Bhalixa Onda

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Bhalixa Onda
Species: Human (Mandalorian) • Career: Consular • Specializations: Sage • Advisor
Motivations: Cause - Peace • Morality: 61
Emotional Strength: Discipline • Emotional Weaknesses: Coldness
Brawn 2 Agility 2 Intellect 2
Cunning 2 Willpower 3 Presence 4
General Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Astrogation (Int) 2* Spacer2.jpg Athletics (Brn) -
Charm (Prs) 2* Spacer2.jpg Coercion (Will) -
Computers (Int) - Spacer2.jpg Cool (Prs) 2*
Coordination (Agl) - Spacer2.jpg Deception (Cun) 1*
Discipline (Will) 2* Spacer2.jpg Leadership (Prs) 1*
Mechanics (Int) - Spacer2.jpg Medicine (Int) -
Negotiation (Prs) 2* Spacer2.jpg Perception (Cun) 1
Pilot:Planetary (Agl) - Spacer2.jpg Pilot:Space (Agl) -
Resilience (Brn) - Spacer2.jpg Skullduggery (Cun) -
Stealth (Agl) - Spacer2.jpg Streetwise (Cun) -*
Survival (Cun) - Spacer2.jpg Vigilance (Will) -
Combat Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Brawl (Brn) - Spacer2.jpg Gunnery (Agl) -
Lightsaber (Brn) - Spacer2.jpg Melee (Brn) -
Ranged:Light (Agl) - Spacer2.jpg Ranged:Heavy (Agl) -
Knowledge Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Core Worlds (Int) 1 Spacer2.jpg Education (Int) 1*
Lore (Int) 3* Spacer2.jpg Outer Rim (Int) -
Underworld (Int) - Spacer2.jpg Warfare (Int) -
Xenology (Int) - Spacer2.jpg
Sage: Balance, Force Rating (x2), Kill with Kindness, Knowledge Specialization (Lore), Grit, Preemptive Avoidance, Researcher, Smooth Talker, The Force is My Ally
Advisor: Dedication (Presence), Force Rating, Grit, Nobody's Fool, Plausible Deniability, Steely Nerves, Toughened
The Force
Force Rating: 4
Force Powers:
Alter (Primary)
Influence: Basic, Range, Magnitude (x2), Control (skill booster), Control (Discipline contest)
Move: Basic
Sense (Secondary)
Battle Meditation: Basic, Range, Control (orders), Strength
Sense: Basic
Control (Tertiary)
Enhance: Basic
Suppress: Basic
Soak: 3 • Armor: Diplomat's Robes
Ranged Defense: 0 • Melee Defense: 0
Wound Threshold: 15 • Strain Threshold: 15
Experience Points
Earned: 93 (Current Game 83 • Motivation 10)
Spent Experience
75 (Unspent: 18)


  • Born on Mandalore, to a patrician family.
  • Spirited away by the Jedi Order quite early in her life - she remembers almost nothing about her home world.
  • Took to the disciplined ways of the Order quite quickly, with a single exception: lightsaber training.
  • Her controlled and calming disposition served her well in social endeavors with the other younglings. She frequently helped them resolve difficulties among themselves without ever necessitating the intervention of mentors and caretakers.
  • When she was chosen as a padawan, it was to Master Lodin Egan, the previous Republic Consul from the Jedi Order. Under him, she learned of the importance of negotiation and how to best manage peace talks and diplomatic accords.
  • Since becoming a full Knight, she has accompanied Jedi missions multiple times as a diplomat.


  • Quite distant, emotionally - friendly but reserved, as a Jedi ought to properly be.
  • Frequently found simply staring at someone, dissecting their emotional responses to what is going on around them; she is fascinated by what makes people tick, and quite intuitive at understanding it.
  • A pacifist, though willing to use her Force abilities to manipulate emotions and thoughts to preserve her life and that of others if necessary.
  • Hyper critical of Jedi who leap into combat first and foremost.

Weapons & Gear

  • Standard Lightsaber (Ilum Crystal): 2/5 HP • Dam 6 • Crit 2 • Breach 1, Sunder
  • Resplendent Robes: Def 0, Soak 1 • +Boost-die.png to perform diplomatic social and bureaucratic functions



  • Balance: When healing strain at end of encounter, add Force-die.png. Recover additional strain equal to EitherForce-result.png generated.
  • Preemptive Avoidance: Spend 1 Destiny to disengage from engaged enemy as out-of-turn incidental.
  • The Force is My Ally: 1/session • Suffer 2 Strain to perform Force power action as a maneuver.


