Star Wars Careers
- Your Career gives you starting Skills.
- Your Specialty gives you starting Skills and a Talent Tree.
- Your first Specialty must be either one of your Career Specialties, or a Universal Specialty.
- As you gain XP, you may purchase more Specialties; Universal and Career Specialties are cheaper to purchase, but you can purchase any Specialty.
Age of Rebellion
Ace
Pilots and drivers of the Alliance.
- Beast Rider: Mounted Marauders. (Stay on Target)
- Driver: Steady at the Wheel.
- Gunner: Always on Target.
- Hotshot: Loose Cannon. (Stay on Target)
- Pilot: Bound for the Stars.
- Rigger: Vehicular Innovator. (Stay on Target)
Commander
Organizers and leaders of the Alliance.
- Commodore: Capital Command.
- Figurehead: Charismatic Leaders. (Lead by Example)
- Instructor: Head of the Class. (Lead by Example)
- Strategist: In for the Long Haul. (Lead by Example)
- Squadron Leader: Ship-to-Ship.
- Tactician: On the Ground.
Diplomat
Ambassadors and negotiators of the Alliance.
- Advocate: Kingmakers. (Desperate Allies)
- Agitator: Rousing the Masses.
- Ambassador: Courting Support.
- Analyst: Connecting the Dots. (Desperate Allies)
- Propagandist: From a Certain Point of View. (Desperate Allies)
- Quartermaster: Managing the Resources.
Engineer
Technicians and engineers of the Alliance.
- Droid Specialist: Artificers for the Artificial (Fully Operational)
- Mechanic: Making Things Go.
- Saboteur: Making Things Explode.
- Sapper: To Construct and Destroy (Fully Operational)
- Scientist: Making New Things.
- Shipwright: Designing for War. (Fully Operational)
Soldier
Fighters and warriors of the Alliance.
- Commando: Strike the Target.
- Medic: Save the Team.
- Sharpshooter: Take the Shot.
- Heavy: Big Gun Bunny
- Trailblazer: Master of the wild
- Vanguard: The Best Defense...
Spy
Inflitrators and espionage agents
- Courier: Ensuring Delivery. (Cyphers and Masks)
- Infiltrator: Finding the Secrets.
- Interrogator: Ensuring Answers (Cyphers and Masks)
- Scout: Finding the Way.
- Sleeper Agent: Ensuring Trust. (Cyphers and Masks)
- Slicer: Finding the Data.
Edge of Empire
Bounty Hunter
Hunters and trackers.
- Assassin: Instrument of Policy.
- Gadgeteer: Connoisseur of Tech.
- Martial Artist: Living Weapon. (No Disintegrations)
- Operator: Aggressive Pilot. (No Disintegrations)
- Skip Tracer: Street-savvy Tracker. (No Disintegrations)
- Survivalist: Master of the Wild.
Colonist
Citizenry and specialists.
- Doctor: The Gift of Healing.
- Entrepreneur: The Burden of Vision. (Far Horizons)
- Marshal: The Burden of Peace. (Far Horizons)
- Performer: The Burden of Art. (Far Horizons)
- Politico: The Gift of Leadership.
- Scholar: The Gift of Knowledge.
Explorer
Searchers and venturers.
- Archaeologist: The Thirst for Discovery. (Enter the Unknown)
- Big-Game Hunter: The Thrill of the Hunt. (Enter the Unknown)
- Driver: The Need for Speed. (Enter the Unknown)
- Fringer: Discovering Possibilities.
- Scout: Discovering New Planets.
- Trader: Discovering New Markets.
Hired Gun
Mercenaries and hit men.
- Bodyguard: Personal Defender.
- Demolitionist: Force of Destruction. (Dangerous Covenants)
- Enforcer: Ruthless Thug. (Dangerous Covenants)
- Heavy: Overwhelming Firepower. (Dangerous Covenants)
- Marauder: Up Close and Personal.
- Mercenary Soldier: Master of War.
Smuggler
Criminals and con men.
- Charmer: The Smooth Operator. (Fly Casual)
- Gambler: The Wild Card. (Fly Casual)
- Gunslinger: The Quick Draw. (Fly Casual)
- Pilot: A Galaxy of Destinations.
- Scoundrel: A Galaxy of Marks.
- Thief: A Galaxy of Treasures.
Technician
Engineers and tinkerers.
- Cyber Tech: Self-Improvement at Any Price. (Special Modifications)
- Droid Tech: Creating Sentience. (Special Modifications)
- Mechanic: Making Stuff Work.
- Modder: Obsessive Innovation. (Special Modifications)
- Outlaw Tech: Making Things Better.
- Slicer: Making the Data Flow.
