Difference between revisions of "Glim"
From OakthorneWiki
Jump to navigationJump to searchLine 17: | Line 17: | ||
* '''Saving Throws:''' Dexterity | * '''Saving Throws:''' Dexterity | ||
'''Proficiencies''' | '''Proficiencies''' | ||
− | * Skills: Perception, Stealth, Deception, Sleight of Hand, | + | * Skills: Perception, Stealth, Deception, Sleight of Hand, Persuasion, Acrobatics, Athletics |
* Armor: Light and Medium Armor | * Armor: Light and Medium Armor | ||
* Weapons: Simple weapons, hand crossbow, light crossbow, long sword, rapier, and short sword | * Weapons: Simple weapons, hand crossbow, light crossbow, long sword, rapier, and short sword | ||
− | * Tools: Thieves Tools, Disguise | + | * Tools: Thieves Tools, Disguise Kit |
'''Traits & Languages''' | '''Traits & Languages''' | ||
* '''Traits:''' Speed 25, Small Size, Brave(Advantage on saving throws versus being frightened), Halfling Nimbleness, Naturally Stealthy(hide when obscured by a size medium creature), City Knowledge | * '''Traits:''' Speed 25, Small Size, Brave(Advantage on saving throws versus being frightened), Halfling Nimbleness, Naturally Stealthy(hide when obscured by a size medium creature), City Knowledge | ||
** ''Lucky:'' Reroll 1's on attack roll, ability check, Saving Throws | ** ''Lucky:'' Reroll 1's on attack roll, ability check, Saving Throws | ||
− | ** ''Expertise'' +5 with the following ability checks, | + | ** ''Expertise'' +5 with the following ability checks: Stealth, Sleight of Hand, Thieves Tools, Deception |
** ''Sneak Attack:'' +1d6 Damage When you have advantage or if another ally is within 5 feet of it. This may only be used once per turn. | ** ''Sneak Attack:'' +1d6 Damage When you have advantage or if another ally is within 5 feet of it. This may only be used once per turn. | ||
* '''Languages:''' Common, Halfling, <Background>, <INT> | * '''Languages:''' Common, Halfling, <Background>, <INT> |
Revision as of 20:52, 9 January 2014
Contents
Origin
Words Go Here
Appearance
Words go here.
Character Record
Chaotic Good Female Lightfoot Halfling Rogue & Street Urchin. DoB: X th day of X in the year Z.
- Ability Scores: Strength 10(+0), Dexterity 17(+3), Constitution 11(+0), Intelligence 13(+1), Wisdom 14(+2), Charisma 16(+3)
- Saving Throws: Dexterity
Proficiencies
- Skills: Perception, Stealth, Deception, Sleight of Hand, Persuasion, Acrobatics, Athletics
- Armor: Light and Medium Armor
- Weapons: Simple weapons, hand crossbow, light crossbow, long sword, rapier, and short sword
- Tools: Thieves Tools, Disguise Kit
Traits & Languages
- Traits: Speed 25, Small Size, Brave(Advantage on saving throws versus being frightened), Halfling Nimbleness, Naturally Stealthy(hide when obscured by a size medium creature), City Knowledge
- Lucky: Reroll 1's on attack roll, ability check, Saving Throws
- Expertise +5 with the following ability checks: Stealth, Sleight of Hand, Thieves Tools, Deception
- Sneak Attack: +1d6 Damage When you have advantage or if another ally is within 5 feet of it. This may only be used once per turn.
- Languages: Common, Halfling, <Background>, <INT>
Interactions
- Ideals: X
- Flaws: X
- Bonds: X
Combat
- Armor Class: 15
- (Armor: 13 + Dex Mod: 2 + Shield: 0 + Other: 0)
- Armor: Studded Leather, AC: 13, Weight: 13
- Hit Points: 6, Hit Dice: 1d6
- Initiative: xx, Speed: 25
- Attacks
- Weapon: Bonus: +4, Damage & Effects: 1d8+3, Weight: 2lb
Resources
Moneys: 75 GP
Carried Equipment: Studded Leather Armor, Rapier, Thieves' Tools, Disguise Kit
Important Individuals
Projects and/or Downtime
Experience Points
Earned: 0
|