Difference between revisions of "Star Wars Careers"
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** Your first Specialty must be either one of your Career Specialties, or a Universal Specialty. | ** Your first Specialty must be either one of your Career Specialties, or a Universal Specialty. | ||
** As you gain XP, you may purchase more Specialties; Universal and Career Specialties are cheaper to purchase, but you can purchase any Specialty. | ** As you gain XP, you may purchase more Specialties; Universal and Career Specialties are cheaper to purchase, but you can purchase any Specialty. | ||
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==Edge of Empire== | ==Edge of Empire== | ||
===Bounty Hunter=== | ===Bounty Hunter=== | ||
− | Hunters and trackers. | + | Hunters and trackers. ''Skills:'' Athletics, Brawl, Perception, Piloting (Planetary), Piloting (Space), Ranged (Heavy), Streetwise, Vigilance. |
− | * '''Assassin:''' | + | * '''Assassin:''' You're an instrument of policy, using your tracking skills to find and end the lives of your targets. ''Skills:'' Melee, Ranged (Heavy), Skulduggery, Stealth |
− | * '''Gadgeteer:''' | + | * '''Gadgeteer:''' You're a connoisseur of tech, specializing in high-tech gear and gadgets to push the odds in your favor. ''Skills:'' Brawl, Coercion, Mechanics, Ranged (light) |
− | * '''Martial Artist:''' | + | * '''Martial Artist:''' You specialize in close-quarters combat and unarmed violence. ''Skills:'' Athletics, Brawl, Coordination, Discipline. (No Disintegrations) |
− | * '''Operator:''' | + | * '''Operator:''' You are an aggressive pilot, specializing in following targets anywhere. ''Skills:'' Astrogation, Gunnery, Piloting (Planetary), Piloting (Space) (No Disintegrations) |
− | * '''Skip Tracer:''' | + | * '''Skip Tracer:''' You are a street-savvy tracker, most at home in dense urban environments. ''Skills:'' Cool, Knowledge (Underworld), Negotiation, Skulduggery. (No Disintegrations) |
− | * '''Survivalist:''' | + | * '''Survivalist:''' You're a master of the wild, hunting your quarry no matter how deep into the wilderness they run. ''Skills:'' Knowledge (Xenology), Perception, Resilience, Survival. |
===Colonist=== | ===Colonist=== | ||
− | Citizenry and specialists. | + | Citizenry and specialists. ''Skills:'' Charm, Knowledge (Core Worlds), Knowledge (Education), Knowledge (Lore), Leadership, Negotiation, Streetwise. |
− | * '''Doctor:''' | + | * '''Doctor:''' You possess the gift of healing, knowledgeable as you are in the medical sciences. ''Skills:'' Cool, Knowledge (Education), Medicine, Resilience. |
− | * '''Entrepreneur:''' | + | * '''Entrepreneur:''' Yours is the burden of vision, motivated by profit and using bribes and payouts to get things done. ''Skills:'' Discipline, Knowledge (Education), Knowledge (Underworld), Negotiation. (Far Horizons) |
− | * '''Marshal:''' | + | * '''Marshal:''' Yours is the burden of peace, a dedicated law officer, prepared to do what it takes to defend justice. ''Skills:'' Coercion, Knowledge (Underworld), Ranged (light), Vigilance. (Far Horizons) |
− | * '''Performer:''' | + | * '''Performer:''' Yours is the burden of art, disrupting and distracting with dazzling skill and beauty, accomplishing goals with subtlety and misdirection. ''Skills:'' Charm, Coordination, Deception, Melee. (Far Horizons) |
− | * '''Politico:''' | + | * '''Politico:''' You possess the gift of leadership, bringing people together and building community. ''Skills:'' Charm, Coercion, Deception, Knowledge (Core Worlds) |
− | * '''Scholar:''' | + | * '''Scholar:''' You possess the gift of knowledge, bringing your education and research to practical purposes. ''Skills:'' Knowledge (Outer Rim), Knowledge (Underworld), Knowledge (Xenology), Perception |
===Explorer=== | ===Explorer=== | ||
− | Searchers and venturers. | + | Searchers and venturers. ''Skills:'' Astrogation, Knowledge (Lore), Knowledge (Outer Rim), Knowledge (Xenology), Perception, Piloting (Space), Survival. |
− | * '''Archaeologist:''' | + | * '''Archaeologist:''' You've got the thirst for discovery, combining curiosity about the past with two-fisted daring. ''Skills:'' Athletics, Discipline, Knowledge (Education), Knowledge (Lore). (Enter the Unknown) |
− | * '''Big-Game Hunter:''' | + | * '''Big-Game Hunter:''' You've got the thrill of the hunt, with a survivalist's skills and the training to take down truly powerful creatures. ''Skills:'' Knowledge (Xenology), Ranged (Heavy), Stealth, Survival. (Enter the Unknown) |
