Difference between revisions of "SW Weapons Ranged"
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
− | '''Book Resources:''' AoRCore (Age of Rebellion Core Book) • DC (Dangerous Covenants) • DoH (Disciples of Harmony) • EoECore (Edge of Empire Core Book) • EtU (Enter the Unknown) • FaDCore (Force and Destiny Core Rulebook) • FiB (Forged in Battle) • FLT (Friends Like These) • ND (No Disintegrations) • SoR (Strongholds of Resistance) • SoT (Stay on Target) | + | '''Book Resources:''' AoRCore (Age of Rebellion Core Book) • DC (Dangerous Covenants) • DoH (Disciples of Harmony) • EoECore (Edge of Empire Core Book) • EtU (Enter the Unknown) • FaDCore (Force and Destiny Core Rulebook) • FH (Far Horizons) • FiB (Forged in Battle) • FLT (Friends Like These) • ND (No Disintegrations) • SoR (Strongholds of Resistance) • SoT (Stay on Target) |
==Weapon Charts== | ==Weapon Charts== | ||
Line 9: | Line 9: | ||
+ | |||
+ | |- | ||
+ | |Gee-Tech 12 Defender | ||
+ | |Light | ||
+ | |5 | ||
+ | |5 | ||
+ | |Short | ||
+ | |1 | ||
+ | |0 | ||
+ | |25cr/4 | ||
+ | |Inferior, Limited Ammo 2; Concealed [[Image:Setback-die.png|12px]][[Image:Setback-die.png|12px]] against Perception and Computers; may not be reloaded | ||
+ | |FH41 | ||
+ | |- | ||
+ | |Merr-Sonn Model Q4 Quickfire Holdout Blaster | ||
+ | |Light | ||
+ | |5 | ||
+ | |3 | ||
+ | |Short | ||
+ | |1 | ||
+ | |0 | ||
+ | |250cr/4 | ||
+ | |Stun setting; Concealed [[Image:Setback-die.png|12px]][[Image:Setback-die.png|12px]]; may not be reloaded | ||
+ | |FH41 | ||
+ | |- | ||
+ | |Telex-Delcor SWE/2 Sonic Rifle | ||
+ | |Heavy | ||
+ | |8 | ||
+ | |6 | ||
+ | |Long | ||
+ | |4 | ||
+ | |3 | ||
+ | |1200cr/6 | ||
+ | |Concussive 1, Slow Firing 1, Stun Damage; cannot be Reflected by lightsabers | ||
+ | |FH41 | ||
Revision as of 12:48, 17 December 2017
Book Resources: AoRCore (Age of Rebellion Core Book) • DC (Dangerous Covenants) • DoH (Disciples of Harmony) • EoECore (Edge of Empire Core Book) • EtU (Enter the Unknown) • FaDCore (Force and Destiny Core Rulebook) • FH (Far Horizons) • FiB (Forged in Battle) • FLT (Friends Like These) • ND (No Disintegrations) • SoR (Strongholds of Resistance) • SoT (Stay on Target)
Weapon Charts
- Energy Weapons: For weapons that launch beams or pulses of energy.
- Slugthrower Weapons: For weapons that launch ultrasonic physical rounds.
- Explosives & Ordnance: For weapons that use fire or explosives.
- Projectiles & Thrown Weapons: For weapons that launch subsonic physical projectiles, or for weapons that are launched by strength of arm.
|- |Gee-Tech 12 Defender |Light |5 |5 |Short |1 |0 |25cr/4 |Inferior, Limited Ammo 2; Concealed against Perception and Computers; may not be reloaded |FH41 |- |Merr-Sonn Model Q4 Quickfire Holdout Blaster |Light |5 |3 |Short |1 |0 |250cr/4 |Stun setting; Concealed ; may not be reloaded |FH41 |- |Telex-Delcor SWE/2 Sonic Rifle |Heavy |8 |6 |Long |4 |3 |1200cr/6 |Concussive 1, Slow Firing 1, Stun Damage; cannot be Reflected by lightsabers |FH41
|- |NAME |SKILL |DAM |CRIT |RANGE |ENC |HARDP |COST |QUAL |SOURCE
Dice
Setback: Difficulty: Challenge: