments. Skills: Gunnery, Perception, Ranged (Heavy), Resilience. (Dangerous Covenants)
- Marauder: You're an up close and personal fighter, skilled with melee weapons of all sorts. Skills: Coercion, Melee, Resilience, Survival
- Mercenary Soldier: You're a master of war, with experience on fields of battle. Skills: Discipline, Gunnery, Leadership, Ranged (Heavy)
Smuggler
Criminals and con men. Skills: Coordination, Deception, Knowledge (Underworld), Perception, Piloting (Space), Skulduggery.
- Charmer: You're the smooth operator, with charm and the gift of gab to get the job done. Skills: Charm, Cool, Leadership, Negotiation. (Fly Casual)
- Gambler: You're the wild card, with luck on your side and the nerve to use it. Skills: Computers, Cool, Deception, Skulduggery. (Fly Casual)
- Gunslinger: You're the quick draw, aiming to be the fastest in the Outer Rim. Skills: Coercion, Cool, Knowledge (Outer Rim), Ranged (Light). (Fly Casual)
- Pilot: To you, it's a galaxy of destinations; your ship is part of you, an extension of your wit and will. Skills: Astrogation, Gunnery, Piloting (Planetary), Piloting (Space)
- Scoundrel: To you, it's a galaxy of marks; part con artist, part gunslinger, you don't care for laws or people telling you what to do. Skills: Charm, Cool, Deception, Ranged (Light)
- Thief: To you, it's a galaxy of treasures; you're the covert operative, skilled at taking what doesn't belong to you. Skills: Computers, Skulduggery, Stealth, Vigilance.
Technician
Engineers and tinkerers. Skills: Astrogation, Computers, Coodination, Discipline, Knowledge (Outer Rim), Mechanics, Perception, Piloting (Planetary)
- Cyber Tech: You pursue self-improvement at any cost, focusing on cybernetics and medical technology to achieve it. Skills: Athletics, Mechanics, Medicine, Vigilance (Special Modifications)
- Droid Tech: You pursue the creation of sentience, specializing in upgrading and building droids. Skills: Computers, Cool, Mechanics, Leadership (Special Modifications)
- Mechanic: You're good at making stuff work, skilled at repairs and keeping tech and vehicles in working order. Skills: Brawl, Mechanics, Piloting (Space), Skulduggery
- Modder: You pursue obsessive innovation, constantly tweaking and upgrading gear to get more out of it. Skills: Gunnery, Mechanics, Piloting (Space), Streetwise (Special Modifications)
- Outlaw Tech: You're good at making things better, installing mods and working up weird work-arounds. Skills: Knowledge (Education), Knowledge (Underworld), Mechanics, Streetwise
- Slicer: You're good at making the data flow; you're a hacker and electronics whiz. Skills: Computers, Knowledge (Education), Knowledge (Underworld), Stealth
Force & Destiny
Consular
Peacemakers and advisors. Skills: Cool, Discipline, Knowledge (Education), Knowledge (Lore), Leadership, Negotiation
- Arbiter: You focus on negotiation and mediation through the Force. Skills: Knowledge (Xenology), Lightsaber, Negotiation, Perception (Disciples of Harmony)
- Ascetic: You focus on developing mental acuity and focus through the Force. Skills: Athletics, Discipline, Resilience, Vigilance (Disciples of Harmony)
- Healer: You focus on the healing arts through the Force. Skills: Discipline, Knowledge (Education), Knowledge (Xenology), Medicine
- Niman Disciple: You focus on the Niman style of lightsaber combat, which emphasizes defense (Willpower). Skills: Discipline, Leadership, Lightsaber, Negotiation
- Sage: You focus on knowledge through the Force. Skills: Astrogation, Charm, Cool, Knowledge (Lore)
- Teacher: You focus on teaching and the education of others through the Force. Skills: Knowledge (Education), Knowledge (Lore), Leadership, Perception (Disciples of Harmony)
Guardian
Protectors and stewards. Skills: Brawl, Cool, Discipline, Melee, Resilience, Vigilance
- Armorer: You focus on the craft of armaments through the Force. Skills: Knowledge (Outer Rim), Lightsaber, Mechanics, Resilience (Keeping the Peace)
- Peacekeeper: You focus on peace through the Force. Skills: Discipline, Leadership, Perception, Piloting (Planetary)
- Protector: You focus on preservation through the Force. Skills: Athletics, Medicine, Ranged (Light), Resilience
- Soresu Defender: You focus on the Soresu style of lightsaber combat, which emphasizes awareness (Intellect). Skills: Discipline, Knowledge (Lore), Lightsaber, Vigilance
- Warden: You focus on weakening enemies through the Force. Skills: Brawl, Coercion, Discipline, Knowledge (Underworld) (Keeping the Peace)
