Difference between revisions of "Sir Arthur Ward"
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__NOTOC__ | __NOTOC__ | ||
{{MCUGenesys-CharSheet | {{MCUGenesys-CharSheet | ||
− | |CharacterName= | + | |CharacterName=Sir Arthur Ward |
− | |Image=[[ | + | |Image=[[image:xx.jpg|center|350px]] |
− | |Archetype= | + | |Archetype=Human |
− | |Career= | + | |Career=Soldier |
− | |PL= | + | |PL=4 |
− | |Motivations= | + | |Motivations=Desire: Vengeance against Evil Fear: Failure Strength: Fearless Flaws: Pride |
− | |Brawn= | + | |Brawn=5 |
− | |Agility= | + | |Agility=2 |
− | |Intellect= | + | |Intellect=2 |
− | |Cunning= | + | |Cunning=2 |
− | |Willpower= | + | |Willpower=2 |
− | |Presence= | + | |Presence=3 |
|Arcana=– | |Arcana=– | ||
|Athletics=– | |Athletics=– | ||
Line 24: | Line 24: | ||
|Medicine=– | |Medicine=– | ||
|Operating=– | |Operating=– | ||
− | |Perception= | + | |Perception=1 |
|Piloting=– | |Piloting=– | ||
|Resilience=– | |Resilience=– | ||
Line 30: | Line 30: | ||
|Stealth=– | |Stealth=– | ||
|Streetwise=– | |Streetwise=– | ||
− | |Survival= | + | |Survival=1 |
− | |Vigilance= | + | |Vigilance=2 |
− | |Brawl= | + | |Brawl=3 |
|Gunnery=– | |Gunnery=– | ||
− | |Melee= | + | |Melee=4 |
− | |Ranged= | + | |Ranged=4 |
|Charm=– | |Charm=– | ||
|Coercion=– | |Coercion=– | ||
|Deception=– | |Deception=– | ||
− | |Leadership= | + | |Leadership=2 |
|Negotiation=– | |Negotiation=– | ||
− | |Talents= | + | |Talents=(tier one/ranked) Rank 5 Fearsome Enemies make a fear check in combat the difficulty is increased per rank |
− | |Soak= | + | Rank 5(rank 4/ranked) Defensive Each rank of Defensive increases your character’s |
− | |RangedDefense= | + | melee defense and ranged defense by one. |
− | |MeleeDefense= | + | Rank 5(rank 4/ranked) Enduring Each rank of Enduring increases your character’s |
− | |WoundThreshold= | + | soak value by one. |
− | |StrainThreshold= | + | Rank 3 Powerful blast Increase Blast damage dealt by +1 per rank of |
+ | Powerful Blast. | ||
+ | Rank 3 Shockwave You may suffer 2 strain to treat a Melee weapon you | ||
+ | are wielding as possessing the Blast item quality | ||
+ | with a rating equal to your character’s ranks in | ||
+ | Melee until the end of your next Panel. Your | ||
+ | character does not suffer damage from their | ||
+ | weapon's Blast quality (but allies do!). | ||
+ | Rank 2 Born in battle +1 wound and after downing get one insta revive | ||
+ | Rank 2 Impaling Strike after causing a crit injury may immobilize target | ||
+ | Rank 1 Brace use a panel to remove one black die per rank of brace from the next skill check | ||
+ | Rank 1 Parry suffer 3 strain to reduce the damage by two plus their rank | ||
+ | (tier one/ranked) Toughened 5 gain two wounds per rank | ||
+ | |Soak=15 | ||
+ | |RangedDefense=4 | ||
+ | |MeleeDefense=4 | ||
+ | |WoundThreshold=29 | ||
+ | |StrainThreshold=10 | ||
|Attacks=xx | |Attacks=xx | ||
|EarnedXP=xx | |EarnedXP=xx | ||
|SpentXP=xx | |SpentXP=xx | ||
|}} | |}} |
Revision as of 21:54, 2 February 2021
Sir Arthur Ward
|
Archetype: Human • Career: Soldier • Power Level: 4 Motivations: Desire: Vengeance against Evil Fear: Failure Strength: Fearless Flaws: Pride |
Characteristics
|
Brawn | 5 | Agility | 2 | Intellect | 2 |
Cunning | 2 | Willpower | 2 | Presence | 3 |
Skills
|
Talents
|
(tier one/ranked) Rank 5 Fearsome Enemies make a fear check in combat the difficulty is increased per rank
Rank 5(rank 4/ranked) Defensive Each rank of Defensive increases your character’s melee defense and ranged defense by one. Rank 5(rank 4/ranked) Enduring Each rank of Enduring increases your character’s soak value by one. Rank 3 Powerful blast Increase Blast damage dealt by +1 per rank of Powerful Blast. Rank 3 Shockwave You may suffer 2 strain to treat a Melee weapon you are wielding as possessing the Blast item quality with a rating equal to your character’s ranks in Melee until the end of your next Panel. Your character does not suffer damage from their weapon's Blast quality (but allies do!). Rank 2 Born in battle +1 wound and after downing get one insta revive Rank 2 Impaling Strike after causing a crit injury may immobilize target Rank 1 Brace use a panel to remove one black die per rank of brace from the next skill check Rank 1 Parry suffer 3 strain to reduce the damage by two plus their rank (tier one/ranked) Toughened 5 gain two wounds per rank |
Powers
|
Power Rating: 4 |
{{{Powers}}} |
Combat
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Soak: 15 • Ranged Defense: 4 • Melee Defense: 4 Wound Threshold: 29 • Strain Threshold: 10 |
Attacks
|
xx |
Experience Points
|
Earned: xx |
Spent Experience
|
xx |