Six Hands

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The Sigil of the Six Hands

Territory

  • x

Badges

  • The Six Hands wear green sashes, embroidered with the circle of six hands that is the emblem of the Six Hands.

Signs

  • x

Activities

  • x

Main

  • x

Sideline

  • Unknown

Groupings

  • Unknown

Enemies

  • Blackcoats: The Six Hands fight the Blackcoats for a simple cause: the Blackcoats would like to control the docks in order to make coin by protection racketeering newly-arrived ship captains. Since this practice is part of the Watermen and Mariners' Guilds are paying to prevent, this causes conflict between Six Hands and Blackcoats.
  • Fire Kings: x

Allies

  • None Known

Treaties

  • None Known

Hierarchy

  • The Six Hands are run by the Nindrim family, descended from the original head of the gang. The family has long been involved in the gang's business, though they maintain a front of being local businessmen.
    • Nelerna Nindrim is the shrewd negotiator and charmer, and she handles most of the alliances and deal-making.

Assets

  • Unknown

Hangouts

  • x