Sir Arthur Ward
Sir Arthur Ward
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Archetype: Human • Career: Soldier • Power Level: 4 Motivations: Desire: Vengeance against Evil Fear: Failure Strength: Fearless Flaws: Pride |
Characteristics
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Brawn | 5 | Agility | 2 | Intellect | 2 |
Cunning | 2 | Willpower | 2 | Presence | 3 |
Skills
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Talents
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(tier one/ranked) Rank 5 Fearsome Enemies make a fear check in combat the difficulty is increased per rank
Rank 5(rank 4/ranked) Defensive Each rank of Defensive increases your character’s melee defense and ranged defense by one. Rank 5(rank 4/ranked) Enduring Each rank of Enduring increases your character’s soak value by one. Rank 3 Powerful blast Increase Blast damage dealt by +1 per rank of Powerful Blast. Rank 3 Shockwave You may suffer 2 strain to treat a Melee weapon you are wielding as possessing the Blast item quality with a rating equal to your character’s ranks in Melee until the end of your next Panel. Your character does not suffer damage from their weapon's Blast quality (but allies do!). Rank 2 Born in battle +1 wound and after downing get one insta revive Rank 2 Impaling Strike after causing a crit injury may immobilize target Rank 1 Brace use a panel to remove one black die per rank of brace from the next skill check Rank 1 Parry suffer 3 strain to reduce the damage by two plus their rank (tier one/ranked) Toughened 5 gain two wounds per rank |
Powers
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Power Rating: 4 |
{{{Powers}}} |
Combat
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Soak: 15 • Ranged Defense: 4 • Melee Defense: 4 Wound Threshold: 29 • Strain Threshold: 10 |
Attacks
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xx |
Experience Points
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Earned: xx |
Spent Experience
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xx |
Talents
Combat
Rank 5 Fearsome Enemies make a fear check in combat the difficulty is increased per rank
Rank 5(rank 4/ranked) Defensive Each rank of Defensive increases your character’s melee defense and ranged defense by one.
Rank 5(rank 4/ranked) Enduring Each rank of Enduring increases your character’s soak value by one.
Rank 3 Powerful blast Increase Blast damage dealt by +1 per rank of
Rank 3 Shockwave You may suffer 2 strain to treat a Melee weapon you are wielding as possessing the Blast item quality with a rating equal to your character’s ranks in Melee until the end of your next Panel. Your character does not suffer damage from their weapon's Blast quality (but allies do!).
Rank 2 Born in battle +1 wound and after downing get one insta revive
Rank 2 Impaling Strike after causing a crit injury may immobilize target
Rank 1 Brace use a panel to remove one black die per rank of brace from the next skill check
Rank 1 Parry suffer 3 strain to reduce the damage by two plus their rank
Toughened 5 gain two wounds per rank