Difference between revisions of "Tsabar"
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{{DND5CharacterSheet | {{DND5CharacterSheet | ||
|Image=[[Image:Sandspace by kenket-d87ohbq.jpg|center|350 px]] | |Image=[[Image:Sandspace by kenket-d87ohbq.jpg|center|350 px]] | ||
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|CharacterName=Tsabar | |CharacterName=Tsabar | ||
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|Race=Tabaxi | |Race=Tabaxi | ||
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|Class=Rogue (Swashbuckler) / Monk (Way of Shadow) | |Class=Rogue (Swashbuckler) / Monk (Way of Shadow) | ||
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|Background=[[Background: Vagabond Storyteller|Vagabond Storyteller]] | |Background=[[Background: Vagabond Storyteller|Vagabond Storyteller]] | ||
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|Alignment=Chaotic Good | |Alignment=Chaotic Good | ||
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|Patron Deity=Tyche | |Patron Deity=Tyche | ||
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|Factions=None | |Factions=None | ||
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|Ability Scores=Strength 10 (+0), Dexterity 17 (+3), Constitution 10 (+0);<br> Intelligence 8 (-1), Wisdom 15 (+2), Charisma 14 (+2) | |Ability Scores=Strength 10 (+0), Dexterity 17 (+3), Constitution 10 (+0);<br> Intelligence 8 (-1), Wisdom 15 (+2), Charisma 14 (+2) | ||
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|Bonus=+2 | |Bonus=+2 | ||
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|Saving Throws=Dexterity & Intelligence | |Saving Throws=Dexterity & Intelligence | ||
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|Skills=Acrobatics, Athletics (x2), Deception, Insight, Investigation, Perception, Performance, Stealth (x2) | |Skills=Acrobatics, Athletics (x2), Deception, Insight, Investigation, Perception, Performance, Stealth (x2) | ||
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|Tools=Disguise Kit (Proficiency to make a visual disguise), Thieve's Tools (Proficiency to disarm traps or open locks) | |Tools=Disguise Kit (Proficiency to make a visual disguise), Thieve's Tools (Proficiency to disarm traps or open locks) | ||
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|Languages=Threxantran, Darshinian, Tengu | |Languages=Threxantran, Darshinian, Tengu | ||
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|Armor=Light armor | |Armor=Light armor | ||
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|Weapons=Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords | |Weapons=Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords | ||
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|Traits='''Racial:''' Darkvision • Feline Agility • Cat's Claws • Cat's Talent<br>'''Background:''' All Eyes on You<br>'''Class:'''Expertise • Sneak Attack • Thieves' Cant • Cunning Action • Fancy Footwork • Rakish Audacity | |Traits='''Racial:''' Darkvision • Feline Agility • Cat's Claws • Cat's Talent<br>'''Background:''' All Eyes on You<br>'''Class:'''Expertise • Sneak Attack • Thieves' Cant • Cunning Action • Fancy Footwork • Rakish Audacity | ||
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|Attacks=<br>''Shortsword:'' +5, 1d6+3 piercing, Finesse, Light<br>''Shortbow:'' +5, 1d6+3 piercing, Ammunition (Range 80/320), Two-Handed<br>''Dagger:'' +5, 1d4+3 piercing, Finesse, Light, Thrown (Range 20/60)<br>''Claws:'' +2, 1d4+0 slashing | |Attacks=<br>''Shortsword:'' +5, 1d6+3 piercing, Finesse, Light<br>''Shortbow:'' +5, 1d6+3 piercing, Ammunition (Range 80/320), Two-Handed<br>''Dagger:'' +5, 1d4+3 piercing, Finesse, Light, Thrown (Range 20/60)<br>''Claws:'' +2, 1d4+0 slashing | ||
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|Armor Class=AC 14 | |Armor Class=AC 14 | ||
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|Initiative=+4 | |Initiative=+4 | ||
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|Speed=30 ft | |Speed=30 ft | ||
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|Feats='''Initial:''' Lucky (On rolls, may roll another D20 up to thrice per day, choosing which roll to use after seeing the results) | |Feats='''Initial:''' Lucky (On rolls, may roll another D20 up to thrice per day, choosing which roll to use after seeing the results) | ||
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|Hit Points=24 | |Hit Points=24 | ||
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|Hit Dice=3d8 | |Hit Dice=3d8 | ||
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|Personality=<br> | |Personality=<br> | ||