Force & Destiny
Consular
Peacemakers and advisors.
- Arbiter: The Open Hand. (Disciples of Harmony)
- Ascetic: The Quiet Mind. (Disciples of Harmony)
- Healer: Healing through the Force.
- Niman Disciple: Training in Lightsaber Form VI.
- Sage: Knowledge through the Force.
- Teacher: The Greatest Gift. (Disciples of Harmony)
Guardian
Protectors and stewards.
- Armorer: Armorsmithing through the Force. (Keeping the Peace)
- Peacekeeper: Peace through the Force.
- Protector: Preservation through the Force.
- Soresu Defender: Training in Lightsaber Form III.
- Warden: Justice through the Force. (Keeping the Peace)
- War Leader: Victory through the Force. (Keeping the Peace)
Mystic
Oracles and recondites.
- Advisor: Wisdom through the Force.
- Alchemist: Giving Life to the Inanimate. (Unlimited Power)
- Magus: Following a Different Path. (Unlimited Power)
- Makashi Duelist: Training in Lightsaber Form II.
- Prophet: A Cantor for a Choir. (Unlimited Power)
- Seer: Sight through the Force.
Seeker
Rangers and explorers.
- Ataru Striker: Training in Lightsaber Form IV.
- Executioner: Death through the Force. (Savage Spirits)
- Hermit: Asceticism through the Force. (Savage Spirits)
- Hunter: Pursuit through the Force.
- Navigator: Direction through the Force. (Savage Spirits)
- Pathfiner: Exploration through the Force.
Sentinel
Infiltrators and spies.
- Artisan: Invention through the Force.
- Investigator: Observant mystery solvers. (Endless Vigil)
- Racer: Force Capable speedsters (Endless Vigil)
- Sentry: Protectors of the here-and-now. (Endless Vigil)
- Shadow: Stealth through the Force.
- Shien Expert: Training in Lightsaber Form V.
Warriors
Combatants and fighters.
- Aggressor: Fear through the Force.
- Colossus: Indefatigable and Invincible. (Knights of Fate)
- Juyo Berserker: Controlled Rage Lightsaber Form. (Knights of Fate)
- Shii-Cho Knight: Training in Lightsaber Form I.
- Starfighter Ace: Piloting through the Force.
- Steel Hand Adept: Unarmed and Dangerous. (Knights of Fate)
Era Books
These are taken from the Collapse of the Republic, Dawn of Rebellion, and Rise of the Separatists sourcebooks.
Clone Trooper
Cloned soldiers of the Galactic Republic. (Collapse of the Republic)
- 'Arc Trooper: Advanced Recon Troopers (Collapse of the Republic)
- Clone Commander: Command Staff. (Collapse of the Republic)
- Clone Officer: Formation Chiefs. (Rise of the Separatists)
- Clone Pilot: Combat Pilots. (Rise of the Separatists)
- Clone Trooper: The Rank-and-File. (Rise of the Separatists)
- Clone Veteran: Experienced in Battle (Collapse of the Republic)
- Retired Clone Trooper: Decommissions Soldiers. (Dawn of Rebellion)
Jedi
Force-wielding mediators charged with keeping galactic peace. (Collapse of the Republic)
- General: Military Commander during the Clone Wars (Collapse of the Republic)
- Knight: Fully Accepted & Professed Jedi.
- Master: One of the Enlightened (Collapse of the Republic)
- Padawan: Apprentice-in-Traiing. (Rise of the Separatists)
- Padawan Survivor: Fugitive Apprentices. (Dawn of Rebellion)
Universal
Considered part of every Career.
- Death Watch Warrior: Warriors for a Lost Past (Collapse of the Republic)
- Force Adherent: Indomitable Believers. (Dawn of Rebellion)
- Force-Sensitive Emergent: Newly Awakened to the Force. (Age of Rebellion)
- Force Sensitive Exile: Survivor of the Purges. (Edge of Empire)
- Force Sensitive Outcast: A Life on the Edge. (Rise of the Separatists)
- Imperial Academy Cadet: Rebellious Students. (Dawn of Rebellion)
- Nightsister: Witches of Dathomir (Collapse of the Republic)
- Pirate: Nefarious Opportunists. (Dawn of Rebellion)
- Recruit: Trained by the Alliance. (Age of Rebellion)
- Republic Navy Officedr: Military Brilliance. (Rise of the Separatists)
- Republic Representative: Envoys in the Rotunda.
- Scavenger: Surviving on Destruction. (Rise of the Separatists)
- Senator: Words as Weapons and Shields (Collapse of the Republic)
- Separatist Commander: Impromptu Cunning (Collapse of the Republic)
- Ship Captain: Independent Leaders. (Dawn of Rebellion)