− | * '''Driver:''' | + | * '''Driver:''' You've got the need for speed, knowing the ins and outs of all forms of planetary vehicles. ''Skills:'' Cool, Gunnery, Mechanics, Piloting (Planetary). (Enter the Unknown) |
− | * '''Fringer:''' | + | * '''Fringer:''' You focus on discovering new possibilities, knowledgable in the Outer Rim, part negotiator, part astrogator, all opportunist. ''Skills:'' Astrogation, Coordination, Negotiation, Streetwise |
− | * '''Scout:''' | + | * '''Scout:''' You focus on discovering new planets, an explorer of the frontiers and undiscovered worlds. ''Skills:'' Athletics, Medicine, Piloting (Planetary), Survival |
− | * '''Trader:''' | + | * '''Trader:''' You focus on discovering new markets, finding ways to turn your discoveries into profit. ''Skills:'' Deception, Knowledge (Core Worlds), Knowledge (Underworld), Negotiation |
===Hired Gun=== | ===Hired Gun=== | ||
− | Mercenaries and hit men. | + | Mercenaries and hit men. ''Skills:'' Athletics, Brawl, Discipline, Melee, Piloting (Planetary), Ranged (light), Resilience, Vigilance |
− | * '''Bodyguard:''' Personal Defender. | + | * '''Bodyguard:''' Personal Defender. ''Skills:'' x |
− | * '''Demolitionist:''' | + | * '''Demolitionist:''' You're a force of destruction, skilled with explosives, grenades, and bombs. ''Skills:'' Computers, Cool, Mechanics, Skulduggery. (Dangerous Covenants) |
− | * '''Enforcer:''' | + | * '''Enforcer:''' You're a ruthless thug, with connections to the underworld. ''Skills:'' Brawl, Coercion, Knowledge (Underworld), Streetwise. (Dangerous Covenants) |
− | * '''Heavy:''' | + | * '''Heavy:''' You bring overwhelming firepower to the sitation, specializing in heavy guns and armaments. ''Skills:'' Gunnery, Perception, Ranged (Heavy), Resilience. (Dangerous Covenants) |
− | * '''Marauder:''' Up Close and Personal. | + | * '''Marauder:''' Up Close and Personal. ''Skills:'' x |
− | * '''Mercenary Soldier:''' Master of War. | + | * '''Mercenary Soldier:''' Master of War. ''Skills:'' x |
===Smuggler=== | ===Smuggler=== | ||
− | Criminals and con men. | + | Criminals and con men. ''Skills:'' Coordination, Deception, Knowledge (Underworld), Perception, Piloting (Space), Skulduggery. |
− | * '''Charmer:''' | + | * '''Charmer:''' You're the smooth operator, with charm and the gift of gab to get the job done. ''Skills:'' Charm, Cool, Leadership, Negotiation. (Fly Casual) |
− | * '''Gambler:''' | + | * '''Gambler:''' You're the wild card, with luck on your side and the nerve to use it. ''Skills:'' Computers, Cool, Deception, Skulduggery. (Fly Casual) |
− | * '''Gunslinger:''' | + | * '''Gunslinger:''' You're the quick draw, aiming to be the fastest in the Outer Rim. ''Skills:'' Coercion, Cool, Knowledge (Outer Rim), Ranged (Light). (Fly Casual) |
− | * '''Pilot:''' A Galaxy of Destinations. | + | * '''Pilot:''' A Galaxy of Destinations. ''Skills:'' x |
− | * '''Scoundrel:''' A Galaxy of Marks. | + | * '''Scoundrel:''' A Galaxy of Marks. ''Skills:'' x |
− | * '''Thief:''' A Galaxy of Treasures. | + | * '''Thief:''' A Galaxy of Treasures. ''Skills:'' x |
===Technician=== | ===Technician=== | ||
− | Engineers and tinkerers. | + | Engineers and tinkerers. ''Skills:'' Astrogation, Computers, Coodination, Discipline, Knowledge (Outer Rim), Mechanics, Perception, Piloting (Planetary) |
− | * '''Cyber Tech:''' | + | * '''Cyber Tech:''' You pursue self-improvement at any cost, focusing on cybernetics and medical technology to achieve it. ''Skills:'' Athletics, Mechanics, Medicine, Vigilance (Special Modifications) |
− | * '''Droid Tech:''' | + | * '''Droid Tech:''' You pursue the creation of sentience, specializing in upgrading and building droids. ''Skills:'' Computers, Cool, Mechanics, Leadership (Special Modifications) |
− | * '''Mechanic:''' Making Stuff Work. | + | * '''Mechanic:''' Making Stuff Work. ''Skills:'' x |
− | * '''Modder:''' | + | * '''Modder:''' You pursue obsessive innovation, constantly tweaking and upgrading gear to get more out of it. ''Skills:'' Gunnery, Mechanics, Piloting (Space), Streetwise (Special Modifications) |
− | * '''Outlaw Tech:''' Making Things Better. | + | * '''Outlaw Tech:''' Making Things Better. ''Skills:'' x |
− | * '''Slicer:''' Making the Data Flow. | + | * '''Slicer:''' Making the Data Flow. ''Skills:'' x |
==Force & Destiny== | ==Force & Destiny== | ||
===Consular=== | ===Consular=== | ||
− | Peacemakers and advisors. | + | Peacemakers and advisors. ''Skills:'' x |
− | * '''Arbiter:''' The Open Hand. (Disciples of Harmony) | + | * '''Arbiter:''' The Open Hand. ''Skills:'' x (Disciples of Harmony) |
