Nico FAD
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Revision as of 14:14, 17 July 2015 by Jackofhearts1216 (talk | contribs)
Race: Human
Career: Guardian
Specializations: Soresu Defender | Pathfinder
Morality: 50
Emotional Strength: Discipline
Emotional Weakness: Hatred
Characteristics
- Brawn: 2
- Agility: 3
- Intellect: 3
- Cunning: 2
- Willpower: 3
- Presence: 2
- Force Rating: 2
Skills
- Career Skills
- Cool (Pr) - 2
- Discipline (Wil) - 1
- Medicine (Int) - 1
- Resilience (Br) - 1
- Survival (Cun) - 2
- Vigilance (Wil) - 2
- Lightsaber (Int) - 3
- Non Career Skills
- Coordination (Agi) - 1
- Perception (Cun) - 2
Talents
- Resist Disarm - You may suffer 2 Strain to avoid being disarmed or having your weapon damaged or destroyed.
Force Talents
- Makashi Technique - You may now use Presence instead of Brawn for the Lightsaber Skill
Force Powers
- Forsee
- Make a Force Power Check, you may spend Force Results to gain vague hints for the next 24 hours.
- Control - Initiative Checks are now Combined Force Power Checks. Force Results count as Successes
- Strength x2 - You may spend up to 2 Force Results to gain specific, detailed information.
- Duration x2 - You may spend up to 2 Force Results to increase see out and addition day per Result spent.
- Heal/Harm
- Heal (Light User Only) - Make a Force Power Check. You may spend 1 Force Result to restore a number of Wounds equal to your Intellect on 1 Engaged Ally.
- Harm - Make a Force Power Check. You may spend 1 Force Result to inflict a number of Wounds (ignores soak) equal to your Intellect on 1 Engaged Enemy. In gain 1 additional Conflict.
- Magnitude - You may spend 2 Force Results to effect 1 additional Target.
- Move:
- Make a Force Power Test. You may spend 1 Force Result to move a small object (up to Silhouette 0) up to Short Range.
- Range x2 - You may spend up to 2 Force Results to increase the Range of this power 1 Range Band per Result Spent (Max Long).
- Magnitude - You may spend 1 Force Result to effect 1 additional Target.
- Strength - You may spend 1 Force Result to increase the Silhouette of the object to 1.
- Control - You may now hurl objects as an Action. Make a Combined Power (Discipline) Check. Base Damage is equal to 10 times the Silhouette.
- Control - You may now rip objects out of secured mountings or from another person.
Combat
- Soak 2
- Ranged Defense 0
- Melee Defense 0
- Wound Threshold 12
- Strain Threshold 13
- Weapons
XP
- Earned: 490
- Racial: 110
- Bonus: 10
- Knight Level Campaign: 150
- Previous Games: 220
- Spent: 0
- Characteristics: 90
- Skills 65
- Talents 220
- Parry (5)
- Shii-Cho Knight (30)
- Parry (5)
- Shii-Cho Knight (30)
- Force Powers 115
- Forsee (10) + Control (10) + Strength x2 (10) + Duration x2 (10)
- Move (10) + Range x2 (10) + Magnitude (5) + Strength (10) + Control (10) + Control (5)
- Heal/Harm (20) + Magnitude (5)
- Force Powers 115