• ''A tail with a tale'': My tail always betrays my inner thoughts -- particularly thoughts of mischief. I am vaguely aware of this trait and occasionally comment wryly upon it, pretending to consult with my tail while weighing the pros and cons of various positions and proposals.<br> | • ''A tail with a tale'': My tail always betrays my inner thoughts -- particularly thoughts of mischief. I am vaguely aware of this trait and occasionally comment wryly upon it, pretending to consult with my tail while weighing the pros and cons of various positions and proposals.<br> | ||
• ''Live for the moment, but honor a crusade'': I'm possessed of a mercurial and inconstant attention span, so I seek out adrenaline-infused adventures and tail-twitching curiosities. However, when I commit my heart fully to an important course of action, nothing can divert me.<br> | • ''Live for the moment, but honor a crusade'': I'm possessed of a mercurial and inconstant attention span, so I seek out adrenaline-infused adventures and tail-twitching curiosities. However, when I commit my heart fully to an important course of action, nothing can divert me.<br> | ||
• ''Savor every word upon your tongue'': Language is ''delicious''. I enjoy the play of words and the perfume of flowery speech. Why say something in a short, drab sentence, when you can infuse it with texture, vibrance, and delight by choosing a more poetic phrasing? | • ''Savor every word upon your tongue'': Language is ''delicious''. I enjoy the play of words and the perfume of flowery speech. Why say something in a short, drab sentence, when you can infuse it with texture, vibrance, and delight by choosing a more poetic phrasing? | ||
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|Ideals=<br> | |Ideals=<br> | ||
• ''Libertion'': As a former slave, I abhor bondage of any kind. Every individual has the right to pursue their own fortune and any who would deprive them of that right are not worthy of mercy.<br> | • ''Libertion'': As a former slave, I abhor bondage of any kind. Every individual has the right to pursue their own fortune and any who would deprive them of that right are not worthy of mercy.<br> | ||
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• ''Stories Matter'': Good stories are the most valuable wealth one may acquire. I am always mindful of this and sometimes take actions simply because they will lead to more ''interesting'' outcomes, paying dividends in ale houses later.<br> | • ''Stories Matter'': Good stories are the most valuable wealth one may acquire. I am always mindful of this and sometimes take actions simply because they will lead to more ''interesting'' outcomes, paying dividends in ale houses later.<br> | ||
• ''Lighten Your Load'': I believe that we must always remember that nothing in life is guaranteed and changes could come at any time. The only sensible course of action is to avoid accumulating too many attachments so that you are ready to accept changes when they come. When I see someone weighed down by wealth and clinging too strongly to it, I help them by lightening their wallet. Conversely, when I see someone downtrodden by life or stuck in a bad situation, I do what I can to lighten their heart. | • ''Lighten Your Load'': I believe that we must always remember that nothing in life is guaranteed and changes could come at any time. The only sensible course of action is to avoid accumulating too many attachments so that you are ready to accept changes when they come. When I see someone weighed down by wealth and clinging too strongly to it, I help them by lightening their wallet. Conversely, when I see someone downtrodden by life or stuck in a bad situation, I do what I can to lighten their heart. | ||
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|Bonds=<br> | |Bonds=<br> | ||
• ''Knai'': My savior, teacher, and travelling companion. Knai smuggled me away from the djinn crime lord who held me in thrall, and was then surprised when I refused to stop following him. Over time, he taught me what he could and, ultimately, brought me to train with the kenku of the Black Wood. I owe him everything and always strive to live up to the example he set for me.<br> | • ''Knai'': My savior, teacher, and travelling companion. Knai smuggled me away from the djinn crime lord who held me in thrall, and was then surprised when I refused to stop following him. Over time, he taught me what he could and, ultimately, brought me to train with the kenku of the Black Wood. I owe him everything and always strive to live up to the example he set for me.<br> | ||