− | * '''Ascetic:''' The Quiet Mind. (Disciples of Harmony) | + | * '''Ascetic:''' The Quiet Mind. ''Skills:'' x (Disciples of Harmony) |
− | * '''Healer:''' Healing through the Force. | + | * '''Healer:''' Healing through the Force. ''Skills:'' x |
− | * '''Niman Disciple:''' Training in Lightsaber Form VI. | + | * '''Niman Disciple:''' Training in Lightsaber Form VI. ''Skills:'' x |
− | * '''Sage:''' Knowledge through the Force. | + | * '''Sage:''' Knowledge through the Force. ''Skills:'' x |
− | * '''Teacher:''' The Greatest Gift. (Disciples of Harmony) | + | * '''Teacher:''' The Greatest Gift. ''Skills:'' x (Disciples of Harmony) |
===Guardian=== | ===Guardian=== | ||
Protectors and stewards. | Protectors and stewards. | ||
− | * '''Armorer:''' Armorsmithing through the Force. (Keeping the Peace) | + | * '''Armorer:''' Armorsmithing through the Force. ''Skills:'' x (Keeping the Peace) |
− | * '''Peacekeeper:''' Peace through the Force. | + | * '''Peacekeeper:''' Peace through the Force. ''Skills:'' x |
− | * '''Protector:''' Preservation through the Force. | + | * '''Protector:''' Preservation through the Force. ''Skills:'' x |
− | * '''Soresu Defender:''' Training in Lightsaber Form III. | + | * '''Soresu Defender:''' Training in Lightsaber Form III. ''Skills:'' x |
− | * '''Warden:''' Justice through the Force. (Keeping the Peace) | + | * '''Warden:''' Justice through the Force. ''Skills:'' x(Keeping the Peace) |
− | * '''War Leader:''' Victory through the Force. (Keeping the Peace) | + | * '''War Leader:''' Victory through the Force. ''Skills:'' x (Keeping the Peace) |
===Mystic=== | ===Mystic=== | ||
− | Oracles and recondites. | + | Oracles and recondites. ''Skills:'' x |
− | * '''Advisor:''' Wisdom through the Force. | + | * '''Advisor:''' Wisdom through the Force. ''Skills:'' x |
− | * '''Alchemist:''' Giving Life to the Inanimate. (Unlimited Power) | + | * '''Alchemist:''' Giving Life to the Inanimate. ''Skills:'' x (Unlimited Power) |
− | * '''Magus:''' Following a Different Path. (Unlimited Power) | + | * '''Magus:''' Following a Different Path. ''Skills:'' x (Unlimited Power) |
− | * '''Makashi Duelist:''' Training in Lightsaber Form II. | + | * '''Makashi Duelist:''' Training in Lightsaber Form II. ''Skills:'' x |
− | * '''Prophet:''' A Cantor for a Choir. (Unlimited Power) | + | * '''Prophet:''' A Cantor for a Choir. ''Skills:'' x (Unlimited Power) |
− | * '''Seer:''' Sight through the Force. | + | * '''Seer:''' Sight through the Force. ''Skills:'' x |
===Seeker=== | ===Seeker=== | ||
− | Rangers and explorers. | + | Rangers and explorers. ''Skills:'' x |
− | * '''Ataru Striker:''' Training in Lightsaber Form IV. | + | * '''Ataru Striker:''' Training in Lightsaber Form IV. ''Skills:'' x |
− | * '''Executioner:''' Death through the Force. (Savage Spirits) | + | * '''Executioner:''' Death through the Force. ''Skills:'' x (Savage Spirits) |
− | * '''Hermit:''' Asceticism through the Force. (Savage Spirits) | + | * '''Hermit:''' Asceticism through the Force. ''Skills:'' x (Savage Spirits) |
− | * '''Hunter:''' Pursuit through the Force. | + | * '''Hunter:''' Pursuit through the Force. ''Skills:'' x |
− | * '''Navigator:''' Direction through the Force. (Savage Spirits) | + | * '''Navigator:''' Direction through the Force. ''Skills:'' x (Savage Spirits) |
− | * '''Pathfiner:''' Exploration through the Force. | + | * '''Pathfiner:''' Exploration through the Force. ''Skills:'' x |
===Sentinel=== | ===Sentinel=== | ||
− | Infiltrators and spies. | + | Infiltrators and spies. ''Skills:'' x |
− | * '''Artisan:''' Invention through the Force. | + | * '''Artisan:''' Invention through the Force. ''Skills:'' x |
− | * '''Investigator:''' Observant mystery solvers. (Endless Vigil) | + | * '''Investigator:''' Observant mystery solvers. ''Skills:'' x (Endless Vigil) |
− | * '''Racer:''' Force Capable speedsters (Endless Vigil) | + | * '''Racer:''' Force Capable speedsters. ''Skills:'' x(Endless Vigil) |
− | * '''Sentry:''' Protectors of the here-and-now. (Endless Vigil) | + | * '''Sentry:''' Protectors of the here-and-now. ''Skills:'' x (Endless Vigil) |
− | * '''Shadow:''' Stealth through the Force. | + | * '''Shadow:''' Stealth through the Force. ''Skills:'' x |
− | * '''Shien Expert:''' Training in Lightsaber Form V. | + | * '''Shien Expert:''' Training in Lightsaber Form V. ''Skills:'' x |
===Warriors=== | ===Warriors=== | ||
− | Combatants and fighters. | + | Combatants and fighters. ''Skills:'' x |
− | * '''Aggressor:''' Fear through the Force. | + | * '''Aggressor:''' Fear through the Force. ''Skills:'' x |
