Difference between revisions of "The 12 Houses"
Line 37: | Line 37: | ||
==House Cornis== | ==House Cornis== | ||
− | + | * Hunters | |
+ | * Animal Handlers | ||
+ | * Scouts | ||
+ | * Barbarians | ||
==House Aegir== | ==House Aegir== | ||
− | + | * Scribes | |
+ | * Messengers | ||
+ | * Writers | ||
+ | * Printers | ||
==House Sulus== | ==House Sulus== | ||
− | + | * Goldsmiths | |
+ | * Visual Artists | ||
+ | * Crafters | ||
+ | * Clothes and Textile Makers (Fashion Designers) | ||
==House Dunatis== | ==House Dunatis== | ||
− | + | * Adventurers | |
+ | * Martial Artists | ||
+ | * Illusionists | ||
==House Riven== | ==House Riven== | ||
− | + | * Engineers | |
+ | * Weapon-smiths | ||
+ | * Mathematicians | ||
==House Thyrin== | ==House Thyrin== | ||
+ | * Tacticians | ||
+ | * Scientists | ||
+ | * Transmutation |
Latest revision as of 14:14, 2 April 2015
Under the guidance of their House Chair and Chair-in-Waiting, the great houses of Dorrin are what remains of the original founders and their influence throughout city. While employment in any field is open to all who wish to pursue, there are commonalities amongst the members of a given house. Also, as mentioned in "The Great Council," upon coming of age (20 years old) the people of Dorrin have an opportunity to attend one of the 12 city academies for free. Upon graduation each graduate is granted full adult citizenship of Dorrin with all the appropriate privileges; including but not limited to: membership in one of the 12 houses of their choice, a yearly share of the cities trading profits, and the potential of becoming a House-Chair, House-Chair-in-Waiting, or Viceroy.
Contents
House Astaria
- Astronomers
- Doctors
- Medicine and Healing of all sorts
House Balinor
- Historians
- Enchanters
- Diplomats
- Bards and Performing Artists
House Pelagus
- Sailors
- Dock Workers
- Navel Engineers
- Explorers
House Silvanus
- Botanists
- Herbalists
- Potion Crafters
- Abjuration
House Scorpius
- Morticians
- Courtesans (Male, Female, Trans)
- Necromancy
- Defense Against Baneful Magics
House Vathor
- Bankers
- Lawyers
- Traders
- Infrastructure
House Cornis
- Hunters
- Animal Handlers
- Scouts
- Barbarians
House Aegir
- Scribes
- Messengers
- Writers
- Printers
House Sulus
- Goldsmiths
- Visual Artists
- Crafters
- Clothes and Textile Makers (Fashion Designers)
House Dunatis
- Adventurers
- Martial Artists
- Illusionists
House Riven
- Engineers
- Weapon-smiths
- Mathematicians
House Thyrin
- Tacticians
- Scientists
- Transmutation