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• ''Kadaan and Iisha'': I was not the only slave that Knai freed from Gedeshim's thrall. Kadaan, an older Tabaxi who was gifted in the ways of wilderness survival, and Iisha, a <something> <something>. As we traveled with Knai, Kadaan and Iisha became like older siblings to me. Eventually, Kadaan and I became lovers as well. He wasn't pleased when Knai arranged for my training in the Way of Shadow and I was left with the Blackwood Stalkers.<br> | • ''Kadaan and Iisha'': I was not the only slave that Knai freed from Gedeshim's thrall. Kadaan, an older Tabaxi who was gifted in the ways of wilderness survival, and Iisha, a <something> <something>. As we traveled with Knai, Kadaan and Iisha became like older siblings to me. Eventually, Kadaan and I became lovers as well. He wasn't pleased when Knai arranged for my training in the Way of Shadow and I was left with the Blackwood Stalkers.<br> | ||
• ''The Blackwood Stalkers'': I am eternally grateful to the Stalkers for taking me in and teaching me the Way... even if I'm not sure I ever ''quite'' grasped the finer points. I seemed, at turns, to amuse and exasperate these wise and elusive kenku. But for all my strangeness, they never treated me poorly, singled me out, or made me feel unwelcome. | • ''The Blackwood Stalkers'': I am eternally grateful to the Stalkers for taking me in and teaching me the Way... even if I'm not sure I ever ''quite'' grasped the finer points. I seemed, at turns, to amuse and exasperate these wise and elusive kenku. But for all my strangeness, they never treated me poorly, singled me out, or made me feel unwelcome. | ||
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|Flaws=<br> | |Flaws=<br> | ||
• ''Curiosity hasn't killed me... yet'': As with many of my tabaxi kin, my attention often snags upon topics of interest or little mysteries that I ''must'' unravel. The timing of these small obsessions is not always opportune, however, and this has occasionally gotten me into trouble.<br> | • ''Curiosity hasn't killed me... yet'': As with many of my tabaxi kin, my attention often snags upon topics of interest or little mysteries that I ''must'' unravel. The timing of these small obsessions is not always opportune, however, and this has occasionally gotten me into trouble.<br> | ||
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* 2 x Dagger (2 gp value -- Dex + Prof to hit, 1d4 + Dex piercing damage, Finesse, Light, Thrown (Range 20/60)) | * 2 x Dagger (2 gp value -- Dex + Prof to hit, 1d4 + Dex piercing damage, Finesse, Light, Thrown (Range 20/60)) | ||
* Rent & meals vouchers (comfortable lifestyle) from Alva (1 month or 57 GP if fenced) | * Rent & meals vouchers (comfortable lifestyle) from Alva (1 month or 57 GP if fenced) | ||
+ | * Thieves's Tools (25 gp value) | ||
+ | * Disguise Kit (25 gp value) | ||
* Burglar's kit (16 gp value) | * Burglar's kit (16 gp value) | ||
** Backpack | ** Backpack | ||
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* '''Worn:''' My "mother's" necklace, Cape of Elvenkind, Clothes of Mending, Company signet ring | * '''Worn:''' My "mother's" necklace, Cape of Elvenkind, Clothes of Mending, Company signet ring | ||
* '''Belt:''' Shortsword, Rubicite Dagger, | * '''Belt:''' Shortsword, Rubicite Dagger, | ||
− | * '''Backpack:''' | + | * '''Backpack:''' Thieves's Tools, Burglar's Pack, 2 x Dagger |
===Stored Equipment=== | ===Stored Equipment=== | ||
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* Shortsword | * Shortsword | ||
* Shortbow & quiver | * Shortbow & quiver | ||
+ | * Disguise kit | ||
===Resources=== | ===Resources=== | ||
− | * '''Coins:''' 8 cp • 2 sp • 0 ep | + | * '''Coins:''' 8 cp • 2 sp • 0 ep • 699 gp • 0 pp • Other coins: 0 |
* '''Gems:''' A small piece of jewelry in the Darshinian style (my "mother's" necklace - 10 gp) | * '''Gems:''' A small piece of jewelry in the Darshinian style (my "mother's" necklace - 10 gp) | ||
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==Accounting== | ==Accounting== | ||
− | '''Current Total Coin:''' | + | '''Current Total Coin:''' 699 gp, 2 sp, 8 cp |
* Downtime after Adventure 1 | * Downtime after Adventure 1 | ||
** + Company Signet Ring (10 gp value) from Hjolman during downtime | ** + Company Signet Ring (10 gp value) from Hjolman during downtime | ||
+ | ** - 25 gp for Disguise Kit | ||
* Adventure 1: Liberating the Candle District Barracks from goblin invaders | * Adventure 1: Liberating the Candle District Barracks from goblin invaders | ||