− | * '''Colossus:''' Indefatigable and Invincible. (Knights of Fate) | + | * '''Colossus:''' Indefatigable and Invincible. ''Skills:'' x (Knights of Fate) |
− | * '''Juyo Berserker:''' Controlled Rage Lightsaber Form. (Knights of Fate) | + | * '''Juyo Berserker:''' Controlled Rage Lightsaber Form. ''Skills:'' x (Knights of Fate) |
− | * '''Shii-Cho Knight:''' Training in Lightsaber Form I. | + | * '''Shii-Cho Knight:''' Training in Lightsaber Form I. ''Skills:'' x |
− | * '''Starfighter Ace:''' Piloting through the Force. | + | * '''Starfighter Ace:''' Piloting through the Force. ''Skills:'' x |
− | * '''Steel Hand Adept:''' Unarmed and Dangerous. (Knights of Fate) | + | * '''Steel Hand Adept:''' Unarmed and Dangerous. ''Skills:'' x (Knights of Fate) |
+ | |||
+ | ==Age of Rebellion== | ||
+ | ===Ace=== | ||
+ | Pilots and drivers of the Alliance. ''Skills:'' x | ||
+ | * '''Beast Rider:''' Mounted Marauders. ''Skills:'' x (Stay on Target) | ||
+ | * '''Driver:''' Steady at the Wheel. ''Skills:'' x | ||
+ | * '''Gunner:''' Always on Target. ''Skills:'' x | ||
+ | * '''Hotshot:''' Loose Cannon. ''Skills:'' x (Stay on Target) | ||
+ | * '''Pilot:''' Bound for the Stars. ''Skills:'' x | ||
+ | * '''Rigger:''' Vehicular Innovator. ''Skills:'' x (Stay on Target) | ||
+ | |||
+ | ===Commander=== | ||
+ | Organizers and leaders of the Alliance. ''Skills:'' x | ||
+ | * '''Commodore:''' Capital Command. ''Skills:'' x | ||
+ | * '''Figurehead:''' Charismatic Leaders. ''Skills:'' x (Lead by Example) | ||
+ | * '''Instructor:''' Head of the Class. ''Skills:'' x (Lead by Example) | ||
+ | * '''Strategist:''' In for the Long Haul. ''Skills:'' x (Lead by Example) | ||
+ | * '''Squadron Leader:''' Ship-to-Ship. ''Skills:'' x | ||
+ | * '''Tactician:''' On the Ground. ''Skills:'' x | ||
+ | |||
+ | ===Diplomat=== | ||
+ | Ambassadors and negotiators of the Alliance. ''Skills:'' x | ||
+ | * '''Advocate:''' Kingmakers. ''Skills:'' x (Desperate Allies) | ||
+ | * '''Agitator:''' Rousing the Masses. ''Skills:'' x | ||
+ | * '''Ambassador:''' Courting Support. ''Skills:'' x | ||
+ | * '''Analyst:''' Connecting the Dots. ''Skills:'' x (Desperate Allies) | ||
+ | * '''Propagandist:''' From a Certain Point of View. ''Skills:'' x (Desperate Allies) | ||
+ | * '''Quartermaster:''' Managing the Resources. ''Skills:'' x | ||
+ | |||
+ | ===Engineer=== | ||
+ | Technicians and engineers of the Alliance. ''Skills:'' x | ||
+ | * '''Droid Specialist:''' Artificers for the Artificial. ''Skills:'' x (Fully Operational) | ||
+ | * '''Mechanic:''' Making Things Go. ''Skills:'' x | ||
+ | * '''Saboteur:''' Making Things Explode. ''Skills:'' x | ||
+ | * '''Sapper:''' To Construct and Destroy. ''Skills:'' x (Fully Operational) | ||
+ | * '''Scientist:''' Making New Things. ''Skills:'' x | ||
+ | * '''Shipwright:''' Designing for War. ''Skills:'' x (Fully Operational) | ||
+ | |||
+ | ===Soldier=== | ||
+ | Fighters and warriors of the Alliance. ''Skills:'' x | ||
+ | * '''Commando:''' Strike the Target. ''Skills:'' x | ||
+ | * '''Medic:''' Save the Team. ''Skills:'' x | ||
+ | * '''Sharpshooter:''' Take the Shot. ''Skills:'' x | ||
+ | * '''Heavy:''' Big Gun Bunny ''Skills:'' x | ||
+ | * '''Trailblazer:''' Master of the wild. ''Skills:'' x | ||
+ | * '''Vanguard:''' The Best Defense... ''Skills:'' x | ||
+ | |||
+ | ===Spy=== | ||
+ | Inflitrators and espionage agents. ''Skills:'' x | ||
+ | * '''Courier:''' Ensuring Delivery. ''Skills:'' x (Cyphers and Masks) | ||
+ | * '''Infiltrator:''' Finding the Secrets. ''Skills:'' x | ||
+ | * '''Interrogator:''' Ensuring Answers. ''Skills:'' x (Cyphers and Masks) | ||
+ | * '''Scout:''' Finding the Way. ''Skills:'' x | ||
+ | * '''Sleeper Agent:''' Ensuring Trust. ''Skills:'' x (Cyphers and Masks) | ||
+ | * '''Slicer:''' Finding the Data. ''Skills:'' x | ||
==Era Books== | ==Era Books== | ||
These are taken from the '''Collapse of the Republic''', '''Dawn of Rebellion''', and '''Rise of the Separatists''' sourcebooks. | These are taken from the '''Collapse of the Republic''', '''Dawn of Rebellion''', and '''Rise of the Separatists''' sourcebooks. | ||
===Clone Trooper=== | ===Clone Trooper=== | ||
− | Cloned soldiers of the Galactic Republic. (Collapse of the Republic) | + | Cloned soldiers of the Galactic Republic. ''Skills:'' x (Collapse of the Republic) |
− | * '''Arc Trooper:''' Advanced Recon Troopers (Collapse of the Republic) | + | * '''Arc Trooper:''' Advanced Recon Troopers. ''Skills:'' x (Collapse of the Republic) |
− | * '''Clone Commander:''' Command Staff. (Collapse of the Republic) | + | * '''Clone Commander:''' Command Staff. ''Skills:'' x (Collapse of the Republic) |
