Difference between revisions of "SW Medical"
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− | + | __NOTOC__ | |
− | + | {{StarWarsBookReference}} | |
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{| border="0" cellpadding="5" cellspacing="0" align="center" | {| border="0" cellpadding="5" cellspacing="0" align="center" | ||
|-style="background:black; color:white" | |-style="background:black; color:white" | ||
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|'''Effects''' | |'''Effects''' | ||
|'''Cost & Rarity''' | |'''Cost & Rarity''' | ||
− | |''' | + | |'''Enc''' |
|'''Sourcebook''' | |'''Sourcebook''' | ||
+ | |||
+ | |- | ||
+ | |Antidote Set | ||
+ | |Small kit for synthesizing medical antidotes to toxins and poisons; those to whom it is administered reduce the difficulty of any check to resist an identified poison by 2. (Knowledge: Underworld [[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]] to identify poisons) | ||
+ | |250cr/5 | ||
+ | |1 | ||
+ | |DA51 | ||
+ | |||
+ | |- | ||
+ | |Antishock Blanket | ||
+ | |Length of specialized-function material that performs compression and thermal stabilization of a patient. A patient who is treated with an antishock blanket after taking a Critical Hit has the difficulty of healing that Critical Hit reduced by one. | ||
+ | |250cr/2 | ||
+ | |2 | ||
+ | |DoH48 | ||
+ | |||
+ | |- | ||
+ | |Athakam MedTech Military Medpac (Untrained/Emergency) | ||
+ | |Medpac with integrated medical analysis and treatment computers to provide medical treatment step by step. Allows a character without Medicine to treat another without penalty. If character has no ranks in Medicine, considered to have 1 rank using this medpac. | ||
+ | |400cr/3 | ||
+ | |2 | ||
+ | |DC59 | ||
|- | |- | ||
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|20cr/1 | |20cr/1 | ||
|1 | |1 | ||
− | |AoRCore187 | + | |AoRCore187, EoECore182, FaDCore 183 |
|- | |- | ||
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|4000cr/1 | |4000cr/1 | ||
|12 | |12 | ||
− | |AoRCore187 | + | |AoRCore187, EoECore182, FaDCore 183 |
+ | |||
+ | |- | ||
+ | |Bioscan | ||
+ | |Sensor device that recognizes anomalies in a patient, identifying species, age, and medical condition, including disruptions such as injuries and diseases to deliberate modifications such as cybernetics and cosmetic modifications. Remove [[Image:Setback-die.png|12px]][[Image:Setback-die.png|12px]] from Medicine checks performed on a scanned patient. | ||
+ | |5000cr/2 | ||
+ | |1 | ||
+ | |DoH48 | ||
+ | |||
+ | |- | ||
+ | |Blood Scanner | ||
+ | |Sensor device that examines blood samples, isolating health markers, chemicals, poisons, diseases, and similar states. Medicine ([[Image:Difficulty-die.png|12px]]) to identify elements. Successful scan adds [[Image:Advantage-result.png|12px]][[Image:Advantage-result.png|12px]] to next Medicine check on subject. | ||
+ | |400cr/5 | ||
+ | |1 | ||
+ | |KtP50 | ||
+ | |||
+ | |- | ||
+ | |Chiewab APC ECM-598 Medical Backpack | ||
+ | |Scaled-up medpac with medical equipment, drugs, tools, scanners, and other contents, in a sturdy internal-frame backpack. Includes slim datapad loaded with emergency-procedure database for most known species, plus collapsable repulsor stretcher (holds up to 150kg). May use to make Medicine checks without penalty, adding [[Image:Boost-die.png|12px]] to Medicine tests. Reduce difficulty of any Medicine checks to heal Critical Injuries by 1. | ||
+ | |450cr/4 | ||
+ | |2 | ||
+ | |EtU48 | ||
+ | |||
+ | |- | ||
+ | |Chiewab APC IRAPS Cerebral Stabilizer | ||
+ | |"Brain cage" that maintains central nervous system of critically injured patient. Must be applied within one round of suffering Critical Injury, to a patient suffering from Bleeding Out, The End is Nigh Crits, or who has died the round before. Medicine ([[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]) to apply, and character is stabilized; if he has died, he is brought back to life, but considered to suffer the Gruesome Injury Crit. | ||
+ | |2200cr/7 | ||
