Difference between revisions of "Sir Arthur Ward"
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===''Character Creation''=== | ===''Character Creation''=== | ||
* Archtype: Average Human | * Archtype: Average Human | ||
+ | ** Arcane 1, Warfare 1 | ||
* Career: Knight | * Career: Knight | ||
** Athletics, Coercion, Discipline, Leadership, Melee, Resilience, Survival, Vigilance | ** Athletics, Coercion, Discipline, Leadership, Melee, Resilience, Survival, Vigilance | ||
+ | ** Melee 1-2, Coercion 1-2, Leadership 1-2 | ||
* Total Experience Spent: 275 | * Total Experience Spent: 275 | ||
− | * Characteristic Increase | + | * Characteristic Increase (130) |
− | * Talents | + | ** Brawn 3-4, Willpower 3, Presence 3 |
+ | * Talents (85) | ||
+ | ** Advance, Duealist, Durable, Threaten, Combat Veteran (Rank 1), Combat Veteran (Rank 2), Dedication (Brawn) | ||
* Skills | * Skills | ||
+ | ** Melee | ||
===''Super Hero Enhancement''=== | ===''Super Hero Enhancement''=== |
Revision as of 14:32, 3 May 2021
Sir Arthur Ward
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Archetype: Human • Career: Soldier • Power Level: 4 Motivations: Desire: Vengeance against Evil Fear: Failure Strength: Fearless Flaws: Pride |
Characteristics
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Brawn | 5 | Agility | 2 | Intellect | 2 |
Cunning | 2 | Willpower | 2 | Presence | 3 |
Skills
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Talents
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(tier one/ranked) Rank 5 Fearsome Enemies make a fear check in combat the difficulty is increased per rank
Rank 5(rank 4/ranked) Defensive Each rank of Defensive increases your character’s melee defense and ranged defense by one. Rank 5(rank 4/ranked) Enduring Each rank of Enduring increases your character’s soak value by one. Rank 3 Powerful blast Increase Blast damage dealt by +1 per rank of Powerful Blast. Rank 3 Shockwave You may suffer 2 strain to treat a Melee weapon you are wielding as possessing the Blast item quality with a rating equal to your character’s ranks in Melee until the end of your next Panel. Your character does not suffer damage from their weapon's Blast quality (but allies do!). Rank 2 Born in battle +1 wound and after downing get one insta revive Rank 2 Impaling Strike after causing a crit injury may immobilize target Rank 1 Brace use a panel to remove one black die per rank of brace from the next skill check Rank 1 Parry suffer 3 strain to reduce the damage by two plus their rank (tier one/ranked) Toughened 5 gain two wounds per rank |
Powers
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Power Rating: 4 |
{{{Powers}}} |
Combat
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Soak: 15 • Ranged Defense: 4 • Melee Defense: 4 Wound Threshold: 29 • Strain Threshold: 10 |
Attacks
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xx |
Experience Points
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Earned: xx |
Spent Experience
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xx |
History and Background
Talents
Combat
Social
Skill
Other
Powers
Character Development
Character Creation
- Archtype: Average Human
- Arcane 1, Warfare 1
- Career: Knight
- Athletics, Coercion, Discipline, Leadership, Melee, Resilience, Survival, Vigilance
- Melee 1-2, Coercion 1-2, Leadership 1-2
- Total Experience Spent: 275
- Characteristic Increase (130)
- Brawn 3-4, Willpower 3, Presence 3
- Talents (85)
- Advance, Duealist, Durable, Threaten, Combat Veteran (Rank 1), Combat Veteran (Rank 2), Dedication (Brawn)
- Skills
- Melee
Super Hero Enhancement
- Total Experience Spent: 500
- Super Powers: 235
- Enhanced Brawn (85)
- Resistance (70)
- Speed (30)
- Attack (50)
- Special Training: 265
- Talents (170)
- 5 Tier 1: (25)
- 5 Tier 2: (50)
- 5 Tier 3: (75)
- 1 Tier 4: (20)
- 0 Tier 5: (0)
- Skills (95)
- Melee 3-4 (35)
- Leadership 3 (15)
- Vigilance 2 (10)
- Cool 1-2 (15)
- Athletics 1 (5)
- Perception 1 (5)
- Ranged 1 (5)
- Survival 2 (10)
- Talents (170)