** + 319 gp, 2 sp, & 8cp; Rubicite Dagger + 1; Rent & meals vouchers (comfortable lifestyle) from Alva (1 month or 57 GP if fenced) | ** + 319 gp, 2 sp, & 8cp; Rubicite Dagger + 1; Rent & meals vouchers (comfortable lifestyle) from Alva (1 month or 57 GP if fenced) |
Revision as of 12:53, 25 June 2018
Tsabar
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Race: Tabaxi, Class: Rogue (Swashbuckler) / Monk (Way of Shadow) Background: Vagabond Storyteller, Alignment: Chaotic Good Patron Deity: Tyche Factions: None |
Ability Scores
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Strength 10 (+0), Dexterity 17 (+3), Constitution 10 (+0); Intelligence 8 (-1), Wisdom 15 (+2), Charisma 14 (+2) |
Proficiencies
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Bonus: +2 Saving Throws: Dexterity & Intelligence Skills: Acrobatics, Athletics (x2), Deception, Insight, Investigation, Perception, Performance, Stealth (x2) Tools: Disguise Kit (Proficiency to make a visual disguise), Thieve's Tools (Proficiency to disarm traps or open locks) Languages: Threxantran, Darshinian, Tengu Armor: Light armor Weapons: Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords |
Traits
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Racial: Darkvision • Feline Agility • Cat's Claws • Cat's Talent Background: All Eyes on You Class:Expertise • Sneak Attack • Thieves' Cant • Cunning Action • Fancy Footwork • Rakish Audacity |
Feats
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Initial: Lucky (On rolls, may roll another D20 up to thrice per day, choosing which roll to use after seeing the results) |
Combat
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Attacks: Shortsword: +5, 1d6+3 piercing, Finesse, Light Shortbow: +5, 1d6+3 piercing, Ammunition (Range 80/320), Two-Handed Dagger: +5, 1d4+3 piercing, Finesse, Light, Thrown (Range 20/60) Claws: +2, 1d4+0 slashing Armor Class: AC 14, Initiative: +4, Speed: 30 ft Hit Points: 24, Hit Dice: 3d8 |
Social
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Personality Traits: • A tail with a tale: My tail always betrays my inner thoughts -- particularly thoughts of mischief. I am vaguely aware of this trait and occasionally comment wryly upon it, pretending to consult with my tail while weighing the pros and cons of various positions and proposals. |
"No one is useless in this world who lightens the burden of it to anyone else" –Charles Dickens
"...I know kung fu." –Neo
Traits
Racial Traits
- Darkvision: Can see 60' as though normal lighting, and another 60' as dim lighting.
- Feline Agility: When moving on my turn in combat, can double speed until end of turn. Can't use this trait again until I move 0 ft on a following turn.
- Cat's Claws: Climbing speed of 20 ft. Unarmed attack = 1d4 + Str slashing damage.
- Cat's Talent: Proficiency in Perception & Stealth
Rogue Traits
- Expertise: Proficiency bonus doubled for two skills (Stealth & Athletics).
- Sneak Attack: Once per turn, can deal an extra bonus pool of damage if...
- Using a Finesse or Ranged weapon
- Don't have disadvantage on the attack
- And either...
- I have advantage on the attack
- The target is not incapacitated and another enemy of the target is within 5 ft of them
- Cunning Action: May take a bonus action each combat turn, using it only for the Dash, Disengage, or Hide actions.
- Swashbuckler (Roguish Archetype):
- Fancy Footwork: If I make a melee attack against a creature, it cannot make an opportunity attack against me for the rest of my turn.
- Rakish Audacity: Add charisma modifier to initiative rolls. Also, I can additionally use sneak attack if the target is not incapacitated, I'm within 5 ft of it, and no other creatures are within 5 ft of it.
Background Traits
- By Popular Demand: Can always find a place to perform, from an inn or tavern, to a circus, or theater, or even a noble's court. I receive free lodging and food of a modest or comfortable standard as long as I perform each night. Performances also get me recognized and, when this happens, strangers are generally positively disposed toward me upon meeting me in person.
Feats
- Starting: Lucky (On rolls, may roll another D20 up to thrice per day, choosing which roll to use after seeing the results)
Equipment
Magic Items
- Clothes of Mending: A suit of clothes which mend themselves to prevent wear and tear.
- Cape of Elvenkind: While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage, and you have advantage on Dexterity (Stealth) checks made to hide, as the cloak’s color shifts to camouflage you. Pulling the hood up or down requires an action.