  • Knowledge Specialization: Rank 1 • When rolling Knowledge (Lore), may spend Triumph-result.png to gain Success-result.png equal to Ranks.
  • Researcher: Ranks 1 • Remove Setback-die.png per rank from all Knowledge checks; research takes half time.


  • Kill with Kindness: Ranks 1 • Remove Setback-die.png per rank from all Charm and Leadership checks.
  • Nobody's Fool: Ranks 1 • Upgrade difficulty of incoming Charm, Coercion, or Deception once per Rank.
  • Plausible Deniability: Ranks 2 • Remove Setback-die.png per Rank from all Coercion and Deception checks.
  • Smooth Talker: Ranks 1 • When making Charm checks, spend Triumph-result.png to gain Success-result.png equal to Ranks.
  • Steely Nerves: Spend 1 Destiny to ignore effects of Criticals on Willpower and Presence until end of encounter.


  • Dedication: Ranks 1 • Increase Characteristic by 1 per Rank. Presence (x1)
  • Force Rating: Ranks 3 • Increase Force Rating by 1 per Rank.
  • Grit: Ranks 2 • Increase Strain Threshold by 1 per Rank.
  • Toughened: Ranks 1 • Increase Wounds Threshold by 2 per Rank.

Force Powers

Battle Meditation

  • Basic: Spend EitherForce-result.png to add one automatic Success-result.png to all checks made by a number of Engaged friendly targets equal to Presence, before end of next turn. If the user uses any DarkForce-result.png, reduce each target's Willpower by 1 (min 1) until end of encounter.
  • Range: Rank 1 • Spend EitherForce-result.png to increase range by a number of bands equal to Ranks.
  • Control: When making a Battle Meditation check, also make an Easy (Difficulty-die.png) Leadership check. If power activates and check succeeds, may also send simple orders as part of the command.
  • Strength: Spend EitherForce-result.pngEitherForce-result.png to add an additional automatic Success-result.png. May activate multiple times.


  • Basic: Add Force-die.png to all Athletics checks • May spend EitherForce-result.png to gain Success-result.png or Advantage-result.png.


  • Basic: Spend EitherForce-result.png to stress mind of one engaged target, inflicting 1 Strain.
  • Range: Spend EitherForce-result.png to increase power's Range by a number of Range bands equal to Range upgrades purchased.
  • Magnitude (x2): Spend EitherForce-result.png to increase targets affected equal to Magnitude upgrades purchased.
  • Control: When making a Coercion, Charm, Deception, Leadership, or Negotition check, add Force-die.png. Spend EitherForce-result.png to add Success-result.png or Advantage-result.png.
  • Control: May make a Discipline vs Discipline test, adding Force-die.png. Spend EitherForce-result.png and succeed on check to force target to adopt an emotional state or believe something untrue for 1 round or 5 minutes.


  • Basic: Spend EitherForce-result.png to move one object of Silhouette 0 within short range up to maximum range (Short by default).


  • Basic: Spend EitherForce-result.png to sense all living things within short range, or spend EitherForce-result.png to sense the current emotional state of one living target with whom he is engaged.


  • Basic: Spend EitherForce-result.png to add automatic Failure-result.png to Force power checks made against him or any ally within short range until end of next turn.


Sage Tree
Advisor Tree
Foresee Tree
Influence Tree
Suppress Tree

Experience Expenditures

  • Astrogation 1: 5xp
  • Battle Meditation (Strength): 10xp
  • Steely Nerves: 25xp
  • Force Rating: 25xp
  • Astrogation 2: 10xp

System Symbols


Setback: Setback-die.png Difficulty: Difficulty-die.png Challenge: Challenge-die.png

Boost: Boost-die.png Ability: Ability-die.png Proficiency: Proficiency-die.png

Force: Force-die.png


Success: Success-result.png Advantage: Advantage-result.png Triumph: Triumph-result.png

Failure: Failure-result.png Threat: Threat-result.png Despair: Despair-result.png

Light Side Point: LightForce-result.png Dark Side Point: DarkForce-result.png Force Point (Either): EitherForce-result.png


Conflict Conflict.png