Dark Room Vivian Blackstone
From OakthorneWiki
Vivian Blackstone
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Virtue: Uplifting • Vice: Selfish • Aspirations: Path: Mastigos • Order: x • Legacy: x • Cabal: x • Obsessions: Understand the Dark Room | ||
Attributes
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Intelligence 4, Wits 4, Resolve 3 Strength 1, Dexterity 3, Stamina 2 Presence 2, Manipulation 3, Composure 3 | ||
Skills
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Mental: Academics 1, Investigation 4 (Codebreaking), Occult 1 Politics 1 Physical: Firearms 2, Larceny 1, Stealth 2 (Surveillance) Social: Empathy 3, Expression 3 (Painting), Persuasion 1, Socialize 3, Subterfuge 2 | ||
Merits
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Mental: Meditative Mind 2, Japanese 1, Trained Observer 3 Physical: – Social: Barfly 2, Table Tuner 1 Combat: – Awakened: Dark Room 5, Dream 2, Supernal Watcher 2 | ||
Advantages
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Health: 7, Willpower: 4, Wisdom: 7, Size: 5, Speed: 8, Defense: 2 (Armor: 0), Initiative: 6 | ||
Gnosis
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Mana: 10/1 • Yantras: 2 • Ritual Interval: 3 hours • Arcana Limits: 3/2 • Paradox: 1 • Combined Spells: 1 Obsessions: 1 | ||
Magic
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Arcana: Mind 1, Space 2 Rotes: x Praxes: (1) Magical Tools: x | ||
Attainments
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• Counterspell: Mind & Space spells • Sympathetic Range: May cast a spell targeting someone out of sensory range. • Space Armor: Spend 1 mana to add [Space] to Defense, which maybe applied against firearms. When Dodging, spend 1 mana to redirect the attack against another applicable target, hitting with [Space] successes. | ||
Nimbus
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• Spend 1 Mana to deliberately place Signature Nimbus on person, place, or object. | ||
Mage Sight
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Warlock's Sight: Detect the presence of thinking beings, including what condition that mind is in (sleeping, comatose, awake, meditating, projecting out of body, etc); also able to sense when someone in sight gains or spends Willpower. Detect precise distances, range bands, and cover (allowing knowledge of mechanical bonuses/penalties), as well as spatial warps, scrying windows, and the presence of other spatial phenomena. | ||
• Peripheral: Always Active. Automatic sensory awareness of supernatural phenomena. • Active: Reflexive Action. Perceive Ruling Arcana phenomena for [Gnosis] minutes or one scene (1 Willpower); -2 to non-magic rolls while active. Instant Action. Spend 1 Mana/Arcanum to add a Common or Inferior Arcanum. • Focused: Used to engage in Scrutiny and Revelation of Mysteries. | ||
Legacy
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x
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Ruling Arcanum: x Attainments: x Yantras: x Oblations: x | ||
Other Abilities
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• Pattern Restoration: 3 Mana to heal 1B or 1L or 1 Mental Condition or 1 Physical Tilt • Pattern Scouring: Physical Attribute -1 or 1 resistant Lethal to gain 3 Mana | ||
Current Conditions
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Background
Age: 64
DOB 2/13/1921
Downtime Life
- 1976: Events of Maple Shade
- 1977: x
- 1978: x
- 1979: x
- 1980: Mt. St. Helens erupts.
- 1981: Vivian Dies of lung cancer
- 1982: x
- 1983: x
- 1984: Surprise bitch!
Rumors
Personality
- Virtue: Uplifting. Regain all spent Willpower when you motivate or uplift someone.
- Vice: Selfish. Regain one spent Willpower when you look out for number one.
- Aspirations:
- find out what has happened to my friends and family
- establish a new identity
- Encounter a Fae creature
- x
- Obsessions:
- Understand the Dark Room
Equipment
- Possessions: paintings, art supplies, art books
- Weapons: service pistol
- Other Notes: x
Conditions
- xxx
Merit Details
- Japanese 1
- Meditative Mind 2
- Barfly 2
- Trained Observer 3
- Table Turner
- The Dark Room 5
- Dream 2 - Once per chapter, char can dig in dreams for answers to primordial truths
- Supernal Watcher 2 - rank 1 entity, when you attempt to summon only requires 5 successes instead of 10, when activating mage sight can spend 1 pt of will to have it be present (functionally improves casting)
Friends and Family
- x
Lifestyle
A description of your characters day to day life.
- Money: knows how to make "starving artist" look like "Bohemian Grande Dame"
- Clothing & Jewelry: Caftans, scarves, fascinators, big jewelry
- Communication: phone, in person
- Food: basic when not entertaining
- Housing: art and scarves and beaded curtains, incense always burning
- Days: whatever
- Evenings: she wants
Experience
- x skill points held in reserve
- x merit points held in reserve
5 practical experience