Resourceful Vren
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Concept: Social Engineer, Caste: Night Experience: Total: 3 XP • Unspent: 3 XP |
Attributes
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Physical: Strength 3, Dexterity 4, Stamina 2 Social: Charisma 2, Manipulation 3, Appearance 2 Mental: Perception 4, Intelligence 4, Wits 3 |
Abilities
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Dawn: Melee 4 Zenith: Integrity 2, Presence 2, Resistance 1 Twilight: Craft(Earth) 4, Craft(Air) 2, Craft(Fire) 2, Craft(Magitech) 2, Lore 2, Occult Night: Athletics 1, Awareness 1, Larceny 4, Stealth 1 Eclipse: Linguistics 4 |
Backgrounds
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Artifact 3, Artifact 2, Allies (Other) 1, Contacts 2, Influence 1, |
Willpower
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Virtues
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Compassion: 3 • Conviction: 3 • Temperance: 2 • Valor: 1 Virtue Flaw: Heart of Tears |
Intimacies
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The Elevators(Pride): 3 The Lord Protector and his government(Vitriol): 3 The Riverside Riots(Guilt): 3 |
Essence
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Personal Pool: xxx • Peripheral Pool: xxx Committed Essence: xxx |
Anima
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Manifestation: xxx Anima Abilities: xxx |
Combat
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Join Battle: xxx • Dodge DV: xxx • Parry DV: xxx • Shield: xxx Soak: xxx • Stunning Threshold: xxx • Knockdown Threshold: xxx |
Health Levels: xxx |
Attacks
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xxx |
Social Combat
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Join Debate: xxx • Mental Dodge DV: xxx • Read Motivation: Lies xxx, Mood/Intimacy xxx • Hide Motivation: Mood/Lies xxx, Intimacy xxx |
Social Attacks
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xxx |
Charms
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Excellencies: Melee Triumphant, Craft Triumphant, Larceny Triumphant, Linguistics Triumphant Craft: Object Strengthening Touch |
Contents
Charms
- Essence Triumphant: 2m/Success; Reflexive; Combo-OK; Instant. Add one success per 2 motes spent to a dice pool using the Excellency's Ability. May not increase successes by more than half the (Attribute + Ability) of the original pool. May also increase static values (including DV), increasing value by +1 per success purchased.
- Abilities: Craft, Melee, Larceny, Linguistics
Craft
- Object Strengthening Touch 5m; Simple(speed 5); Combo-OK, Touch; One Scene. Increase the number of Successes to damage an object by the characters essence. It increases the (Strength + Athletics) rating necessary to break the object with a feat of strength by the character’s Essence. No combination of Charms that includes Object-Strengthening Touch can increase these totals by more than the character’s Essence.
Larceny
Linguistics
Melee
Resistance
- Ox-Body Technique: – ; Permanent; Stackable; Permanent. May purchase once per dot of Resistance. Each purchase provides one of the following: one -0 health level • two -1 health levels • one -1 and two -2 health levels.
- Purchases (1): -1 + -2 + -2
Craft
- Mastery of Small Manners: 1m; Reflexive (Step 1 for attacker, Step 2 for defender); Combo-OK, Social; Until next action. Treat all enemy social groups as one Magnitude lower in rating. Increases effective Appearance by +1. Other characters are more apt to do small favors and provide hospitality. Ensures character understands the basic motivations of everyone present in the scene, as though Solar had rolled three successes on a mundane Investigation roll to estimate each person's motives.
Experience
Earned: 3
Attributes (rating x 4) • Ability (3 for 1st; rating x2 after, -1 for Favored/Caste) • Essence (rating x8) • Virtue (rating x3) • Willpower (rating x2) • Specialty (3) • Charm (10, 8 for Favored/Caste, 16 for non-Solar)
Investments
- Stamina (3): 0/8
- Presence (2): 0/2
- Bureaucracy (3): 0/3
- Conviction (4): 0/9
- Bureaucracy Overwhelming: 0/8
- Taboo Inflicting Diatribe (Socialize): 1/8
- Peacock Shadow Eyes (spell): 0/8
- Silent Words of Dreams and Nightmares (spell): 0/8
- Essence (4): 1/32
Purchased
- Bureaucracy (2): 1/1