Difference between revisions of "Sir Arthur Ward"

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* '''Bulwark''' ''(Rank 1)'': Sir Arthur may use a weapon with the Defensive Quality to use the Parry talent to reduce the damage of an attack targeting an Engaged ally.
 
* '''Bulwark''' ''(Rank 1)'': Sir Arthur may use a weapon with the Defensive Quality to use the Parry talent to reduce the damage of an attack targeting an Engaged ally.
 
* '''Duelist''': Sir Arthur adds [Boost] to melee combat checks while fighting a single opponent. He instead adds [Disadvantage] when making melee combat checks while engaged with multiple opponents.
 
* '''Duelist''': Sir Arthur adds [Boost] to melee combat checks while fighting a single opponent. He instead adds [Disadvantage] when making melee combat checks while engaged with multiple opponents.
* '''Durable''':
+
* '''Durable''' ''(Rank 1)'': Sir Arthur reduces the result of any Critical Injury he suffers by 10 per Rank.
 
* '''Fearsome''' ''(Rank 3)'':
 
* '''Fearsome''' ''(Rank 3)'':
 
* '''Field Commander''':
 
* '''Field Commander''':

Revision as of 16:05, 3 May 2021

Sir Arthur Ward
Undead Ward.jpeg

Living Ward.jpeg
Archetype: Average Human • Career: Knight • Power Level: 4
Motivations: Desire: Vengeance against Evil Fear: Failure Strength: Fearless Flaws: Pride
Characteristics
Brawn 5 Agility 2 Intellect 2
Cunning 2 Willpower 3 Presence 3
Skills
General Skills
Skill (Char) Rating Spacer2-grey.jpg Skill (Char) Rating
Arcana (Int) 1 Spacer2.jpg Athletics (Brn) 2*
Computers (Int) Spacer2-grey.jpg Cool (Prs) 1*
Coordination (Agl) Spacer2.jpg Discipline (Wil) 2*
Driving (Agl) Spacer2-grey.jpg Knowledge (Int)
Mechanics (Int) Spacer2.jpg Medicine (Int)
Operating (Int) Spacer2-grey.jpg Perception (Cun) 1*
Piloting (Agl) Spacer2.jpg Resilience (Brn) 2*
Skulduggery (Cun) Spacer2-grey.jpg Stealth (Agl)
Streetwise (Cun) Spacer2.jpg Survival (Cun) 1*
Vigilance (Wil) 2* Spacer2-grey.jpg
Combat Skills
Skill (Char) Rating Spacer2-grey.jpg Skill (Char) Rating
Brawl (Brn) - Spacer2.jpg Gunnery (Agl)
Melee (Brn) 4* Spacer2-grey.jpg Ranged (Agl) 2*
Social Skills
Skill (Char) Rating Spacer2-grey.jpg Skill (Char) Rating
Charm (Prs) Spacer2.jpg Coercion (Wil) 3*
Deception (Cun) Spacer2-grey.jpg Leadership (Prs) 3*
Negotiation (Prs) Spacer2.jpg
Talents
(tier one/ranked)
  • Rank 5: Dedication,
  • Rank 4: Combat Veteran (Melee) 2, Last Stand
  • Rank 3: Body Guard, Combat Veteran (Melee) 1, Fearsome 3, Field Commander, Intimidating 1, Seize the Moment
  • Rank 2: Bulwark 1, Fearsome 2, Loom, Parry 2, Robust Skill Training, Threaten
  • Rank 1: Advance, Command 1, Duelist, Durable 1, Fearsome 1, Grit 1, Parry 1, Toughened 1
Powers
Power Rating: 4
{{{Powers}}}
Combat
Soak: 5 • Ranged Defense: 0 • Melee Defense: 0
Wound Threshold: 15 • Strain Threshold: 13
Attacks
xx
Experience Points
Earned: xx
Spent Experience
xx