- Rubicite Dagger + 1 (Dex + Prof + 1 to hit, 1d4 + Dex + 1 piercing damage, Finesse, Light, Thrown (Range 20/60))
Mundane Items
- Company signet ring (10 gp value -- made by Hjolman)
- 2 x Shortsword (10 gp value -- Dex + Prof to hit, 1d6 + Dex piercing damage, Finesse, Light)
- Shortbow & quiver of 20 arrows (25 gp value -- Dex + Prof to hit, 1d6 + Dex piercing damage, Ammunition (Range 80/320), Two-Handed)
- 2 x Dagger (2 gp value -- Dex + Prof to hit, 1d4 + Dex piercing damage, Finesse, Light, Thrown (Range 20/60))
- Rent & meals vouchers (comfortable lifestyle) from Alva (1 month or 57 GP if fenced)
- Thieves's Tools (25 gp value)
- Disguise Kit (25 gp value)
- Burglar's kit (16 gp value)
- Backpack
- A bag of 1,000 ball bearings
- 10 feet of string
- A bell
- 5 candles
- A crowbar
- A hammer
- 10 pitons
- A hooded lantern
- 2 flasks of oil
- 5 days' rations
- A tinderbox
- A waterskin
- 50 feet of hempen rope
Carried Equipment
- In Hand: Nothing
- Worn: My "mother's" necklace, Cape of Elvenkind, Clothes of Mending, Company signet ring
- Belt: Shortsword, Rubicite Dagger,
- Backpack: Thieves's Tools, Burglar's Pack, 2 x Dagger
Stored Equipment
- Leather Armor
- Rent & meals vouchers
- Shortsword
- Shortbow & quiver
- Disguise kit
Resources
- Coins: 8 cp • 2 sp • 0 ep • 699 gp • 0 pp • Other coins: 0
- Gems: A small piece of jewelry in the Darshinian style (my "mother's" necklace - 10 gp)
Lifestyle
- Modest: (1 gp/day).
Origin
29 years old
- <Early life...?>
- <Enslaved by Gedeshim...?>
- <Worked as some type of slave...?>
- <Liberated by Knai>
- Traveled with Knai, Kadaan, and Iisha. They traveled around Darshiniath, freeing slaves and bringing lightness and good fortune wherever they went.
- Kadaan and Tsabar became lovers.
- Eventually, Knai grew nostalgic for home and decided to have Tsabar train with the Blackwood Stalkers. The quartet crossed the ocean to Manix.
- When they arrived in Neun Katha, Tsabar was left with the Stalkers to train. Kadaan didn't handle this separation well.
- Eventually, seeming to plateau indefinitely in his learning of the Way of Shadow with the monks, he became restless and, despite not having mastered manipulation of his ki, Tsabar set out again.
- Tsabar travels a bit, trying to live up to Knai's example, but, by luck, ends up setting his sights on the same artifact as an ISA team. They end up recruiting Tsabar and the rest is history.
Important Individuals
Knai
Kadaan
Iisha
Gedeshim
Accounting
Current Total Coin: 699 gp, 2 sp, 8 cp
- Downtime after Adventure 1
- + Company Signet Ring (10 gp value) from Hjolman during downtime
- - 25 gp for Disguise Kit
- Adventure 1: Liberating the Candle District Barracks from goblin invaders
- + 319 gp, 2 sp, & 8cp; Rubicite Dagger + 1; Rent & meals vouchers (comfortable lifestyle) from Alva (1 month or 57 GP if fenced)
- Starting Coin
- 405 gp = 400 gp (GM grant) + 5 gp (Vagabond Storyteller background)
Character Creation
- Starting Stats: 15, 15, 13, 10, 10, 8 (9 + 9 + 5 + 2 + 2 + 0 = 27 build points)
- Dex = 17 = 15 + 2 (Tabaxi)
- Wis = 15
- Cha = 14 = 13 + 1 (Tabaxi)
- Con = 12
- Str = 10
- Int = 10
- Starting HP: 27
- Lvl 1 = 8 = 8 (d8 max)
- Lvl 2 = 16 = 8 (lvl 1) + 8 (d8 max)
- Lvl 3 = 24 = 18 (lvl 2) + 8 (d8 max)
- Proficiencies
- Race: Tabaxi
- Perception
- Stealth
- Class: Rogue
- Acrobatics
- Athletics
- Investigation
- Deception
- Saving Throw: Dexterity
- Saving Throw: Intelligence
- Light Armor
- Simple Weapons
- Hand Crossbows
- Longswords
- Rapiers
- Shortswords
- Thieves' Tools
- Background: Vagabond Storyteller (Far Traveller + Entertainer)
- Insight
- Performance
- Disguise Kit
- Race: Tabaxi
- Languages
- Threxantran (Tabaxi)
- Darshinian (Tabaxi)
- Tengu (Vagabond Storyteller)