Star Wars Careers

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  • Your Career gives you starting Skills.
  • Your Specialty gives you starting Skills and a Talent Tree.
    • Your first Specialty must be either one of your Career Specialties, or a Universal Specialty.
    • As you gain XP, you may purchase more Specialties; Universal and Career Specialties are cheaper to purchase, but you can purchase any Specialty.

Edge of Empire

Bounty Hunter

Hunters and trackers. Skills: Athletics, Brawl, Perception, Piloting (Planetary), Piloting (Space), Ranged (Heavy), Streetwise, Vigilance.

  • Assassin: You're an instrument of policy, using your tracking skills to find and end the lives of your targets. Skills: Melee, Ranged (Heavy), Skulduggery, Stealth
  • Gadgeteer: You're a connoisseur of tech, specializing in high-tech gear and gadgets to push the odds in your favor. Skills: Brawl, Coercion, Mechanics, Ranged (light)
  • Martial Artist: You specialize in close-quarters combat and unarmed violence. Skills: Athletics, Brawl, Coordination, Discipline. (No Disintegrations)
  • Operator: You are an aggressive pilot, specializing in following targets anywhere. Skills: Astrogation, Gunnery, Piloting (Planetary), Piloting (Space) (No Disintegrations)
  • Skip Tracer: You are a street-savvy tracker, most at home in dense urban environments. Skills: Cool, Knowledge (Underworld), Negotiation, Skulduggery. (No Disintegrations)
  • Survivalist: You're a master of the wild, hunting your quarry no matter how deep into the wilderness they run. Skills: Knowledge (Xenology), Perception, Resilience, Survival.

Colonist

Citizenry and specialists. Skills: Charm, Knowledge (Core Worlds), Knowledge (Education), Knowledge (Lore), Leadership, Negotiation, Streetwise.

  • Doctor: You possess the gift of healing, knowledgeable as you are in the medical sciences. Skills: Cool, Knowledge (Education), Medicine, Resilience.
  • Entrepreneur: Yours is the burden of vision, motivated by profit and using bribes and payouts to get things done. Skills: Discipline, Knowledge (Education), Knowledge (Underworld), Negotiation. (Far Horizons)
  • Marshal: Yours is the burden of peace, a dedicated law officer, prepared to do what it takes to defend justice. Skills: Coercion, Knowledge (Underworld), Ranged (light), Vigilance. (Far Horizons)
  • Performer: Yours is the burden of art, disrupting and distracting with dazzling skill and beauty, accomplishing goals with subtlety and misdirection. Skills: Charm, Coordination, Deception, Melee. (Far Horizons)
  • Politico: You possess the gift of leadership, bringing people together and building community. Skills: Charm, Coercion, Deception, Knowledge (Core Worlds)
  • Scholar: You possess the gift of knowledge, bringing your education and research to practical purposes. Skills: Knowledge (Outer Rim), Knowledge (Underworld), Knowledge (Xenology), Perception

Explorer

Searchers and venturers. Skills: Astrogation, Knowledge (Lore), Knowledge (Outer Rim), Knowledge (Xenology), Perception, Piloting (Space), Survival.

  • Archaeologist: You've got the thirst for discovery, combining curiosity about the past with two-fisted daring. Skills: Athletics, Discipline, Knowledge (Education), Knowledge (Lore). (Enter the Unknown)
  • Big-Game Hunter: You've got the thrill of the hunt, with a survivalist's skills and the training to take down truly powerful creatures. Skills: Knowledge (Xenology), Ranged (Heavy), Stealth, Survival. (Enter the Unknown)
  • Driver: You've got the need for speed, knowing the ins and outs of all forms of planetary vehicles. Skills: Cool, Gunnery, Mechanics, Piloting (Planetary). (Enter the Unknown)
  • Fringer: You focus on discovering new possibilities, knowledgable in the Outer Rim, part negotiator, part astrogator, all opportunist. Skills: Astrogation, Coordination, Negotiation, Streetwise
  • Scout: You focus on discovering new planets, an explorer of the frontiers and undiscovered worlds. Skills: Athletics, Medicine, Piloting (Planetary), Survival
  • Trader: You focus on discovering new markets, finding ways to turn your discoveries into profit. Skills: Deception, Knowledge (Core Worlds), Knowledge (Underworld), Negotiation

