Sir Arthur Ward
Sir Arthur Ward
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Archetype: Human • Career: Soldier • Power Level: 4 Motivations: Desire: Vengeance against Evil Fear: Failure Strength: Fearless Flaws: Pride |
Characteristics
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Brawn | 5 | Agility | 2 | Intellect | 2 |
Cunning | 2 | Willpower | 2 | Presence | 3 |
Skills
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Talents
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(tier one/ranked) Rank 5 Fearsome Enemies make a fear check in combat the difficulty is increased per rank
Rank 5(rank 4/ranked) Defensive Each rank of Defensive increases your character’s melee defense and ranged defense by one. Rank 5(rank 4/ranked) Enduring Each rank of Enduring increases your character’s soak value by one. Rank 3 Powerful blast Increase Blast damage dealt by +1 per rank of Powerful Blast. Rank 3 Shockwave You may suffer 2 strain to treat a Melee weapon you are wielding as possessing the Blast item quality with a rating equal to your character’s ranks in Melee until the end of your next Panel. Your character does not suffer damage from their weapon's Blast quality (but allies do!). Rank 2 Born in battle +1 wound and after downing get one insta revive Rank 2 Impaling Strike after causing a crit injury may immobilize target Rank 1 Brace use a panel to remove one black die per rank of brace from the next skill check Rank 1 Parry suffer 3 strain to reduce the damage by two plus their rank (tier one/ranked) Toughened 5 gain two wounds per rank |
Powers
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Power Rating: 4 |
{{{Powers}}} |
Combat
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Soak: 15 • Ranged Defense: 4 • Melee Defense: 4 Wound Threshold: 29 • Strain Threshold: 10 |
Attacks
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xx |
Experience Points
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Earned: xx |
Spent Experience
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xx |
Talents
Combat
- Rank 5 Fearsome Enemies make a fear check in combat the difficulty is increased per rank
- Rank 5(rank 4/ranked) Defensive Each rank of Defensive increases your character’s melee defense and ranged defense by one.
- Rank 5(rank 4/ranked) Enduring Each rank of Enduring increases your character’s soak value by one.
- Rank 3 Powerful blast Increase Blast damage dealt by +1 per rank of
- Rank 3 Shockwave You may suffer 2 strain to treat a Melee weapon you are wielding as possessing the Blast item quality with a rating equal to your character’s ranks in Melee until the end of your next Panel. Your character does not suffer damage from their weapon's Blast quality (but allies do!).
- Rank 2 Born in battle +1 wound and after downing get one insta revive
- Rank 2 Impaling Strike after causing a crit injury may immobilize target
- Rank 1 Brace use a panel to remove one black die per rank of brace from the next skill check
- Rank 1 Parry suffer 3 strain to reduce the damage by two plus their rank
- Rank 5 Though gain two wounds per rank
Social
Skill
Other
Powers
Soul Rend: 4, Source: Mystic
Edge: use a heroic moment to create a power of equal rank for a page limit, preparation
Effects:
Deadly- Attack Gains: Crit-2 and Vicious per ranks
Destructive- Attack gains Sunder and Peirce equal to ranks
Ranged gains range per rank+ reduce difficulty for each range after extreme
Vampiric- Gains Stun+ when doing strain damage recover strain equal to strain inflicted
Unyielding Titian 4, source: Experiment
Edge Perfect Process Gain an additional effect in one power
Weakness Unwanted attention
Armored 2 range 2 melee
Hardened ignore pierce and breech
Regeneration adds one success to the end of wound recovery and may roll to recover wounds or treat crit injuries per rank
Immunity- ignore toxins+ poison
Resilient Reduce any critical injury by 10 for each rank
Undead Strength 4, Experiment
Brawn
Augmented add ranks of this power to calculated to the affected stat
Effective gain automatic boosts equal to rank
Triumphant when making a check using the effected stat you may convert 2 boots to a lightsaber
Amazing reduce the difficulty of checks equal to rank of power a number of times equal to rank of power
Immortal Warrior- Special training
Edge you may purchase skill and talents instead of effects