Sir Arthur Ward
From OakthorneWiki
Sir Arthur Ward
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Archetype: Average Human • Career: Knight • Power Level: 4 Motivations: Desire: Vengeance against Evil Fear: Failure Strength: Fearless Flaws: Pride |
Characteristics
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Brawn | 5 | Agility | 2 | Intellect | 2 |
Cunning | 2 | Willpower | 3 | Presence | 3 |
Skills
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Talents
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(tier one/ranked)
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Powers
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Power Rating: 4 |
{{{Powers}}} |
Combat
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Soak: 5 • Ranged Defense: 0 • Melee Defense: 0 Wound Threshold: 15 • Strain Threshold: 13 |
Attacks
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xx |
Experience Points
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Earned: xx |
Spent Experience
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xx |
History and Background
Talents and Abilities
Combat
- Advance: After defeating an opponent, Sir Arthur can use an immediate Out-of-Turn Incidental Panel to move.
- Body Guard (Rank 1): Once during his Strip, Sir Arthur can spend Strain up to his Ranks to choose an Engaged ally, until the end of Sir Arthur's next Strip, all attacks made against that ally have their Difficulty by the amount of Strain spent.
- Bulwark (Rank 1): Sir Arthur may use a weapon with the Defensive Quality to use the Parry talent to reduce the damage of an attack targeting an Engaged ally.
- Duelist: Sir Arthur adds [Boost] to melee combat checks while fighting a single opponent. He instead adds [Disadvantage] when making melee combat checks while engaged with multiple opponents.
- Durable:
- Fearsome (Rank 3):
- Field Commander:
- Last Stand
- Parry (Rank 2):
- Seize the Moment:
- Toughened (Rank 1):
- Threaten:
Social
- Intimidating (Rank 1)
- Loom:
Skill
- Combat Veteran (Melee) (Rank 2):
- Command (Rank 1):
- Intuitive Solution:
- Robust Skill Training:
Other
- Dedication (Brawn):
- Grit (Rank 1):
Powers
Marduk's Chosen Champion
(Necromantic Mystical Experiment)
- Edge (Xxx):
- Weakness (XXX):
- Limits:
- Monstrous
- Weakness (Holy Ground/Holy Symbols)
Might of the Fallen
- Enhanced Brawn: Rank 4
- Base Power:
- Heroic Moment:
- Effects: Augmented, Augmented, Flexible, Effective
- XXX
- XXX
- XXX
- Limits: Monstrous, Weakness (Holy Ground/Holy Symbols)
Infernal Vitality
- Resistance Rank 4
- Base Power:
- Heroic Moment:
- Effects: Hardened, Regeneration, Resilient, Immunity (Staggered)
- XXX
- XXX
- XXX
- XXX
- Limits: Monstrous, Weakness (Holy Ground/Holy Symbols), Special Circumstance (Regeneration only applies after Onslaught of the Damned is used.
- XXX
Spectral Surge
- Speed Rank 3
- Base Power:
- Heroic Moment:
- Effects: Quick Hands, Quick Hands, Burst
- XXX
- XXX
- Limits: Monstrous, Weakness (Holy Ground/Holy Symbols), Charges
- XXX
Onslaught of the Damned
- Attack Rank 4
- Base Power:
- Heroic Moment:
- Effects: Destructive, Empowered, Range, Terrorizing
- XXX
- XXX
- XXX
- XXX
- Limits: Monstrous, Single Charge, Object
- XXX
- XXX
Victor of a Thousand Battles
- Special Training
- Skills:
- Cool 1, Coercion 3, Leadership 3, Melee 3-4, Perception 1, Ranged 1-2, Survival 1
- Talents:
- Command (Rank 1), Grit (Rank 1), Toughened (Rank 1), Robust Skill Training, Parry (Rank 2), Bulwark (Rank 1), Loom, Intimidating (Rank 1), Fearsome (Rank 3), Body Guard, Seize the Moment, Field Commander, Last Stand
- Skills:
Character Development
Character Creation
- Archtype: Average Human
- Arcane 1, Warfare 1
- Career: Knight
- Athletics, Coercion, Discipline, Leadership, Melee, Resilience, Survival, Vigilance
- Melee 1-2, Coercion 1-2, Leadership 1-2
- Total Experience Spent: 275
- Characteristic Increase (130)
- Brawn 3-4, Willpower 3, Presence 3
- Talents (85)
- Advance, Duelist, Durable, Threaten, Combat Veteran (Rank 1), Combat Veteran (Rank 2), Dedication (Brawn)
- Skills (60)
- Athletics 1-2, Discipline 1-2, Vigilance 1-2, Resilience 1-2
Super Hero Enhancement
- Total Experience Spent: 500
- Super Powers: 235
- Enhanced Brawn (85)
- Resistance (70)
- Speed (30)
- Attack (50)
- Special Training: 265
- Talents (170)
- Skills (95)