Hired Gun

Mercenaries and hit men. Skills: Athletics, Brawl, Discipline, Melee, Piloting (Planetary), Ranged (light), Resilience, Vigilance

  • Bodyguard: You're a personal defender, skilled at keeping clients alive. Skills: Gunnery, Perception, Piloting (Planetary), Ranged (Heavy)
  • Demolitionist: You're a force of destruction, skilled with explosives, grenades, and bombs. Skills: Computers, Cool, Mechanics, Skulduggery. (Dangerous Covenants)
  • Enforcer: You're a ruthless thug, with connections to the underworld. Skills: Brawl, Coercion, Knowledge (Underworld), Streetwise. (Dangerous Covenants)
  • Heavy: You bring overwhelming firepower to the sitation, specializing in heavy guns and armaments. Skills: Gunnery, Perception, Ranged (Heavy), Resilience. (Dangerous Covenants)
  • Marauder: You're an up close and personal fighter, skilled with melee weapons of all sorts. Skills: Coercion, Melee, Resilience, Survival
  • Mercenary Soldier: You're a master of war, with experience on fields of battle. Skills: Discipline, Gunnery, Leadership, Ranged (Heavy)

Smuggler

Criminals and con men. Skills: Coordination, Deception, Knowledge (Underworld), Perception, Piloting (Space), Skulduggery.

  • Charmer: You're the smooth operator, with charm and the gift of gab to get the job done. Skills: Charm, Cool, Leadership, Negotiation. (Fly Casual)
  • Gambler: You're the wild card, with luck on your side and the nerve to use it. Skills: Computers, Cool, Deception, Skulduggery. (Fly Casual)
  • Gunslinger: You're the quick draw, aiming to be the fastest in the Outer Rim. Skills: Coercion, Cool, Knowledge (Outer Rim), Ranged (Light). (Fly Casual)
  • Pilot: To you, it's a galaxy of destinations; your ship is part of you, an extension of your wit and will. Skills: Astrogation, Gunnery, Piloting (Planetary), Piloting (Space)
  • Scoundrel: To you, it's a galaxy of marks; part con artist, part gunslinger, you don't care for laws or people telling you what to do. Skills: Charm, Cool, Deception, Ranged (Light)
  • Thief: To you, it's a galaxy of treasures; you're the covert operative, skilled at taking what doesn't belong to you. Skills: Computers, Skulduggery, Stealth, Vigilance.

Technician

Engineers and tinkerers. Skills: Astrogation, Computers, Coodination, Discipline, Knowledge (Outer Rim), Mechanics, Perception, Piloting (Planetary)

  • Cyber Tech: You pursue self-improvement at any cost, focusing on cybernetics and medical technology to achieve it. Skills: Athletics, Mechanics, Medicine, Vigilance (Special Modifications)
  • Droid Tech: You pursue the creation of sentience, specializing in upgrading and building droids. Skills: Computers, Cool, Mechanics, Leadership (Special Modifications)
  • Mechanic: You're good at making stuff work, skilled at repairs and keeping tech and vehicles in working order. Skills: Brawl, Mechanics, Piloting (Space), Skulduggery
  • Modder: You pursue obsessive innovation, constantly tweaking and upgrading gear to get more out of it. Skills: Gunnery, Mechanics, Piloting (Space), Streetwise (Special Modifications)
  • Outlaw Tech: You're good at making things better, installing mods and working up weird work-arounds. Skills: Knowledge (Education), Knowledge (Underworld), Mechanics, Streetwise
  • Slicer: You're good at making the data flow; you're a hacker and electronics whiz. Skills: Computers, Knowledge (Education), Knowledge (Underworld), Stealth

Force & Destiny

Consular

Peacemakers and advisors. Skills: x

  • Arbiter: The Open Hand. Skills: x (Disciples of Harmony)
  • Ascetic: The Quiet Mind. Skills: x (Disciples of Harmony)
  • Healer: Healing through the Force. Skills: x
  • Niman Disciple: Training in Lightsaber Form VI. Skills: x
  • Sage: Knowledge through the Force. Skills: x
  • Teacher: The Greatest Gift. Skills: x (Disciples of Harmony)

Guardian

Protectors and stewards.

