Wardens Rituals

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The contents of this page focus on the ritual magic of the Wardens setting, specifically that which is capable using the Ritualist Advantage.

Calculate Power Point Cost

  • Determine the Power Point cost of the formula you want to use in this casting.
  • Generally, this means deciding what Rank you want the Effect(s) at, and figuring up that final Power Point Cost.

Perform Ritual

Time -5 to check -10 to check -15 to check -20 to check
10 min 8 min 4 min 2 min 1 min
20 - 30 min 15 min 8 min 4 min 2 min
40 - 60 min 30 min 15 min 8 min 4 min
70 - 120 min 60 min 30 min 15 min 8 min
130 - 240 min 120 min 60 min 30 min 15 min
250 - 480 min 240 min 120 min 60 min 30 min
490 - 960 min 480 min 240 min 120 min 60 min

Performing the Ritual takes two things: Time and an Expertise: Magic check.

Time

A ritual takes 10 minutes per Point Point of the Effect you want.

  • You may reduce the Time Rank of the ritual by one Rank for every -5 penalty you take to the Check.

Check

This is an Expertise: Magic check, made at the end of the Time.

  • If you reduced the Time to perform the ritual, take a -5 per Time Rank you reduced it by.
  • Team Checks: Others with the Expertise: Magic skill can help you perform the ritual, as a Team Check.
    • Assistants make a DC 10 Expertise: Magic check.
    • Any degrees of success grant you a +2 to the check, or a +5 if three or more total degrees of success are accrued all together.

DC

The DC for this ritual is 10 + Power Point Cost of the ritual.

  • This can be made as a Routine Check, if desired (instead of rolling, you may assume that you got a total check of 10 + your Experise: Magic ranks).
  • Success: If successful, you gain use of this magical Effect for a single scene, invoked during this Chapter.
    • If you wish to use it again during the Chapter, you may do so by spending a Hero Point.
  • Failure: On a failure, the magic is not invoked properly, and it dissipates harmlessly.
    • If you gain 3 or more degrees of failure, a magical backlash occurs.

Casting On The Fly (Fast Rituals)

Instead of a lengthy magic working, you can spend a Hero Point to quickly tap into the world's ambient magic and your own arcane talent and quickly throw together a magical Effect.

  • You do not need a formula. Figure out the Effect and its full Power Point Cost.
  • Time: This takes one round per Power Point of the effect you want. You may not reduce this time further.
  • Check: This is an Expertise: Magic check, made at the end of the Time. Neither Routine nor Team Checks apply.
  • DC: The DC for this is 15 + Power Point Cost of the Effect.
    • Success grants you use of the ability immediately upon completing the casting.
    • Magical backlashes happen on two or more degrees of failure.