Tr'll
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Revision as of 17:12, 1 December 2020 by LazarusPDX (talk | contribs)
Tr'llk'x Vosk
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Species: Verpine • Career: Technician • Specializations: Mechanic, Warleader Motivations: Freedom All sentient beings must have the opportunity to make their own decisions, for good or for ill, and the right to face the consequences or receive the just rewards for their actions. Tr'll seeks freedom for the enslaved and oppressed and fights against organizations that promote slavery or subjugate their people. Morality: 50 • Emotional Strength: Consistency Tr'll can be counted on to do things the same way every time. Whether it's a morning cup of caf or a routine security scan, they are punctual and dependable, and strange circumstances or bad luck do not weaken their commitment • Emotional Weaknesses: Naivete Cunning foes take advantage of Tr'll's generosity, trying Tr'll's patience as they try to get away with as much as they can. Tr'll's inability to identify false contrition sometimes lets crafty villains off the hook. |
Characteristics
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Brawn | 2 | Agility | 3 | Intellect | 4 |
Cunning | 2 | Willpower | 2 | Presence | 1 |
Skills
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Talents
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Mechanic: Toughened Mechanic: Gearhead Warleader: Prime Positions Warleader: Suppressing Fire Warleader: Uncanny Senses |
The Force
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Force Rating: 1 |
Force Powers: Manipulate: xx |
Combat
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Soak: 3 • Armor: Heavy Clothing Ranged Defense: 0 • Melee Defense: 0 Wound Threshold: 13 • Strain Threshold: 14 |
Weapons
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Experience Points
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Earned: xx (Racial 80• PreGame 30 • Current Game xx) |
Spent Experience
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110 (Unspent: xx) |