- War Leader: You focus on military victory through the Force. Skills: Leadership, Perception, Ranged (Light), Survival (Keeping the Peace)
Mystic
Oracles and recondites. Skills: Charm, Coercion, Knowledge (Lore), Knowledge (Outer Rim), Perception, Vigilance
- Advisor: You focus on wisdom through the Force. Skills: Charm, Deception, Negotiation, Streetwise
- Alchemist: You focus on giving life to the inanimate through the Force. Skills: Knowledge (Education), Knowledge (Xenology), Medicine, Resilience (Unlimited Power)
- Magus: You focus on forbidden knowledge through the Force. Skills: Coercion, Discipline, Knowledge (Lore), Medicine (Unlimited Power)
- Makashi Duelist: You focus on the Makashi style of lightsaber combat, which emphasizes dueling (Presence). Skills: Charm, Cool, Coordination, Lightsaber
- Prophet: You focus on insight and counsel through the Force. Skills: Charm, Coercion, Deception, Leadership (Unlimited Power)
- Seer: You focus on sight through the Force. Skills: Discipline, Knowledge (Lore), Survival, Vigilance
Seeker
Rangers and explorers. Skills: Knowledge (Xenology), Piloting (Planetary), Piloting (Space), Ranged (Heavy), Survival, Vigilance
- Ataru Striker: You focus on the Ataru style of lightsaber combat, which emphasizes speed and quick resolutions (Agility). Skills: Athletics, Coordination, Lightsaber, Perception
- Executioner: You focus on the dealing of death through the Force. Skills: Discipline, Melee, Perception, Ranged (Heavy) (Savage Spirits)
- Hermit: You focus on asceticism through the Force. Skills: Discipline, Knowledge (Xenology), Stealth, Survival (Savage Spirits)
- Hunter: You focus on pursuit of your quarry through the Force. Skills: Coordination, Ranged (Heavy), Stealth, Vigilance
- Navigator: You focus on finding direction through the Force. Skills: Astrogation, Knowledge (Outer Rim), Perception, Survival (Savage Spirits)
- Pathfiner: You focus on exploration through the Force. Skills: Medicine, Ranged (Light), Resilience, Survival
Sentinel
Infiltrators and spies. Skills: Computers, Deception, Knowledge (Core Worlds), Perception, Skulduggery, Stealth
- Artisan: You focus on invention through the Force. Skills: Astrogation, Computers, Knowledge (Education), Mechanics
- Investigator: You focus on solving mysteries through the Force. Skills: Knowledge (Education), Knowledge (Underworld), Perception, Streetwise (Endless Vigil)
- Racer: You focus on precise control of vehicles through the Force. Skills: Cool, Coordination, Piloting (Planetary), Piloting (Space) (Endless Vigil)
- Sentry: You focus on bringing justice through the Force. Skills: Coordination, Lightsaber, Stealth, Vigilance (Endless Vigil)
- Shadow: You focus on stealth through the Force. Skills: Knowledge (Underworld), Skulduggery, Stealth, Streetwise
- Shien Expert: You focus on the Shien style of lightsaber combat, which emphasizes precision (Cunning). Skills: Athletics, Lightsaber, Resilience, Skulduggery
Warriors
Combatants and fighters. Skills: Athletics, Brawl, Cool, Melee, Perception, Survival
- Aggressor: You focus on fear through the Force. Skills: Coercion, Knowledge (Underworld), Ranged (Light), Streetwise
- Colossus: You focus on resilience and toughness through the Force. Skills: Brawl, Discipline, Melee, Resilience (Knights of Fate)
- Juyo Berserker: You focus on the Juyo style of lightsaber combat, which emphasizes a carefully controlled rage that toes the line to the Dark Side. Skills: Coercion, Discipline, Lightsaber, Melee (Knights of Fate)
- Shii-Cho Knight: You focus on the Shii-Cho style of lightsaber combat, which emphasizes power and directness (Brawn). Skills: Athletics, Coordination, Lightsaber, Melee
- Starfighter Ace: You focus on piloting through the Force. Skills: Astrogation, Gunnery, Mechanics, Piloting (Space)
- Steel Hand Adept: You focus on the Teras Kasi style of Steel Hand martial arts. Skills: Brawl, Coordination, Discipline, Vigilance (Knights of Fate)
Age of Rebellion
Ace
Pilots and drivers of the Alliance. Skills: x
- Beast Rider: Mounted Marauders. Skills: x (Stay on Target)
- Driver: Steady at the Wheel. Skills: x
- Gunner: Always on Target. Skills: x
- Hotshot: Loose Cannon. Skills: x (Stay on Target)
- Pilot: Bound for the Stars. Skills: x
- Rigger: Vehicular Innovator. Skills: x (Stay on Target)
Commander
Organizers and leaders of the Alliance. Skills: x
- Commodore: Capital Command. Skills: x
