Difference between revisions of "Lundigost"
From OakthorneWiki
Jump to navigationJump to search(39 intermediate revisions by 2 users not shown) | |||
Line 5: | Line 5: | ||
|Image=[[Image:Lundigost.jpg|center|350px]] | |Image=[[Image:Lundigost.jpg|center|350px]] | ||
|Race=Dorrin | |Race=Dorrin | ||
− | |Class= | + | |Class=Occultist |
− | |Motivation= | + | |Motivation=Academic (I am on the surface to teach, and to learn) |
− | |Alignment= | + | |Alignment=76 (Light-aligned) |
− | |Conflict= | + | |Conflict=4 |
− | |EmoStrength= | + | |EmoStrength=Bravery |
− | |EmoWeakness= | + | |EmoWeakness=Greed |
− | |Crowns= | + | |Renown=1 |
+ | |Crowns=155cr | ||
|Brawn=1 | |Brawn=1 | ||
|Agility=2 | |Agility=2 | ||
|Intellect=2 | |Intellect=2 | ||
|Cunning=2 | |Cunning=2 | ||
− | |Willpower= | + | |Willpower=4 |
|Presence=2 | |Presence=2 | ||
|Arcane=1 | |Arcane=1 | ||
Line 23: | Line 24: | ||
|Charm= - | |Charm= - | ||
|Coercion= - | |Coercion= - | ||
− | |Cool= | + | |Cool= 1* |
|Coordination= - | |Coordination= - | ||
|Deception= - | |Deception= - | ||
− | |Discipline= - | + | |Discipline= 1* |
− | |Kn-Education= | + | |Kn-Cultures= -* |
− | |Kn-Lore= | + | |Kn-Education= 1* |
+ | |Kn-Lore= 1* | ||
|Kn-Underworld= - | |Kn-Underworld= - | ||
|Kn-Warfare= - | |Kn-Warfare= - | ||
|Leadership= - | |Leadership= - | ||
− | |Medicine= | + | |Medicine= 1 |
|Melee= - | |Melee= - | ||
|Negotiation= - | |Negotiation= - | ||
− | |Perception= | + | |Perception= 2* |
|Ranged-Archaic= - | |Ranged-Archaic= - | ||
|Resilience= - | |Resilience= - | ||
Line 44: | Line 46: | ||
|Survival= - | |Survival= - | ||
|Vigilance= - | |Vigilance= - | ||
− | |Talents= | + | |Talents='''Occultist:''' Familiar, Familiar (Improved), Grit |
− | |Spells= | + | |Spells=''Enchantment:'' Shape Earth • ''Evocation:'' Fire Lance |
− | |Soak= | + | |Soak=1 (3) |
− | |Armor= | + | |Armor=Superior light leather |
− | |RangedDefense= | + | |RangedDefense=0 |
− | |MeleeDefense= | + | |MeleeDefense=0 |
− | |WoundThreshold= | + | |WoundThreshold=11 (12) |
− | |StrainThreshold= | + | |StrainThreshold=15 |
− | |Weapons= | + | |Weapons='''Hellwrought Dagger:''' Dam 2, Crit 4, Accurate 1, Pierce 1, Vicious 1, Enc 1 |
− | |EarnedXP= | + | |EarnedXP=123 (Racial 100 • Current Game 23) |
− | |SpentXP= | + | |SpentXP=15 |
|}} | |}} | ||
* [[Lundigost Traits]] | * [[Lundigost Traits]] | ||
==Talents== | ==Talents== | ||
− | + | * '''Familiar:''' Gain Familiar creature. Increase Cunning, Intellect, Presence by Arcane Rating. May speak to and understand creature normally. | |
+ | * '''Familiar (Improved):''' May use familiar's senses and speak telepathically at up to Medium Range. Familiar gains additional ranks in Skills equal to Knowledge (Lore). | ||
+ | * '''Grit:''' ''Rank 1''. Increase Strain Threshold by 1 per Rank. | ||
==Spells== | ==Spells== | ||
− | + | * '''Fire Lance''' (15xp) - you may make a Fire Lance Sorcery Check. Spend [[image:EitherForce-result.png|14px]] to strike an Enemy within Short Range with a Bolt of Arcane Fire. This is resolved as an Ranged Attack using the Casters Perception, deals Damage equal to 3 plus the Casters Willpower, and has the Burn 2 Quality. | |
+ | * '''Shape Earth''' (15xp) - you may make a Shape Earth Sorcery Check. Spend [[image:EitherForce-result.png|14px]] to alter the shape of an area of earth (such as dirt, mud, and stone) up to Silhouette 1 until the end of your next action or 5 minutes. This can create or seal openings, thicken or thin small portions of wall, ect. In Game System terms, you may increase or decrease the Wound Threshold of such objects by 1 and this effect may be activated multiple times. Additionally this spell may be used to create Cover or block line of sight completely. | ||
+ | ==Racial Abilities== | ||
+ | * '''Special Abilities:''' Dorrin begins the game with one Rank in Knowledge (Education). They may not train Knowledge(Education) above Rank 2 during Character Creation. | ||
+ | * '''Dark Vision:''' When making Skill Checks, Dorrin may remove up to two Setback Dice due to darkness. | ||
+ | * '''Hell Breath:''' Dorrin must wear a specialized mask to breathe anything but Volcanic Gases. Dorrin automatically gain this at no cost. Without this, Dorrin begin to Suffocate. | ||
==Equipment== | ==Equipment== | ||
− | + | * 3 potions of healing | |
+ | * Travelers pack | ||
===Weapons=== | ===Weapons=== | ||
− | + | * Hellwrought dagger | |
===Armor=== | ===Armor=== | ||
− | + | * Superior light leather | |
===Gear=== | ===Gear=== | ||
− | + | * Medical kit | |
− | + | * Healing Herbs x2 | |
+ | * Poultice x2 | ||
+ | ===Thrigo (Familiar)=== | ||
+ | '''Monkey-lizard familiar''' | ||
+ | * '''Brawn:''' 1, '''Agility:''' 4, '''Intellect:''' 3, '''Cunning:''' 5, '''Willpower:''' 2, '''Presence:''' 3 | ||
+ | * '''Skill Group:''' Brawl 1, Coordination 1, Perception 1, Stealth 1, Vigilance 1 | ||
+ | * Soak 2, Wounds 3, Defense: 0/0, Silhouette: 0 | ||
+ | * '''Special Abilities:''' | ||
+ | ** ''Ambush:'' Characters add [[image:Setback-die.png|14px]][[image:Setback-die.png|14px]] to any Check made to avoid surprise or notice traps when attacked by a Monkey-Lizard | ||
+ | ** ''Blabber Mouth:'' Any Social Check made against the Monkey-Lizards owner gains [[image:Setback-die.png|14px]] | ||
+ | ** ''Master's Minion:'' When making a Check with any Skill from the Monkey-Lizard's Skill Group, the creatures master may spend a Maneuver to gain [[image:boost-die.png|14px]][[image:boost-die.png|14px]] | ||
+ | * '''Attacks:''' | ||
+ | ** ''Ankle Bite:'' Damage 2, Crit -, Knockdown | ||
+ | ** ''Pile On:'' Damage 1, Crit -, Ensnare 3 | ||
==Background== | ==Background== | ||
==Experience Expenditures== | ==Experience Expenditures== | ||
===Character Creation=== | ===Character Creation=== | ||
− | * Species: Dorrin (100 xp) | + | * '''Species:''' Dorrin (100 xp) |
− | * Class: | + | ** Knowledge (Education) 1 |
− | ** Skill Ranks: | + | ** Darkvision |
+ | ** Hell Breath | ||
+ | * '''Class:''' Occultist | ||
+ | ** ''Skill Ranks:'' Cool, Discipline, Knowledge (Lore), Perception x2 | ||
===Racial Experience Spent=== | ===Racial Experience Spent=== | ||
− | '''Total:''' | + | '''Total:''' 100 XP |
− | x | + | * ''Shape Earth:'' 15xp |
+ | * ''Willpower 4:'' 40xp | ||
+ | * ''Fire Lance:'' 15xp | ||
+ | * ''Familiar:'' 5xp | ||
+ | * ''Grit:'' 5xp | ||
+ | * ''Familiar (Improved):'' 10xp | ||
+ | * ''Medicine 1:'' 10xp | ||
+ | ===Adventure Experience=== | ||
+ | * x | ||
==Arc One== | ==Arc One== | ||
− | '''Experience Spent:''' | + | '''Experience Spent:''' 23 XP (Unspent: 8 xp) |
− | + | * ''Knowledge Specialization (Lore):'' 15xp |
Latest revision as of 23:28, 30 January 2017
Lundigost
|
Species: Dorrin • Class: Occultist Motivation: Academic (I am on the surface to teach, and to learn) • Alignment: 76 (Light-aligned) • Conflict: 4 Emotional Strength: Bravery • Emotional Weakness: Greed Renown: 1 • Crowns: 155cr |
Characteristics
|
Brawn | 1 | Agility | 2 | Intellect | 2 |
Cunning | 2 | Willpower | 4 | Presence | 2 |
Skills
|
Talents
|
Occultist: Familiar, Familiar (Improved), Grit |
Magic
|
Arcane Rating: 1 |
Spells: Enchantment: Shape Earth • Evocation: Fire Lance |
Combat
|
Soak: 1 (3) • Armor: Superior light leather Ranged Defense: 0 • Melee Defense: 0 Wound Threshold: 11 (12) • Strain Threshold: 15 |
Weapons
|
Hellwrought Dagger: Dam 2, Crit 4, Accurate 1, Pierce 1, Vicious 1, Enc 1 |
Experience Points
|
Earned: 123 (Racial 100 • Current Game 23) |
Spent Experience
|
15 |
Talents
- Familiar: Gain Familiar creature. Increase Cunning, Intellect, Presence by Arcane Rating. May speak to and understand creature normally.