  • Armorer: Armorsmithing through the Force. Skills: x (Keeping the Peace)
  • Peacekeeper: Peace through the Force. Skills: x
  • Protector: Preservation through the Force. Skills: x
  • Soresu Defender: Training in Lightsaber Form III. Skills: x
  • Warden: Justice through the Force. Skills: x(Keeping the Peace)
  • War Leader: Victory through the Force. Skills: x (Keeping the Peace)

Mystic

Oracles and recondites. Skills: x

  • Advisor: Wisdom through the Force. Skills: x
  • Alchemist: Giving Life to the Inanimate. Skills: x (Unlimited Power)
  • Magus: Following a Different Path. Skills: x (Unlimited Power)
  • Makashi Duelist: Training in Lightsaber Form II. Skills: x
  • Prophet: A Cantor for a Choir. Skills: x (Unlimited Power)
  • Seer: Sight through the Force. Skills: x

Seeker

Rangers and explorers. Skills: x

  • Ataru Striker: Training in Lightsaber Form IV. Skills: x
  • Executioner: Death through the Force. Skills: x (Savage Spirits)
  • Hermit: Asceticism through the Force. Skills: x (Savage Spirits)
  • Hunter: Pursuit through the Force. Skills: x
  • Navigator: Direction through the Force. Skills: x (Savage Spirits)
  • Pathfiner: Exploration through the Force. Skills: x

Sentinel

Infiltrators and spies. Skills: x

  • Artisan: Invention through the Force. Skills: x
  • Investigator: Observant mystery solvers. Skills: x (Endless Vigil)
  • Racer: Force Capable speedsters. Skills: x(Endless Vigil)
  • Sentry: Protectors of the here-and-now. Skills: x (Endless Vigil)
  • Shadow: Stealth through the Force. Skills: x
  • Shien Expert: Training in Lightsaber Form V. Skills: x

Warriors

Combatants and fighters. Skills: x

  • Aggressor: Fear through the Force. Skills: x
  • Colossus: Indefatigable and Invincible. Skills: x (Knights of Fate)
  • Juyo Berserker: Controlled Rage Lightsaber Form. Skills: x (Knights of Fate)
  • Shii-Cho Knight: Training in Lightsaber Form I. Skills: x
  • Starfighter Ace: Piloting through the Force. Skills: x
  • Steel Hand Adept: Unarmed and Dangerous. Skills: x (Knights of Fate)

Age of Rebellion

Ace

Pilots and drivers of the Alliance. Skills: x

  • Beast Rider: Mounted Marauders. Skills: x (Stay on Target)
  • Driver: Steady at the Wheel. Skills: x
  • Gunner: Always on Target. Skills: x
  • Hotshot: Loose Cannon. Skills: x (Stay on Target)
  • Pilot: Bound for the Stars. Skills: x
  • Rigger: Vehicular Innovator. Skills: x (Stay on Target)

Commander

Organizers and leaders of the Alliance. Skills: x

  • Commodore: Capital Command. Skills: x
  • Figurehead: Charismatic Leaders. Skills: x (Lead by Example)
  • Instructor: Head of the Class. Skills: x (Lead by Example)
  • Strategist: In for the Long Haul. Skills: x (Lead by Example)
  • Squadron Leader: Ship-to-Ship. Skills: x
  • Tactician: On the Ground. Skills: x

Diplomat

Ambassadors and negotiators of the Alliance. Skills: x

  • Advocate: Kingmakers. Skills: x (Desperate Allies)
  • Agitator: Rousing the Masses. Skills: x
  • Ambassador: Courting Support. Skills: x
  • Analyst: Connecting the Dots. Skills: x (Desperate Allies)
  • Propagandist: From a Certain Point of View. Skills: x (Desperate Allies)
  • Quartermaster: Managing the Resources. Skills: x

