Difference between revisions of "Zosa Vuren"
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|Weapons='''Blaster Rifle''' (Heavy • Dam 9 • Crit 3 • Long Range • Enc 4 • HP 4 • Stun Setting)<br>'''Sap Gloves''' (Brawl • +2 • Crit 5 • Enc 1 • HP 1 • Concussive 1, Disorient 1*, Knockdown*, Stun setting*; Perception [[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]] to notice when worn)<br>'''Basic Unarmed Attack''' (Brawl • +0 • Crit 5 • Enc 0 • HP 0 • Disorient 1, Knockdown, Stun setting) | |Weapons='''Blaster Rifle''' (Heavy • Dam 9 • Crit 3 • Long Range • Enc 4 • HP 4 • Stun Setting)<br>'''Sap Gloves''' (Brawl • +2 • Crit 5 • Enc 1 • HP 1 • Concussive 1, Disorient 1*, Knockdown*, Stun setting*; Perception [[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]] to notice when worn)<br>'''Basic Unarmed Attack''' (Brawl • +0 • Crit 5 • Enc 0 • HP 0 • Disorient 1, Knockdown, Stun setting) | ||
|EarnedXP=130 (Racial 90• PreGame 30 • Obligation 5 • Morality 5 • Current Game {{LitVXP}} • Motivation Bonus 0) | |EarnedXP=130 (Racial 90• PreGame 30 • Obligation 5 • Morality 5 • Current Game {{LitVXP}} • Motivation Bonus 0) | ||
− | |SpentXP=140 (Unspent: | + | |SpentXP=140 (Unspent: 15) |
|}} | |}} | ||
Revision as of 23:51, 1 January 2021
Zosa Vuren
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Species: Lasat • Career: Bounty Hunter • Specializations: Assassin, Executioner Motivations: Earn credits to purchase meds for sick mother (Relationship) Morality: 50 • Emotional Strength: Discipline • Emotional Weaknesses: Intolerance |
Characteristics
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Brawn | 3 | Agility | 4 | Intellect | 2 |
Cunning | 2 | Willpower | 2 | Presence | 1 |
Skills
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Species Abilities
- Skill Increase: +1 Brawl
- Prehensile Feet: May move up a vertical surface as though it were horizontal.
Talents
Assassin
- Grit 1: Increase Strain Threshold +1 per rank of Grit.
- Lethal Blows 1: Add +10 per rank to any Critical Injury results inflicted on opponents.
- Stalker 1: Add per rank to all Stealth and Coordination checks.
- Dodge 1: When targeted by a combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number.
- Precise Aim 1: Once per round, may perform Precise Aim maneuver. Suffer a number os strain no greater than ranks in Precise Aim, then reduce target's melee and ranged defense by that number.
Executioner
- Grit 1: Increase strain threshold +1 per rank of Grit.
- Quick Strike 1: Add per rank to combat checks against targets that have not acted yet this encounter.
- Toughened 1: +2 Wound Threshold per rank of Toughened.
- Quick Draw: Once per round, draw or holster a weapon or access an item as an incidental.
Equipment
- Weapons and Armor: Blaster Rifle, Sap Gloves, Padded Armor
- Carried: Backpack, Handheld Comlink, Datapad, Macrobinoculars. Extra reload, glow rod (2)
- Stored: xxx,xxx
- Credits: 415 hard, 0 imperial
- Encumbrance: 10/12