Difference between revisions of "Wardens Rituals"
From OakthorneWiki
Jump to navigationJump to search(17 intermediate revisions by the same user not shown) | |||
Line 2: | Line 2: | ||
The contents of this page focus on the ritual magic of the Wardens setting, specifically that which is capable using the '''Ritualist''' Advantage. | The contents of this page focus on the ritual magic of the Wardens setting, specifically that which is capable using the '''Ritualist''' Advantage. | ||
− | == | + | ==Calculate Power Point Cost== |
− | * | + | * Determine the Power Point cost of the formula you want to use in this casting. |
− | * | + | * Generally, this means deciding what Rank you want the Effect(s) at, and figuring up that final Power Point Cost. |
− | === | + | ==Perform Ritual== |
− | + | <div style="float: right; border: 0px black solid; margin: 1px; padding: 1px;"> | |
+ | {| class="wikitable" style="margin: 1em auto 1em auto;" | ||
+ | ! Time || -5 to check || -10 to check || -15 to check || -20 to check | ||
+ | |- style="background:gainsboro;" | ||
+ | | 10 min || 8 min || 4 min || 2 min || 1 min | ||
+ | |- | ||
+ | | 20 - 30 min || 15 min || 8 min || 4 min || 2 min | ||
+ | |- style="background:gainsboro;" | ||
+ | | 40 - 60 min || 30 min || 15 min || 8 min || 4 min | ||
+ | |- | ||
+ | | 70 - 120 min || 60 min || 30 min || 15 min || 8 min | ||
+ | |- style="background:gainsboro;" | ||
+ | | 130 - 240 min || 120 min || 60 min || 30 min || 15 min | ||
+ | |- | ||
+ | | 250 - 480 min || 240 min || 120 min || 60 min || 30 min | ||
+ | |- style="background:gainsboro;" | ||
+ | | 490 - 960 min || 480 min || 240 min || 120 min || 60 min | ||
+ | |} | ||
+ | </div> | ||
+ | Performing the Ritual takes two things: ''Time'' and an ''Expertise: Magic'' check. | ||
+ | ===Time=== | ||
+ | A ritual takes ''10 minutes per Point Point'' of the Effect you want. | ||
+ | * You may reduce the Time Rank of the ritual by one Rank for every -5 penalty you take to the Check. | ||
+ | ===Check=== | ||
+ | This is an ''Expertise: Magic'' check, made at the end of the Time. | ||
+ | * If you reduced the Time to perform the ritual, take a -5 per Time Rank you reduced it by. | ||
+ | * '''Team Checks:''' Others with the ''Expertise: Magic'' skill can help you perform the ritual, as a Team Check. | ||
+ | ** Assistants make a DC 10 Expertise: Magic check. | ||
+ | ** Any degrees of success grant you a +2 to the check, or a +5 if three or more total degrees of success are accrued all together. | ||
+ | |||
+ | ===DC=== | ||
+ | The DC for this ritual is ''10 + Power Point Cost'' of the ritual. | ||
+ | * This can be made as a Routine Check, if desired (instead of rolling, you may assume that you got a total check of ''10 + your Experise: Magic ranks''). | ||
+ | * '''Success:''' If successful, you gain use of this magical Effect for a single scene, invoked during this Chapter. | ||
+ | ** If you wish to use it again during the Chapter, you may do so by spending a Hero Point. | ||
+ | * '''Failure:''' On a failure, the magic is not invoked properly, and it dissipates harmlessly. | ||
+ | ** If you gain ''3 or more degrees of failure'', a magical backlash occurs. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Casting On The Fly (Fast Rituals)== | ==Casting On The Fly (Fast Rituals)== | ||
Instead of a lengthy magic working, you can spend a '''Hero Point''' to quickly tap into the world's ambient magic and your own arcane talent and quickly throw together a magical Effect. | Instead of a lengthy magic working, you can spend a '''Hero Point''' to quickly tap into the world's ambient magic and your own arcane talent and quickly throw together a magical Effect. | ||
− | * You do not need a formula. | + | * You do not need a formula. Figure out the Effect and its full Power Point Cost. |
− | |||
* '''Time:''' This takes ''one round per Power Point'' of the effect you want. You may not reduce this time further. | * '''Time:''' This takes ''one round per Power Point'' of the effect you want. You may not reduce this time further. | ||
− | * '''Check:''' This is an ''Expertise: Magic'' check, made at the end of the Time. Team Checks | + | * '''Check:''' This is an ''Expertise: Magic'' check, made at the end of the Time. Neither Routine nor Team Checks apply. |
− | * '''DC:''' The DC for this is ''15 + Power Point Cost'' of the Effect | + | * '''DC:''' The DC for this is ''15 + Power Point Cost'' of the Effect. |
+ | ** Success grants you use of the ability immediately upon completing the casting. | ||
+ | ** Magical backlashes happen on two or more degrees of failure. |
Latest revision as of 12:32, 4 September 2020
The contents of this page focus on the ritual magic of the Wardens setting, specifically that which is capable using the Ritualist Advantage.
Calculate Power Point Cost
- Determine the Power Point cost of the formula you want to use in this casting.
- Generally, this means deciding what Rank you want the Effect(s) at, and figuring up that final Power Point Cost.
Perform Ritual
Time | -5 to check | -10 to check | -15 to check | -20 to check |
---|---|---|---|---|
10 min | 8 min | 4 min | 2 min | 1 min |
20 - 30 min | 15 min | 8 min | 4 min | 2 min |
40 - 60 min | 30 min | 15 min | 8 min | 4 min |
70 - 120 min | 60 min | 30 min | 15 min | 8 min |
130 - 240 min | 120 min | 60 min | 30 min | 15 min |
250 - 480 min | 240 min | 120 min | 60 min | 30 min |
490 - 960 min | 480 min | 240 min | 120 min | 60 min |
Performing the Ritual takes two things: Time and an Expertise: Magic check.
Time
A ritual takes 10 minutes per Point Point of the Effect you want.
- You may reduce the Time Rank of the ritual by one Rank for every -5 penalty you take to the Check.
Check
This is an Expertise: Magic check, made at the end of the Time.
- If you reduced the Time to perform the ritual, take a -5 per Time Rank you reduced it by.
- Team Checks: Others with the Expertise: Magic skill can help you perform the ritual, as a Team Check.
- Assistants make a DC 10 Expertise: Magic check.
- Any degrees of success grant you a +2 to the check, or a +5 if three or more total degrees of success are accrued all together.
DC
The DC for this ritual is 10 + Power Point Cost of the ritual.
- This can be made as a Routine Check, if desired (instead of rolling, you may assume that you got a total check of 10 + your Experise: Magic ranks).
- Success: If successful, you gain use of this magical Effect for a single scene, invoked during this Chapter.
- If you wish to use it again during the Chapter, you may do so by spending a Hero Point.
- Failure: On a failure, the magic is not invoked properly, and it dissipates harmlessly.
- If you gain 3 or more degrees of failure, a magical backlash occurs.
Casting On The Fly (Fast Rituals)
Instead of a lengthy magic working, you can spend a Hero Point to quickly tap into the world's ambient magic and your own arcane talent and quickly throw together a magical Effect.
- You do not need a formula. Figure out the Effect and its full Power Point Cost.
- Time: This takes one round per Power Point of the effect you want. You may not reduce this time further.
- Check: This is an Expertise: Magic check, made at the end of the Time. Neither Routine nor Team Checks apply.
- DC: The DC for this is 15 + Power Point Cost of the Effect.
- Success grants you use of the ability immediately upon completing the casting.
- Magical backlashes happen on two or more degrees of failure.