− | * '''Clone Officer:''' Formation Chiefs. (Rise of the Separatists) | + | * '''Clone Officer:''' Formation Chiefs. ''Skills:'' x (Rise of the Separatists) |
− | * '''Clone Pilot:''' Combat Pilots. (Rise of the Separatists) | + | * '''Clone Pilot:''' Combat Pilots. ''Skills:'' x (Rise of the Separatists) |
− | * '''Clone Trooper:''' The Rank-and-File. (Rise of the Separatists) | + | * '''Clone Trooper:''' The Rank-and-File. ''Skills:'' x (Rise of the Separatists) |
− | * '''Clone Veteran:''' Experienced in Battle (Collapse of the Republic) | + | * '''Clone Veteran:''' Experienced in Battle. ''Skills:'' x (Collapse of the Republic) |
− | * '''Retired Clone Trooper:''' Decommissions Soldiers. (Dawn of Rebellion) | + | * '''Retired Clone Trooper:''' Decommissions Soldiers. ''Skills:'' x (Dawn of Rebellion) |
===Jedi=== | ===Jedi=== | ||
− | Force-wielding mediators charged with keeping galactic peace. (Collapse of the Republic) | + | Force-wielding mediators charged with keeping galactic peace. ''Skills:'' x (Collapse of the Republic) |
− | * '''General:''' Military Commander during the Clone Wars (Collapse of the Republic) | + | * '''General:''' Military Commander during the Clone Wars. ''Skills:'' x (Collapse of the Republic) |
− | * '''Knight:''' Fully Accepted & Professed Jedi. | + | * '''Knight:''' Fully Accepted & Professed Jedi. ''Skills:'' x |
− | * '''Master:''' One of the Enlightened (Collapse of the Republic) | + | * '''Master:''' One of the Enlightened. ''Skills:'' x (Collapse of the Republic) |
− | * '''Padawan:''' Apprentice-in-Traiing. (Rise of the Separatists) | + | * '''Padawan:''' Apprentice-in-Traiing. ''Skills:'' x (Rise of the Separatists) |
− | * '''Padawan Survivor:''' Fugitive Apprentices. (Dawn of Rebellion) | + | * '''Padawan Survivor:''' Fugitive Apprentices. ''Skills:'' x (Dawn of Rebellion) |
==Universal== | ==Universal== | ||
Considered part of every Career. | Considered part of every Career. | ||
− | * '''Death Watch Warrior:''' Warriors for a Lost Past (Collapse of the Republic) | + | * '''Death Watch Warrior:''' Warriors for a Lost Past. ''Skills:'' x (Collapse of the Republic) |
− | * '''Force Adherent:''' Indomitable Believers. (Dawn of Rebellion) | + | * '''Force Adherent:''' Indomitable Believers. ''Skills:'' x (Dawn of Rebellion) |
− | * '''Force-Sensitive Emergent:''' Newly Awakened to the Force. (Age of Rebellion) | + | * '''Force-Sensitive Emergent:''' Newly Awakened to the Force. ''Skills:'' x (Age of Rebellion) |
− | * '''Force Sensitive Exile:''' Survivor of the Purges. (Edge of Empire) | + | * '''Force Sensitive Exile:''' Survivor of the Purges. ''Skills:'' x (Edge of Empire) |
− | * '''Force Sensitive Outcast:''' A Life on the Edge. (Rise of the Separatists) | + | * '''Force Sensitive Outcast:''' A Life on the Edge. ''Skills:'' x (Rise of the Separatists) |
− | * '''Imperial Academy Cadet:''' Rebellious Students. (Dawn of Rebellion) | + | * '''Imperial Academy Cadet:''' Rebellious Students. ''Skills:'' x (Dawn of Rebellion) |
− | * '''Nightsister:''' Witches of Dathomir (Collapse of the Republic) | + | * '''Nightsister:''' Witches of Dathomir. ''Skills:'' x (Collapse of the Republic) |
− | * '''Pirate:''' Nefarious Opportunists. (Dawn of Rebellion) | + | * '''Pirate:''' Nefarious Opportunists. ''Skills:'' x (Dawn of Rebellion) |
− | * '''Recruit:''' Trained by the Alliance. (Age of Rebellion) | + | * '''Recruit:''' Trained by the Alliance. ''Skills:'' x (Age of Rebellion) |
− | * '''Republic Navy | + | * '''Republic Navy Officer:''' Military Brilliance. ''Skills:'' x (Rise of the Separatists) |
− | * '''Republic Representative:''' Envoys in the Rotunda. | + | * '''Republic Representative:''' Envoys in the Rotunda. ''Skills:'' x (Rise of the Separatists) |
− | * '''Scavenger:''' Surviving on Destruction. (Rise of the Separatists) | + | * '''Scavenger:''' Surviving on Destruction. ''Skills:'' x (Rise of the Separatists) |
− | * '''Senator:''' Words as Weapons and Shields (Collapse of the Republic) | + | * '''Senator:''' Words as Weapons and Shields. ''Skills:'' x (Collapse of the Republic) |
− | * '''Separatist Commander:''' Impromptu Cunning (Collapse of the Republic) | + | * '''Separatist Commander:''' Impromptu Cunning. ''Skills:'' x (Collapse of the Republic) |
− | * '''Ship Captain:''' Independent Leaders. (Dawn of Rebellion) | + | * '''Ship Captain:''' Independent Leaders. ''Skills:'' x (Dawn of Rebellion) |
Revision as of 10:39, 17 November 2020
- Your Career gives you starting Skills.