Engineer

Technicians and engineers of the Alliance. Skills: x

  • Droid Specialist: Artificers for the Artificial. Skills: x (Fully Operational)
  • Mechanic: Making Things Go. Skills: x
  • Saboteur: Making Things Explode. Skills: x
  • Sapper: To Construct and Destroy. Skills: x (Fully Operational)
  • Scientist: Making New Things. Skills: x
  • Shipwright: Designing for War. Skills: x (Fully Operational)

Soldier

Fighters and warriors of the Alliance. Skills: x

  • Commando: Strike the Target. Skills: x
  • Medic: Save the Team. Skills: x
  • Sharpshooter: Take the Shot. Skills: x
  • Heavy: Big Gun Bunny Skills: x
  • Trailblazer: Master of the wild. Skills: x
  • Vanguard: The Best Defense... Skills: x

Spy

Inflitrators and espionage agents. Skills: x

  • Courier: Ensuring Delivery. Skills: x (Cyphers and Masks)
  • Infiltrator: Finding the Secrets. Skills: x
  • Interrogator: Ensuring Answers. Skills: x (Cyphers and Masks)
  • Scout: Finding the Way. Skills: x
  • Sleeper Agent: Ensuring Trust. Skills: x (Cyphers and Masks)
  • Slicer: Finding the Data. Skills: x

Era Books

These are taken from the Collapse of the Republic, Dawn of Rebellion, and Rise of the Separatists sourcebooks.

Clone Trooper

Cloned soldiers of the Galactic Republic. Skills: x (Collapse of the Republic)

  • Arc Trooper: Advanced Recon Troopers. Skills: x (Collapse of the Republic)
  • Clone Commander: Command Staff. Skills: x (Collapse of the Republic)
  • Clone Officer: Formation Chiefs. Skills: x (Rise of the Separatists)
  • Clone Pilot: Combat Pilots. Skills: x (Rise of the Separatists)
  • Clone Trooper: The Rank-and-File. Skills: x (Rise of the Separatists)
  • Clone Veteran: Experienced in Battle. Skills: x (Collapse of the Republic)
  • Retired Clone Trooper: Decommissions Soldiers. Skills: x (Dawn of Rebellion)

Jedi

Force-wielding mediators charged with keeping galactic peace. Skills: x (Collapse of the Republic)

  • General: Military Commander during the Clone Wars. Skills: x (Collapse of the Republic)
  • Knight: Fully Accepted & Professed Jedi. Skills: x
  • Master: One of the Enlightened. Skills: x (Collapse of the Republic)
  • Padawan: Apprentice-in-Traiing. Skills: x (Rise of the Separatists)
  • Padawan Survivor: Fugitive Apprentices. Skills: x (Dawn of Rebellion)

Universal

Considered part of every Career.

  • Death Watch Warrior: Warriors for a Lost Past. Skills: x (Collapse of the Republic)
  • Force Adherent: Indomitable Believers. Skills: x (Dawn of Rebellion)
  • Force-Sensitive Emergent: Newly Awakened to the Force. Skills: x (Age of Rebellion)
  • Force Sensitive Exile: Survivor of the Purges. Skills: x (Edge of Empire)
  • Force Sensitive Outcast: A Life on the Edge. Skills: x (Rise of the Separatists)
  • Imperial Academy Cadet: Rebellious Students. Skills: x (Dawn of Rebellion)
  • Nightsister: Witches of Dathomir. Skills: x (Collapse of the Republic)
  • Pirate: Nefarious Opportunists. Skills: x (Dawn of Rebellion)
  • Recruit: Trained by the Alliance. Skills: x (Age of Rebellion)
  • Republic Navy Officer: Military Brilliance. Skills: x (Rise of the Separatists)
  • Republic Representative: Envoys in the Rotunda. Skills: x (Rise of the Separatists)
  • Scavenger: Surviving on Destruction. Skills: x (Rise of the Separatists)
  • Senator: Words as Weapons and Shields. Skills: x (Collapse of the Republic)
  • Separatist Commander: Impromptu Cunning. Skills: x (Collapse of the Republic)
  • Ship Captain: Independent Leaders. Skills: x (Dawn of Rebellion)