Pyrvaris of Clan Trueforger
Pyrvaris Trueforger
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Race: Dwarven Genasi, Class: Druid • 3rd Background: Noble, Alignment: Neutral Patron Deity: Factions: |
Ability Scores
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Strength 10 (+0), Dexterity 10 (+0), Constitution 12 (+1); Intelligence 13 (+1), Wisdom 16 (+3), Charisma 14 (+2) |
Proficiencies
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Bonus: +2 Saving Throws: INT & WIS Skills: Arcana (INT), History (INT), Insight (WIS), Persuasion (CHA) Tools: Herbalism Kit, Dragonchess Set Languages: Common, Druidic, Dwarven, Jotun, Primordial, Undercommon Armor: Light, Medium, Shields Weapons: Clubs, Daggers, Darts, Javelins, Maces, Quarterstaffs, Scimitars, Sickles, Slings, Spears |
Traits
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Feats
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N/A |
Combat
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Attacks: •
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Social
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Personality Traits: Ideals: Bonds: Flaws: |
“xxx” -xxx
Traits
Racial Traits
Darkvision: You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Your ties to the Elemental Plane of Fire make your darkvision unusual: everything you see in darkness is in a shade of red.
Fire Resistance: You have resistance to fire damage.
Reach to the Blaze: You know the produce flame cantrip. Once you reach 3rd level, you can cast the burning hands spell once with this trait as a 1st-level spell, and you regain the ability to cast it this way when you finish a long rest. Constitution is your spellcasting ability for these spells.
Class Traits
Druidic: You know Druidic, the secret language of druids. You can speak the language and use it to leave hidden messages. You and others who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic.
Ritual Casting: You can cast a druid spell as a ritual if that spell has the ritual tag and you have the spell prepared.
Spellcasting Focus: You can use a druidic focus as a spellcasting focus for your druid spells.
Readied Spells
Cantrips: Firebolt, Produce Flame, Shape Water, Shillelagh
1st Level: Cure Wounds, Burning Hands, Faerie Fire, Detect Magic
2nd Level: Locate Animals or Plants, Scorching Ray, Flaming Sphere, Healing Spirit
Specialty Traits
Background Traits
Feats
Resources
- Coins: 0 cp • 0 sp • 0 ep • 69 gp • 0 pp • Other coins:
- Gems: 1 Pearl (100gp ea)
Magic Items
- Forgeheart Cudgel
Equipment
Carried Equipment
- In Hand: Forgeheart Cudgel - +1 Club - Target w/Shillelagh spell to +1d4 Fire on successful strike, Shield
- Worn: Volcanic Glass Scale Armor
- Belt:
- Backpack: War Pony, Rod + Spear (Druidic Focus), Herbalism Kit, Dragonchess Set, Signet Ring, 2 Person Tent, Rations x14, Mirror (Steel), Pack Saddle, Fine Clothes x3, Traveler's Clothes x5, Bedroll, Blanket x2, Block and Tackle, Crowbar, Grappling Hook, Healer's Kit, Ink, Flask of Oil x10, Miner's Pick, Hammer, Shovel, Iron Spikes x10, Climber's Kit
Stored Equipment
- x
Lifestyle
- xxx: (x gp/day). x
Origin
Important Individuals
- x