- Your Specialty gives you starting Skills and a Talent Tree.
- Your first Specialty must be either one of your Career Specialties, or a Universal Specialty.
- As you gain XP, you may purchase more Specialties; Universal and Career Specialties are cheaper to purchase, but you can purchase any Specialty.
Edge of Empire
Bounty Hunter
Hunters and trackers. Skills: Athletics, Brawl, Perception, Piloting (Planetary), Piloting (Space), Ranged (Heavy), Streetwise, Vigilance.
- Assassin: You're an instrument of policy, using your tracking skills to find and end the lives of your targets. Skills: Melee, Ranged (Heavy), Skulduggery, Stealth
- Gadgeteer: You're a connoisseur of tech, specializing in high-tech gear and gadgets to push the odds in your favor. Skills: Brawl, Coercion, Mechanics, Ranged (light)
- Martial Artist: You specialize in close-quarters combat and unarmed violence. Skills: Athletics, Brawl, Coordination, Discipline. (No Disintegrations)
- Operator: You are an aggressive pilot, specializing in following targets anywhere. Skills: Astrogation, Gunnery, Piloting (Planetary), Piloting (Space) (No Disintegrations)
- Skip Tracer: You are a street-savvy tracker, most at home in dense urban environments. Skills: Cool, Knowledge (Underworld), Negotiation, Skulduggery. (No Disintegrations)
- Survivalist: You're a master of the wild, hunting your quarry no matter how deep into the wilderness they run. Skills: Knowledge (Xenology), Perception, Resilience, Survival.
Colonist
Citizenry and specialists. Skills: Charm, Knowledge (Core Worlds), Knowledge (Education), Knowledge (Lore), Leadership, Negotiation, Streetwise.
- Doctor: You possess the gift of healing, knowledgeable as you are in the medical sciences. Skills: Cool, Knowledge (Education), Medicine, Resilience.
- Entrepreneur: Yours is the burden of vision, motivated by profit and using bribes and payouts to get things done. Skills: Discipline, Knowledge (Education), Knowledge (Underworld), Negotiation. (Far Horizons)
- Marshal: Yours is the burden of peace, a dedicated law officer, prepared to do what it takes to defend justice. Skills: Coercion, Knowledge (Underworld), Ranged (light), Vigilance. (Far Horizons)
- Performer: Yours is the burden of art, disrupting and distracting with dazzling skill and beauty, accomplishing goals with subtlety and misdirection. Skills: Charm, Coordination, Deception, Melee. (Far Horizons)
- Politico: You possess the gift of leadership, bringing people together and building community. Skills: Charm, Coercion, Deception, Knowledge (Core Worlds)
- Scholar: You possess the gift of knowledge, bringing your education and research to practical purposes. Skills: Knowledge (Outer Rim), Knowledge (Underworld), Knowledge (Xenology), Perception
Explorer
Searchers and venturers. Skills: Astrogation, Knowledge (Lore), Knowledge (Outer Rim), Knowledge (Xenology), Perception, Piloting (Space), Survival.
- Archaeologist: You've got the thirst for discovery, combining curiosity about the past with two-fisted daring. Skills: Athletics, Discipline, Knowledge (Education), Knowledge (Lore). (Enter the Unknown)
- Big-Game Hunter: You've got the thrill of the hunt, with a survivalist's skills and the training to take down truly powerful creatures. Skills: Knowledge (Xenology), Ranged (Heavy), Stealth, Survival. (Enter the Unknown)
- Driver: You've got the need for speed, knowing the ins and outs of all forms of planetary vehicles. Skills: Cool, Gunnery, Mechanics, Piloting (Planetary). (Enter the Unknown)
- Fringer: You focus on discovering new possibilities, knowledgable in the Outer Rim, part negotiator, part astrogator, all opportunist. Skills: Astrogation, Coordination, Negotiation, Streetwise
- Scout: You focus on discovering new planets, an explorer of the frontiers and undiscovered worlds. Skills: Athletics, Medicine, Piloting (Planetary), Survival
- Trader: You focus on discovering new markets, finding ways to turn your discoveries into profit. Skills: Deception, Knowledge (Core Worlds), Knowledge (Underworld), Negotiation
Hired Gun
Mercenaries and hit men. Skills: Athletics, Brawl, Discipline, Melee, Piloting (Planetary), Ranged (light), Resilience, Vigilance
- Bodyguard: Personal Defender. Skills: x
- Demolitionist: You're a force of destruction, skilled with explosives, grenades, and bombs. Skills: Computers, Cool, Mechanics, Skulduggery. (Dangerous Covenants)
- Enforcer: You're a ruthless thug, with connections to the underworld. Skills: Brawl, Coercion, Knowledge (Underworld), Streetwise. (Dangerous Covenants)
- Heavy: You bring overwhelming firepower to the sitation, specializing in heavy guns and armaments. Skills: Gunnery, Perception, Ranged (Heavy), Resilience. (Dangerous Covenants)
- Marauder: Up Close and Personal. Skills: x
- Mercenary Soldier: Master of War. Skills: x
Smuggler
Criminals and con men. Skills: Coordination, Deception, Knowledge (Underworld), Perception, Piloting (Space), Skulduggery.
