Axios Thaumadotês

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Zelator of the Thrice-Great

"Caelitus Mihi Vires. (My Strength is from the Heavens.)"

  • Virtue: Justice; Vice: Pride; Path: Obrimos; Concept: The Rich Playboy; Magical Style: Hermetic
  • Attributes
    • Mental: Intelligence 3, Wits 2, Resolve 4
    • Physical: Strength 2, Dexterity 2, Stamina 2
    • Social: Presence 2, Manipulation 2, Composure 3
  • Abilities
    • Mental: Academics 3 (Archaeology), Crafts 2, Investigation 1, Occult 4 (Astrology), Politics 1
    • Physical: Drive 1, Weaponry 3 (Astrology - Interdisciplinary Specialty)
    • Social: Empathy 1, Expression 1, Persuasion 3 (Spirits), Socialize 2
  • Arcana: Forces 1, Prime 3, Spirit 2, Space 2
  • Merits
    • Mental: Interdisciplinary Specialty (Astrology: Occult & Weaponry), Languages (Greek, Latin)
    • Physical: None
    • Social: Resources 4 (Family Weath, maintained through assistance of Katagoraios)
    • Awakened: Sanctum 2 (Temenos Astrum; Size 2, Security 0), Library 1 (Celestial Magic), Hallow 2 (Temenos Astrum; Contemplative Resonance), Sleepwalker Retainer 2 (Martin Simms, manservant), Magical Tradition: Hermetic 2, Supernal Tolerance (Resolve)
  • Rotes: Axios has mastered the following rotes:
    • Invocation of the Macrocosm: “Coaxing the Spirits,” Spirit •, Intelligence + Occult + Spirit; Item is made of one of the Planetary Metals +2, Spoken Latin +1; Tradition Rote: In order to gain the benefits of it being a Tradition Rote, the spell must be cast on a planetary day appropriate to the item (weapons on Tuesday, things dealing with communication on Wednesday, etc.)
    • Casting the Planetary Circle: “Ward,” Space ••, Resolve + Occult + Space; Walking around the area to be warded +1, Purifying the area to be Warded +1; Tradition Rote: In order for this to be cast as a Tradition rote, the ward must be performed on a Saturday, or cast as Extended magic.
    • Blade of Mars: “Celestial Fire,” Prime •••, Intelligence + Occult + Prime; Spoken Latin +1, Steel Sword Consecrated to Mamorian Emanations +2; Tradition Rote: In order for this ritual to be considered a Tradition ritual, the sword must be used and an article of red clothing consecrated to Mars must be being worn; failing this, if the spell is cast on a Tuesday, it is considered astrologicall appropriate.
    • Inviolate Sanctum: "Intrusion Warning," Space ••, Intelligence + Academics + Space; Hanging a string of thirteen yellow glass beads from the doorway or other area to be warded: +1, burning a Mercurial incense in the area to be protected: +1; Tradition Rote: In order to count this rote as a Tradition rote, it must either be cast as an Extended spell, or on a Monday otherwise.
  • Magical Tools: Golden hilted sword-cane (Path Tool; +2, Size 2/L); Strophados (Spirit Tool), Dagger with a mirror-finish blade and intricate golden handle, quillions set with diamonds (Prime tool; +1, Size 1/J), Small electrum sextant on a pendant chain (Space Tool)
  • Known Spirits: Aureus Taurogenês (Sun Purification Spirit, Rank 2), Biblodiaktoros (Mercury Book Spirit, Rank 2), Katagoraios (Mercury Money Spirit, Rank 3), Iatria Mêlonika (Venus Poppy Spirit, Rank 2), Pyromach Cloacinos (Mars Flame Spirit, Rank 2), Peritinaktês (Jupiter Storm Spirit, Rank 2)
  • Health 7, Willpower 7, Gnosis 1, Wisdom 6
  • Size 5, Speed 9, Defense 2, Initiative 5
  • Sanctum: The Cartwright House and Temenos Astrum
  • Active Spells: "Ward" at Sanctum
  • Nimbus: Axios is suddenly surrounded by swirling rings of stars, with pinpoints of gleaming jewel tones rotating through the rings, mimicking the orbit of the planets through the solar system.
  • Magical Style: Axios is a Hermetic magician through and through, with a particular focus on the powers and emanations of the Planetary Courts. He is also a Zelator (non-Initiate) within the Thrice-Great Legacy.
  • Future XP Purchases: Fighting Style: Celestial Fencing
  • XP Earned: 47; XP Spent: 47; Current XP: 0
  • Arcane XP Earned: 5; Arcane XP Spent: 0
Magic XP Purchases
    • Rote - Supernal Vision: 2 XP
    • Gnosis ••: 16 XP
    • Rote - Magic Wall: 6 XP
    • Prime ••••: 24 XP
    • Rote - Imbue Item: 6 XP
    • Space •••: 21 XP
    • Rote - Portal: 6 XP
    • Gnosis •••: 24 XP
    • Rote - X: X XP

Mundane XP Purchases

    • Magical Tradition: Hermetic: 6 XP
    • Supernal Tolerance - Resolve: 6 XP
    • Intelligence ••••: 20 XP
    • Magical Tradition: Hermetic ••• 6 XP
    • Fighting Style: Fencing • 2 XP
    • Occult ••••• 15 XP
    • Magical Tradition: Hermetic •••• 8 XP
    • Fighting Style: Fencing •• 4 XP
    • Intimidation • 3 XP
    • Magical Tradition: Hermetic ••••• 10 XP
    • Fighting Style: Celestial Fencing • 2 XP