Difference between revisions of "Star Wars Species Table"

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| •+1 Knowledge (Lore) (Can't go over 2)<br>
 
| •+1 Knowledge (Lore) (Can't go over 2)<br>
 
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|Besalisk
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|3
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+
|1
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|2
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+
|1
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|2
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|2
| + Brawn
+
| 12 + Brawn
| + Willpower
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| 7 + Willpower
| XP
+
| 85 XP
| •<br>•<b>:</b>
+
| •+1 Resilience (Can't go over 2)<br>•<b>Additional Limbs:</b> Multiple Arms, grant one additional free maneuver per turn. Can't exceed 2 per turn
 
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|-
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|Bothans
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+
|1
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|2
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|2
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|3
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|2
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|2
| + Brawn
+
| 10 + Brawn
| + Willpower
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| 11 + Willpower
|  XP
+
100 XP
| •<br>•<b>:</b>
+
| •+1 Streetwise (Can't go over 2)<br>•One rank of Convincing Demeanor
 
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|-
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+
|Caamasi
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+
|2
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+
|2
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+
|2
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+
|1
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+
|3
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+
|2
| + Brawn
+
| 10 + Brawn
| + Willpower
+
| 11 + Willpower
| XP
+
| 100 XP
| •<br>•<b>:</b>
+
| •+1 Charm or Discipline (Can't go over 2)<br>•<b>Memnii:</b> Once per game session can form a new Memnis for one scene or encounter. At any time may perfectly recall any memnis they have formed or witnessed, or share with another Caamasi or Force Senstivie.
 
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|-
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+
|Cerean
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+
|2
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+
|1
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+
|3
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+
|2
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+
|2
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+
|2
| + Brawn
+
| 10 + Brawn
| + Willpower
+
| 12 + Willpower
| XP
+
| 90 XP
| •<br>•<b>:</b>
+
| •+1 Vigilance (Can't go over 2)<br>•<b>Binary Processing:</b> Treat all Knowledge skills as career skills
 
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|-
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+
|Chadra-Fan
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+
|1
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+
|3
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+
|3
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+
|2
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+
|1
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+
|2
| + Brawn
+
| 9 + Brawn
| + Willpower
+
| 11 + Willpower
| XP
+
| 90 XP
| <br>•<b>:</b>
+
| •Silhouette 0<br>•+1 Mechanics (Can't go over 2)•<b>Acute Senses:</b> Remove up to [[Image:Setback-die.png|18px]] [[Image:Setback-die.png|18px]] from Perception checks
 
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Revision as of 21:58, 8 April 2017

Species Brawn Agility Intellect Cunning Willpower Presence Wound Threshold Strain Threshold Starting XP Special Abilities
Aleena 1 3 2 2 2 2 8 + Brawn 10 + Willpower 95 XP •+1 Coordination (Can't go over 2)
•Count as silhouette 0
Sturdy Frame: One rank in Durable Talent
Anx 3 1 2 2 2 2 13 + Brawn 10 + Willpower 85 XP •One rank in Kill with Kindness
Anatomical Knowledge: One rank in Lethal Blows
Mood Indicator: If crest is uncovered, character upgrades Deception check difficulty once
Aqualish 3 2 1 2 2 2 11 + Brawn 8 + Willpower 90 XP •+1 Brawl (Can't go over 2)
Sub-Species Option:Must pick one
••Aquala:+1 Resilience
-Remove Setback-die.png due to cold or wet conditions
••Ualaq:+1 Survival or +1 Perception
-Remove Setback-die.png due to darkness, but impose Setback-die.png to Perception for bright lights
••Quara:+1 Athletics or +1 Coercion
-Remove Setback-die.png when tracking through a natural environment
Arcona 1 2 2 2 3 2 10 + Brawn 10 + Willpower 100 XP •+1 Vigilance (Can't go over 2)
•Remove Setback-die.png due to arid or hot environments
Mood Readers: Add Advantage-result.png to Charm or Negotiation checks
Bardottan 2 2 2 1 3 2 9 + Brawn 10 + Willpower 105 XP •+1 Knowledge (Lore) (Can't go over 2)
Besalisk 3 1 2 1 2 2 12 + Brawn 7 + Willpower 85 XP •+1 Resilience (Can't go over 2)
Additional Limbs: Multiple Arms, grant one additional free maneuver per turn. Can't exceed 2 per turn
Bothans 1 2 2 3 2 2 10 + Brawn 11 + Willpower 100 XP •+1 Streetwise (Can't go over 2)
•One rank of Convincing Demeanor
Caamasi 2 2 2 1 3 2 10 + Brawn 11 + Willpower 100 XP •+1 Charm or Discipline (Can't go over 2)
Memnii: Once per game session can form a new Memnis for one scene or encounter. At any time may perfectly recall any memnis they have formed or witnessed, or share with another Caamasi or Force Senstivie.
Cerean 2 1 3 2 2 2 10 + Brawn 12 + Willpower 90 XP •+1 Vigilance (Can't go over 2)
Binary Processing: Treat all Knowledge skills as career skills
Chadra-Fan 1 3 3 2 1 2 9 + Brawn 11 + Willpower 90 XP •Silhouette 0
•+1 Mechanics (Can't go over 2)•Acute Senses: Remove up to Setback-die.png Setback-die.png from Perception checks
+ Brawn + Willpower XP
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+ Brawn + Willpower XP
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+ Brawn + Willpower XP
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+ Brawn + Willpower XP
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+ Brawn + Willpower XP
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+ Brawn + Willpower XP
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+ Brawn + Willpower XP
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+ Brawn + Willpower XP
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+ Brawn + Willpower XP
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+ Brawn + Willpower XP
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+ Brawn + Willpower XP
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+ Brawn + Willpower XP
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+ Brawn + Willpower XP
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+ Brawn + Willpower XP
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