- Charmer: You're the smooth operator, with charm and the gift of gab to get the job done. Skills: Charm, Cool, Leadership, Negotiation. (Fly Casual)
- Gambler: You're the wild card, with luck on your side and the nerve to use it. Skills: Computers, Cool, Deception, Skulduggery. (Fly Casual)
- Gunslinger: You're the quick draw, aiming to be the fastest in the Outer Rim. Skills: Coercion, Cool, Knowledge (Outer Rim), Ranged (Light). (Fly Casual)
- Pilot: A Galaxy of Destinations. Skills: x
- Scoundrel: A Galaxy of Marks. Skills: x
- Thief: A Galaxy of Treasures. Skills: x
Technician
Engineers and tinkerers. Skills: Astrogation, Computers, Coodination, Discipline, Knowledge (Outer Rim), Mechanics, Perception, Piloting (Planetary)
- Cyber Tech: You pursue self-improvement at any cost, focusing on cybernetics and medical technology to achieve it. Skills: Athletics, Mechanics, Medicine, Vigilance (Special Modifications)
- Droid Tech: You pursue the creation of sentience, specializing in upgrading and building droids. Skills: Computers, Cool, Mechanics, Leadership (Special Modifications)
- Mechanic: Making Stuff Work. Skills: x
- Modder: You pursue obsessive innovation, constantly tweaking and upgrading gear to get more out of it. Skills: Gunnery, Mechanics, Piloting (Space), Streetwise (Special Modifications)
- Outlaw Tech: Making Things Better. Skills: x
- Slicer: Making the Data Flow. Skills: x
Force & Destiny
Consular
Peacemakers and advisors. Skills: x
- Arbiter: The Open Hand. Skills: x (Disciples of Harmony)
- Ascetic: The Quiet Mind. Skills: x (Disciples of Harmony)
- Healer: Healing through the Force. Skills: x
- Niman Disciple: Training in Lightsaber Form VI. Skills: x
- Sage: Knowledge through the Force. Skills: x
- Teacher: The Greatest Gift. Skills: x (Disciples of Harmony)
Guardian
Protectors and stewards.
- Armorer: Armorsmithing through the Force. Skills: x (Keeping the Peace)
- Peacekeeper: Peace through the Force. Skills: x
- Protector: Preservation through the Force. Skills: x
- Soresu Defender: Training in Lightsaber Form III. Skills: x
- Warden: Justice through the Force. Skills: x(Keeping the Peace)
- War Leader: Victory through the Force. Skills: x (Keeping the Peace)
Mystic
Oracles and recondites. Skills: x
- Advisor: Wisdom through the Force. Skills: x
- Alchemist: Giving Life to the Inanimate. Skills: x (Unlimited Power)
- Magus: Following a Different Path. Skills: x (Unlimited Power)
- Makashi Duelist: Training in Lightsaber Form II. Skills: x
- Prophet: A Cantor for a Choir. Skills: x (Unlimited Power)
- Seer: Sight through the Force. Skills: x
Seeker
Rangers and explorers. Skills: x
- Ataru Striker: Training in Lightsaber Form IV. Skills: x
- Executioner: Death through the Force. Skills: x (Savage Spirits)
- Hermit: Asceticism through the Force. Skills: x (Savage Spirits)
- Hunter: Pursuit through the Force. Skills: x
- Navigator: Direction through the Force. Skills: x (Savage Spirits)
- Pathfiner: Exploration through the Force. Skills: x
Sentinel
Infiltrators and spies. Skills: x
- Artisan: Invention through the Force. Skills: x
- Investigator: Observant mystery solvers. Skills: x (Endless Vigil)
- Racer: Force Capable speedsters. Skills: x(Endless Vigil)
- Sentry: Protectors of the here-and-now. Skills: x (Endless Vigil)
- Shadow: Stealth through the Force. Skills: x
- Shien Expert: Training in Lightsaber Form V. Skills: x
Warriors
Combatants and fighters. Skills: x
- Aggressor: Fear through the Force. Skills: x
- Colossus: Indefatigable and Invincible. Skills: x (Knights of Fate)
- Juyo Berserker: Controlled Rage Lightsaber Form. Skills: x (Knights of Fate)
- Shii-Cho Knight: Training in Lightsaber Form I. Skills: x
- Starfighter Ace: Piloting through the Force. Skills: x
- Steel Hand Adept: Unarmed and Dangerous. Skills: x (Knights of Fate)
Age of Rebellion
Ace
Pilots and drivers of the Alliance. Skills: x
- Beast Rider: Mounted Marauders. Skills: x (Stay on Target)
- Driver: Steady at the Wheel. Skills: x
- Gunner: Always on Target. Skills: x
- Hotshot: Loose Cannon. Skills: x (Stay on Target)
- Pilot: Bound for the Stars. Skills: x
- Rigger: Vehicular Innovator. Skills: x (Stay on Target)