- Figurehead: Charismatic Leaders. Skills: x (Lead by Example)
- Instructor: Head of the Class. Skills: x (Lead by Example)
- Strategist: In for the Long Haul. Skills: x (Lead by Example)
- Squadron Leader: Ship-to-Ship. Skills: x
- Tactician: On the Ground. Skills: x
Diplomat
Ambassadors and negotiators of the Alliance. Skills: x
- Advocate: Kingmakers. Skills: x (Desperate Allies)
- Agitator: Rousing the Masses. Skills: x
- Ambassador: Courting Support. Skills: x
- Analyst: Connecting the Dots. Skills: x (Desperate Allies)
- Propagandist: From a Certain Point of View. Skills: x (Desperate Allies)
- Quartermaster: Managing the Resources. Skills: x
Engineer
Technicians and engineers of the Alliance. Skills: x
- Droid Specialist: Artificers for the Artificial. Skills: x (Fully Operational)
- Mechanic: Making Things Go. Skills: x
- Saboteur: Making Things Explode. Skills: x
- Sapper: To Construct and Destroy. Skills: x (Fully Operational)
- Scientist: Making New Things. Skills: x
- Shipwright: Designing for War. Skills: x (Fully Operational)
Soldier
Fighters and warriors of the Alliance. Skills: x
- Commando: Strike the Target. Skills: x
- Medic: Save the Team. Skills: x
- Sharpshooter: Take the Shot. Skills: x
- Heavy: Big Gun Bunny Skills: x
- Trailblazer: Master of the wild. Skills: x
- Vanguard: The Best Defense... Skills: x
Spy
Inflitrators and espionage agents. Skills: x
- Courier: Ensuring Delivery. Skills: x (Cyphers and Masks)
- Infiltrator: Finding the Secrets. Skills: x
- Interrogator: Ensuring Answers. Skills: x (Cyphers and Masks)
- Scout: Finding the Way. Skills: x
- Sleeper Agent: Ensuring Trust. Skills: x (Cyphers and Masks)
- Slicer: Finding the Data. Skills: x
Era Books
These are taken from the Collapse of the Republic, Dawn of Rebellion, and Rise of the Separatists sourcebooks.
Clone Trooper
Cloned soldiers of the Galactic Republic. Skills: x (Collapse of the Republic)
- Arc Trooper: Advanced Recon Troopers who are the front line of the Republic clone troopers in any situation. Skills: x (Collapse of the Republic)
- Clone Commander: The command staff who oversee clone troop operations and act as its upper leadership. Skills: x (Collapse of the Republic)
- Clone Officer: The formation commanders of individual clone troop units. Skills: x (Rise of the Separatists)
- Clone Pilot: The combat pilots of the clone troopers. Skills: x (Rise of the Separatists)
- Clone Trooper: The rank-and-file soldiers among the clone troops. Skills: x (Rise of the Separatists)
- Clone Veteran: The clone troopers who are experienced in battle. Skills: x (Collapse of the Republic)
- Retired Clone Trooper: The decommissioned clone troopers who were lost or disappeared after the Clone Wars. Skills: x (Dawn of Rebellion)
Jedi
Force-wielding mediators charged with keeping galactic peace. Skills: x (Collapse of the Republic)
- General: Jedi military commanders during the Clone Wars. Skills: x (Collapse of the Republic)
- Knight: Fully acknowledged Jedi. Skills: x
- Master: One of the enlightened sages and leaders of the Jedi Order. Skills: x (Collapse of the Republic)
- Padawan: The Jedi apprentice-in-training. Skills: x (Rise of the Separatists)
- Padawan Survivor: A Jedi apprenctice who barely survived Order 66. Skills: x (Dawn of Rebellion)
Universal
Considered part of every Career.
- Death Watch Warrior: Warriors for a Lost Past. Skills: x (Collapse of the Republic)
- Force Adherent: Indomitable Believers. Skills: x (Dawn of Rebellion)
- Force-Sensitive Emergent: Newly Awakened to the Force. Skills: x (Age of Rebellion)
- Force Sensitive Exile: Survivor of the Purges. Skills: x (Edge of Empire)
- Force Sensitive Outcast: A Life on the Edge. Skills: x (Rise of the Separatists)
- Imperial Academy Cadet: Rebellious Students. Skills: x (Dawn of Rebellion)
- Nightsister: Witches of Dathomir. Skills: x (Collapse of the Republic)
- Pirate: Nefarious Opportunists. Skills: x (Dawn of Rebellion)
- Recruit: Trained by the Alliance. Skills: x (Age of Rebellion)
- Republic Navy Officer: Military Brilliance. Skills: x (Rise of the Separatists)
- Republic Representative: Envoys in the Rotunda. Skills: x (Rise of the Separatists)
- Scavenger: Surviving on Destruction. Skills: x (Rise of the Separatists)
- Senator: Words as Weapons and Shields. Skills: x (Collapse of the Republic)
- Separatist Commander: Impromptu Cunning. Skills: x (Collapse of the Republic)
- Ship Captain: Independent Leaders. Skills: x (Dawn of Rebellion)