History and Background

Talents and Abilities

Combat

  • Advance: After defeating an opponent, Sir Arthur can use an immediate Out-of-Turn Incidental Panel to move.
  • Body Guard (Rank 1): Once during his Strip, Sir Arthur can spend Strain up to his Ranks to choose an Engaged ally, until the end of Sir Arthur's next Strip, all attacks made against that ally have their Difficulty by the amount of Strain spent.
  • Bulwark (Rank 1): Sir Arthur may use a weapon with the Defensive Quality to use the Parry talent to reduce the damage of an attack targeting an Engaged ally.
  • Duelist: Sir Arthur adds [Boost] to melee combat checks while fighting a single opponent. He instead adds [Disadvantage] when making melee combat checks while engaged with multiple opponents.
  • Durable (Rank 1): Sir Arthur reduces the result of any Critical Injury he suffers by 10 per Rank.
  • Fearsome (Rank 3):
  • Field Commander:
  • Last Stand
  • Parry (Rank 2):
  • Seize the Moment:
  • Toughened (Rank 1):
  • Threaten:

Social

  • Intimidating (Rank 1)
  • Loom:

Skill

  • Combat Veteran (Melee) (Rank 2):
  • Command (Rank 1):
  • Intuitive Solution:
  • Robust Skill Training:

Other

  • Dedication (Brawn):
  • Grit (Rank 1):

Powers

Marduk's Chosen Champion

(Necromantic Mystical Experiment)

  • Edge (Xxx):
  • Weakness (XXX):
  • Limits:
    • Monstrous
    • Weakness (Holy Ground/Holy Symbols)

Might of the Fallen

  • Enhanced Brawn: Rank 4
    • Base Power:
    • Heroic Moment:
    • Effects: Augmented, Augmented, Flexible, Effective
      • XXX
      • XXX
      • XXX
    • Limits: Monstrous, Weakness (Holy Ground/Holy Symbols)

Infernal Vitality

  • Resistance Rank 4
    • Base Power:
    • Heroic Moment:
    • Effects: Hardened, Regeneration, Resilient, Immunity (Staggered)
      • XXX
      • XXX
      • XXX
      • XXX
    • Limits: Monstrous, Weakness (Holy Ground/Holy Symbols), Special Circumstance (Regeneration only applies after Onslaught of the Damned is used.
      • XXX

Spectral Surge

  • Speed Rank 3
    • Base Power:
    • Heroic Moment:
    • Effects: Quick Hands, Quick Hands, Burst
      • XXX
      • XXX
    • Limits: Monstrous, Weakness (Holy Ground/Holy Symbols), Charges
      • XXX

Onslaught of the Damned

  • Attack Rank 4
    • Base Power:
    • Heroic Moment:
    • Effects: Destructive, Empowered, Range, Terrorizing
      • XXX
      • XXX
      • XXX
      • XXX
    • Limits: Monstrous, Single Charge, Object
      • XXX
      • XXX

Victor of a Thousand Battles

  • Special Training
    • Skills:
      • Cool 1, Coercion 3, Leadership 3, Melee 3-4, Perception 1, Ranged 1-2, Survival 1
    • Talents:
      • Command (Rank 1), Grit (Rank 1), Toughened (Rank 1), Robust Skill Training, Parry (Rank 2), Bulwark (Rank 1), Loom, Intimidating (Rank 1), Fearsome (Rank 3), Body Guard, Seize the Moment, Field Commander, Last Stand

Character Development

Character Creation

  • Archtype: Average Human
    • Arcane 1, Warfare 1
  • Career: Knight
    • Athletics, Coercion, Discipline, Leadership, Melee, Resilience, Survival, Vigilance
    • Melee 1-2, Coercion 1-2, Leadership 1-2
  • Total Experience Spent: 275
  • Characteristic Increase (130)
    • Brawn 3-4, Willpower 3, Presence 3
  • Talents (85)
    • Advance, Duelist, Durable, Threaten, Combat Veteran (Rank 1), Combat Veteran (Rank 2), Dedication (Brawn)
  • Skills (60)
    • Athletics 1-2, Discipline 1-2, Vigilance 1-2, Resilience 1-2

Super Hero Enhancement

  • Total Experience Spent: 500
  • Super Powers: 235
    • Enhanced Brawn (85)
    • Resistance (70)
    • Speed (30)
    • Attack (50)
  • Special Training: 265
    • Talents (170)
    • Skills (95)