Commander
Organizers and leaders of the Alliance. Skills: x
- Commodore: Capital Command. Skills: x
- Figurehead: Charismatic Leaders. Skills: x (Lead by Example)
- Instructor: Head of the Class. Skills: x (Lead by Example)
- Strategist: In for the Long Haul. Skills: x (Lead by Example)
- Squadron Leader: Ship-to-Ship. Skills: x
- Tactician: On the Ground. Skills: x
Diplomat
Ambassadors and negotiators of the Alliance. Skills: x
- Advocate: Kingmakers. Skills: x (Desperate Allies)
- Agitator: Rousing the Masses. Skills: x
- Ambassador: Courting Support. Skills: x
- Analyst: Connecting the Dots. Skills: x (Desperate Allies)
- Propagandist: From a Certain Point of View. Skills: x (Desperate Allies)
- Quartermaster: Managing the Resources. Skills: x
Engineer
Technicians and engineers of the Alliance. Skills: x
- Droid Specialist: Artificers for the Artificial. Skills: x (Fully Operational)
- Mechanic: Making Things Go. Skills: x
- Saboteur: Making Things Explode. Skills: x
- Sapper: To Construct and Destroy. Skills: x (Fully Operational)
- Scientist: Making New Things. Skills: x
- Shipwright: Designing for War. Skills: x (Fully Operational)
Soldier
Fighters and warriors of the Alliance. Skills: x
- Commando: Strike the Target. Skills: x
- Medic: Save the Team. Skills: x
- Sharpshooter: Take the Shot. Skills: x
- Heavy: Big Gun Bunny Skills: x
- Trailblazer: Master of the wild. Skills: x
- Vanguard: The Best Defense... Skills: x
Spy
Inflitrators and espionage agents. Skills: x
- Courier: Ensuring Delivery. Skills: x (Cyphers and Masks)
- Infiltrator: Finding the Secrets. Skills: x
- Interrogator: Ensuring Answers. Skills: x (Cyphers and Masks)
- Scout: Finding the Way. Skills: x
- Sleeper Agent: Ensuring Trust. Skills: x (Cyphers and Masks)
- Slicer: Finding the Data. Skills: x
Era Books
These are taken from the Collapse of the Republic, Dawn of Rebellion, and Rise of the Separatists sourcebooks.
Clone Trooper
Cloned soldiers of the Galactic Republic. Skills: x (Collapse of the Republic)
- Arc Trooper: Advanced Recon Troopers. Skills: x (Collapse of the Republic)
- Clone Commander: Command Staff. Skills: x (Collapse of the Republic)
- Clone Officer: Formation Chiefs. Skills: x (Rise of the Separatists)
- Clone Pilot: Combat Pilots. Skills: x (Rise of the Separatists)
- Clone Trooper: The Rank-and-File. Skills: x (Rise of the Separatists)
- Clone Veteran: Experienced in Battle. Skills: x (Collapse of the Republic)
- Retired Clone Trooper: Decommissions Soldiers. Skills: x (Dawn of Rebellion)
Jedi
Force-wielding mediators charged with keeping galactic peace. Skills: x (Collapse of the Republic)
- General: Military Commander during the Clone Wars. Skills: x (Collapse of the Republic)
- Knight: Fully Accepted & Professed Jedi. Skills: x
- Master: One of the Enlightened. Skills: x (Collapse of the Republic)
- Padawan: Apprentice-in-Traiing. Skills: x (Rise of the Separatists)
- Padawan Survivor: Fugitive Apprentices. Skills: x (Dawn of Rebellion)
Universal
Considered part of every Career.
- Death Watch Warrior: Warriors for a Lost Past. Skills: x (Collapse of the Republic)
- Force Adherent: Indomitable Believers. Skills: x (Dawn of Rebellion)
- Force-Sensitive Emergent: Newly Awakened to the Force. Skills: x (Age of Rebellion)
- Force Sensitive Exile: Survivor of the Purges. Skills: x (Edge of Empire)
- Force Sensitive Outcast: A Life on the Edge. Skills: x (Rise of the Separatists)
- Imperial Academy Cadet: Rebellious Students. Skills: x (Dawn of Rebellion)
- Nightsister: Witches of Dathomir. Skills: x (Collapse of the Republic)
- Pirate: Nefarious Opportunists. Skills: x (Dawn of Rebellion)
- Recruit: Trained by the Alliance. Skills: x (Age of Rebellion)
- Republic Navy Officer: Military Brilliance. Skills: x (Rise of the Separatists)
- Republic Representative: Envoys in the Rotunda. Skills: x (Rise of the Separatists)
- Scavenger: Surviving on Destruction. Skills: x (Rise of the Separatists)
- Senator: Words as Weapons and Shields. Skills: x (Collapse of the Republic)
- Separatist Commander: Impromptu Cunning. Skills: x (Collapse of the Republic)
- Ship Captain: Independent Leaders. Skills: x (Dawn of Rebellion)