Difference between revisions of "Waterdhavian Gangs"

From OakthorneWiki
Jump to navigationJump to search
Line 1: Line 1:
 
__NOTOC__
 
__NOTOC__
 
[[Image:Waterdeep-gangs-1491DR.jpg|right|400px]]
 
[[Image:Waterdeep-gangs-1491DR.jpg|right|400px]]
* '''The Squires:''' A gang that has made as its headquarters the buildings at the feet of the Honorable Knight, one of the Walking Statues. Though they claim to have formed to protect their neighborhood from the predation of other gangs, they still take protection money and certain other gang rackets. They're certainly nowhere near as bad as most street gangs, however.
+
* '''Apprentices:''' ''Dock Ward''. xxx
* '''The Griffins:''' Supposedly founded thirty years ago by a pair of bored nobles, the Griffins are a gang who focus their efforts on giving folk the illegal things they want, rather than victimizing folk. They deal drugs, fence, sell smuggled goods, and arrange for illegal gambling dens, all with the aim of thrilling rich folk and parting them from their coin. The Griffins maintain the northernmost territory of any other gang, bleeding slightly into the North and Sea Wards.
+
* '''Arulembar's Shields:''' ''Trades Ward + Castle Ward''. xxx
* '''Redwatch:''' xxx
+
* '''Auld Hornies:''' ''Trades Ward (+ South Ward)''. xxx
* '''The Apprentices:''' ''Philosopher's Court/Candle Lane''. xxx
+
* '''Black Scimitars:''' ''South Ward''. xxx
* '''Auld Hornies:''' ''Court of the White Bull''. xxx
+
* '''Blinders:''' ''Dock Ward''. A gang that claims they get their name from some tactic or technique they employ to "blind the Eye," a reference to the Xanathar. They have a street reputation as having refused and even fought the Xanathar's agents before.
* '''The Pressbow Boys:''' A gang based out of the Pressbow neighborhood in the Dock Ward
+
* '''Bloody Bosuns:''' ''Dock Ward''. xxx
* '''The Blinders:''' A gang that claims they get their name from some tactic or technique they employ to "blind the Eye," a reference to the Xanathar. They have a street reputation as having refused and even fought the Xanathar's agents before.
+
* '''Courtiers:''' ''South Ward''. xxx
 +
* '''Drunkard's Own:''' ''Castle Ward''. xxx
 +
* '''Griffins:''' ''Trades Ward + Sea Ward'' Supposedly founded thirty years ago by a pair of bored nobles, the Griffins are a gang who focus their efforts on giving folk the illegal things they want, rather than victimizing folk. They deal drugs, fence, sell smuggled goods, and arrange for illegal gambling dens, all with the aim of thrilling rich folk and parting them from their coin. The Griffins maintain the northernmost territory of any other gang.
 +
* '''Krakens:''' ''Dock Ward''. xxx
 +
* '''Mootkings:''' ''Dock Ward (+ South Ward)''. x
 +
* '''Old Temple Crew:''' ''Castle Ward''. xxx
 +
* '''Pinions:''' ''Castle Ward''. xx
 +
* '''Pressbow Boys:''' ''Dock Ward''. A gang based out of the Pressbow neighborhood in the Dock Ward
 +
* '''Redwatch:''' ''Trades Ward (+ South Ward)
 +
* '''Squires:''' ''Dock Ward + Castle Ward (+ South Ward)''. A gang that has made as its headquarters the buildings at the feet of the Honorable Knight, one of the Walking Statues. Though they claim to have formed to protect their neighborhood from the predation of other gangs, they still take protection money and certain other gang rackets. They're certainly nowhere near as bad as most street gangs, however.
  
 
 
 
* '''Arulembar's Shields:''' xxx
 
 
==The Griffins==
 
==The Griffins==
 
Supposedly founded thirty years ago by a pair of bored nobles, the Griffins are a gang who focus their efforts on giving folk the illegal things they want, rather than victimizing folk. They deal drugs, fence, sell smuggled goods, and arrange for illegal gambling dens, all with the aim of thrilling rich folk and parting them from their coin. The Griffins maintain the northernmost territory of any other gang, bleeding slightly into the North and Sea Wards.  
 
Supposedly founded thirty years ago by a pair of bored nobles, the Griffins are a gang who focus their efforts on giving folk the illegal things they want, rather than victimizing folk. They deal drugs, fence, sell smuggled goods, and arrange for illegal gambling dens, all with the aim of thrilling rich folk and parting them from their coin. The Griffins maintain the northernmost territory of any other gang, bleeding slightly into the North and Sea Wards.  

Revision as of 13:58, 31 January 2019

Waterdeep-gangs-1491DR.jpg
  • Apprentices: Dock Ward. xxx
  • Arulembar's Shields: Trades Ward + Castle Ward. xxx
  • Auld Hornies: Trades Ward (+ South Ward). xxx
  • Black Scimitars: South Ward. xxx
  • Blinders: Dock Ward. A gang that claims they get their name from some tactic or technique they employ to "blind the Eye," a reference to the Xanathar. They have a street reputation as having refused and even fought the Xanathar's agents before.
  • Bloody Bosuns: Dock Ward. xxx
  • Courtiers: South Ward. xxx
  • Drunkard's Own: Castle Ward. xxx
  • Griffins: Trades Ward + Sea Ward Supposedly founded thirty years ago by a pair of bored nobles, the Griffins are a gang who focus their efforts on giving folk the illegal things they want, rather than victimizing folk. They deal drugs, fence, sell smuggled goods, and arrange for illegal gambling dens, all with the aim of thrilling rich folk and parting them from their coin. The Griffins maintain the northernmost territory of any other gang.
  • Krakens: Dock Ward. xxx
  • Mootkings: Dock Ward (+ South Ward). x
  • Old Temple Crew: Castle Ward. xxx
  • Pinions: Castle Ward. xx
  • Pressbow Boys: Dock Ward. A gang based out of the Pressbow neighborhood in the Dock Ward
  • Redwatch: Trades Ward (+ South Ward)
  • Squires: Dock Ward + Castle Ward (+ South Ward). A gang that has made as its headquarters the buildings at the feet of the Honorable Knight, one of the Walking Statues. Though they claim to have formed to protect their neighborhood from the predation of other gangs, they still take protection money and certain other gang rackets. They're certainly nowhere near as bad as most street gangs, however.

The Griffins

Supposedly founded thirty years ago by a pair of bored nobles, the Griffins are a gang who focus their efforts on giving folk the illegal things they want, rather than victimizing folk. They deal drugs, fence, sell smuggled goods, and arrange for illegal gambling dens, all with the aim of thrilling rich folk and parting them from their coin. The Griffins maintain the northernmost territory of any other gang, bleeding slightly into the North and Sea Wards.

  • Territory: Trades Ward] bleeding into the North Ward and Sea Ward, centered on
  • Badges: xxx
  • Signs: A stylized griffin symbol, usually painted outside of establishments hosting Griffin Gathers.
  • Activities: xxx
  • Hierarchy: xxx
  • Hangouts: xxx
  • Enemies: xxx
  • Allies: xxx
  • Treaties: xxx

Previous Eras

NAME

xxx

  • Territory:
  • Badges: xxx
  • Signs: xxx
  • Activities: xxx
  • Hierarchy: xxx
  • Hangouts: xxx
  • Enemies: xxx
  • Allies: xxx
  • Treaties: xxx