- Familiar (Improved): May use familiar's senses and speak telepathically at up to Medium Range. Familiar gains additional ranks in Skills equal to Knowledge (Lore).
- Grit: Rank 1. Increase Strain Threshold by 1 per Rank.
Spells
- Fire Lance (15xp) - you may make a Fire Lance Sorcery Check. Spend to strike an Enemy within Short Range with a Bolt of Arcane Fire. This is resolved as an Ranged Attack using the Casters Perception, deals Damage equal to 3 plus the Casters Willpower, and has the Burn 2 Quality.
- Shape Earth (15xp) - you may make a Shape Earth Sorcery Check. Spend to alter the shape of an area of earth (such as dirt, mud, and stone) up to Silhouette 1 until the end of your next action or 5 minutes. This can create or seal openings, thicken or thin small portions of wall, ect. In Game System terms, you may increase or decrease the Wound Threshold of such objects by 1 and this effect may be activated multiple times. Additionally this spell may be used to create Cover or block line of sight completely.
Racial Abilities
- Special Abilities: Dorrin begins the game with one Rank in Knowledge (Education). They may not train Knowledge(Education) above Rank 2 during Character Creation.
- Dark Vision: When making Skill Checks, Dorrin may remove up to two Setback Dice due to darkness.
- Hell Breath: Dorrin must wear a specialized mask to breathe anything but Volcanic Gases. Dorrin automatically gain this at no cost. Without this, Dorrin begin to Suffocate.
Equipment
- 3 potions of healing
- Travelers pack
Weapons
- Hellwrought dagger
Armor
- Superior light leather
Gear
- Medical kit
- Healing Herbs x2
- Poultice x2
Thrigo (Familiar)
Monkey-lizard familiar
- Brawn: 1, Agility: 4, Intellect: 3, Cunning: 5, Willpower: 2, Presence: 3
- Skill Group: Brawl 1, Coordination 1, Perception 1, Stealth 1, Vigilance 1
- Soak 2, Wounds 3, Defense: 0/0, Silhouette: 0
- Special Abilities:
- Ambush: Characters add to any Check made to avoid surprise or notice traps when attacked by a Monkey-Lizard
- Blabber Mouth: Any Social Check made against the Monkey-Lizards owner gains
- Master's Minion: When making a Check with any Skill from the Monkey-Lizard's Skill Group, the creatures master may spend a Maneuver to gain
- Attacks:
- Ankle Bite: Damage 2, Crit -, Knockdown
- Pile On: Damage 1, Crit -, Ensnare 3
Background
Experience Expenditures
Character Creation
- Species: Dorrin (100 xp)
- Knowledge (Education) 1
- Darkvision
- Hell Breath
- Class: Occultist
- Skill Ranks: Cool, Discipline, Knowledge (Lore), Perception x2
Racial Experience Spent
Total: 100 XP
- Shape Earth: 15xp
- Willpower 4: 40xp
- Fire Lance: 15xp
- Familiar: 5xp
- Grit: 5xp
- Familiar (Improved): 10xp
- Medicine 1: 10xp
Adventure Experience
- x
Arc One
Experience Spent: 23 XP (Unspent: 8 xp)
- Knowledge Specialization (Lore): 15xp