+ | |3 | ||
+ | |DC59 | ||
|- | |- | ||
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|100cr/1 | |100cr/1 | ||
|1 | |1 | ||
− | |AoRCore187 | + | |AoRCore187, EoECore182, FaDCore 183 |
+ | |||
+ | |- | ||
+ | |Healer's Kit | ||
+ | |Fringer's kit made of local herbs and treatments, allowing the use of a Medicine check without penalty. Cannot be purchased, but must scavenge with a Survival ([[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]) test. When using, a [[Image:Despair-result.png|12px]] indicates the kit has been expended and must be renewed with a Survival ([[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]) test. | ||
+ | |–/– | ||
+ | |2 | ||
+ | |SS48 | ||
+ | |||
+ | |- | ||
+ | |Military Traumapac | ||
+ | |Medical kit that only permits use of Medicine to attempt to remove Critical Injuries and nothing more. | ||
+ | |50cr/3 | ||
+ | |1 | ||
+ | |FiB52 | ||
|- | |- | ||
− | |Medpac | + | |Medpac/Physician's Kit |
|Typically carried by first responders and field medics. Allows use of Medicine to heal a patient, without penalty, and adding [[Image:Boost-die.png|12px]]. Also grants benefits of a single stimpack per scene. | |Typically carried by first responders and field medics. Allows use of Medicine to heal a patient, without penalty, and adding [[Image:Boost-die.png|12px]]. Also grants benefits of a single stimpack per scene. | ||
|400cr/2 | |400cr/2 | ||
|2 | |2 | ||
− | |AoRCore187 | + | |AoRCore187, EoECore182, FaDCore 183 |
+ | |||
+ | |- | ||
+ | |Med-Aid Patch | ||
+ | |Bacta-coagulant compress patch that adds [[Image:Success-result.png|12px]][[Image:Advantage-result.png|12px]] to a Medicine check if the patch is expended on the patient. May use no more than one patch per Medicine check. | ||
+ | |20cr/4 | ||
+ | |1 | ||
+ | |KtP50 | ||
+ | |||
+ | |- | ||
+ | |Plasma Protein Replicator | ||
+ | |A device used to quickly replace lost blood or other vital fluids. When used to heal a Critical Injury, add [[Image:Success-result.png|12px]] to the Medicine check to heal the injury. | ||
+ | |5500cr/4 | ||
+ | |2 | ||
+ | |DoH48 | ||
+ | |||
+ | |- | ||
+ | |Spray Plasto-Cast | ||
+ | |Spray can whose contents harden into plaster-like substance on contact with air, used to immobilize limbs to avoid exacerbating damage. Apply with a Medicine ([[Image:Difficulty-die.png|12px]]) check; if the limb is disabled due to a Critical Injury, it heals within a weak of narrative time. | ||
+ | |35cr/1 | ||
+ | |1 | ||
+ | |DoH48 | ||
|- | |- | ||
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|25cr/1 | |25cr/1 | ||
|0 | |0 | ||
− | |AoRCore187 | + | |AoRCore187, EoECore182, FaDCore 183 |
|- | |- | ||
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|10cr/1 | |10cr/1 | ||
| – | | – | ||
− | |AoRCore187 | + | |AoRCore187, EoECore182, FaDCore 183 |
+ | |||
+ | |- | ||
+ | |Xenivet XV-38 Veterinary Kit | ||
+ | |Medpac designed for analyzing biological data and synthesizing treatments for a wide variety of alien life forms. Acts as a standard medpac for such creatures, plus adds [[Image:Boost-die.png|12px]] to all Knowledge (Xenology), Medicine, or Survival skill checks to analyze and treat them. | ||
+ | |600cr/3 | ||
+ | |3 | ||
+ | |SoT45, SS48 | ||
|} | |} | ||
+ | |||
|- | |- |
Latest revision as of 22:19, 14 December 2020
Sources: AoRCore (Age of Rebellion Core Book) • CaM (Cyphers and Masks) • DA (Desperate Allies) • DC (Dangerous Covenants) • DoH (Disciples of Harmony) • EoECore (Edge of Empire Core Book) • EtU (Enter the Unknown) • EV (Endless Vigil) • FaDCore (Force and Destiny Core Rulebook) • FC (Fly Casual) • FH (Far Horizons) • FiB (Forged in Battle) • FLT (Friends Like These) • FO (Fully Operational) • KtP (Keeping the Peace) • LbE (Lead by Example) • LoNH (Lords of Nal Hutta) • ND (No Disintegrations) • NoP (Nexus of Power) • SaS (Ships and Speeders) • SM (Special Modifications) • SoF (Suns of Fortune) • SoR (Strongholds of Resistance) • SoT (Stay on Target) • SS (Savage Spirits)
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