Difference between revisions of "Bhalixa Onda"

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|Willpower=2
 
|Willpower=2
 
|Presence=3
 
|Presence=3
|Force=2
+
|Force=3
 
|Astrogation= 1*
 
|Astrogation= 1*
 
|Athletics= -
 
|Athletics= -
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|Survival= -
 
|Survival= -
 
|Vigilance= 1*
 
|Vigilance= 1*
|Talents='''Advisor:''' Plausible Deniability > Toughened > Grit > Nobody's Fool > Dedication (Presence) • Kill with Kindness > Nobody's Fool > Plausible Deniability > Smooth Talker > Contingency Plan<br>'''Sage:''' Kill with Kindness > Researcher > Smooth Talker > Grit > Force Rating
+
|Talents='''Advisor:''' Plausible Deniability > Toughened > Grit > Nobody's Fool > Dedication (Presence) > Steely Nerves > Force Rating • Kill with Kindness > Nobody's Fool > Plausible Deniability <br>'''Sage:''' Kill with Kindness > Researcher > Smooth Talker > Grit > Force Rating
 
|ForcePowers=<br>'''Primary''': Alter<br>• ''Influence:'' Basic, Range, Magnitude (x2), Control (skill booster), Control (Discipline contest)<br>• ''Move:'' Basic<br>'''Secondary''': Sense<br>• ''Foresee'' Basic, Control (Initiative), Control (Defense)<br>• ''Sense:'' Basic<br>'''Tertiary:''' Control<br>• ''Enhance:'' Basic<br>• ''Suppress:'' Basic
 
|ForcePowers=<br>'''Primary''': Alter<br>• ''Influence:'' Basic, Range, Magnitude (x2), Control (skill booster), Control (Discipline contest)<br>• ''Move:'' Basic<br>'''Secondary''': Sense<br>• ''Foresee'' Basic, Control (Initiative), Control (Defense)<br>• ''Sense:'' Basic<br>'''Tertiary:''' Control<br>• ''Enhance:'' Basic<br>• ''Suppress:'' Basic
|Soak=x
+
|Soak=3
|Armor=x
+
|Armor=Diplomat's Robes
|RangedDefense=x
+
|RangedDefense=0
|MeleeDefense=x
+
|MeleeDefense=0
 
|WoundThreshold=15
 
|WoundThreshold=15
 
|StrainThreshold=14
 
|StrainThreshold=14
|Weapons=x
+
|Weapons=Lightsaber
 
|EarnedXP=0 (Current Game 0)
 
|EarnedXP=0 (Current Game 0)
 
|SpentXP=0 (Unspent: 0)
 
|SpentXP=0 (Unspent: 0)
Line 65: Line 65:
  
 
==Background==
 
==Background==
 +
x
 
==Personality==
 
==Personality==
 
+
x
 
==Weapons & Gear==
 
==Weapons & Gear==
*'''Standard Lightsaber (Ilum Crystal):''' 2/5 HP • Dam 6 • Crit 2 • Breach 1, Sunder  
+
*'''Standard Lightsaber (Ilum Crystal):''' 2/5 HP • Dam 6 • Crit 2 • Breach 1, Sunder
 +
* '''Resplendent Robes:''' Def 0, Soak 1 • +[[Image:Boost-die.png|18px]] to perform diplomatic social and bureaucratic functions
 +
==Talents==
 +
* '''Dedication:''' ''Ranks 1'' • Increase Characteristic by 1 per Rank. ''Presence'' (x1)
 +
* '''Force Rating:''' ''Ranks 2'' • Increase Force Rating by 1 per Rank.
 +
* '''Grit:''' ''Ranks 2'' • Increase Strain Threshold by 1 per Rank.
 +
* '''Kill with Kindness:''' ''Ranks 2'' • Remove [[Image:Setback-die.png|18px]] per rank from all Charm and Leadership checks.
 +
* '''Nobody's Fool:''' ''Ranks 2'' • Upgrade difficulty of incoming Charm, Coercion, or Deception once per Rank.
 +
* '''Plausible Deniability:''' ''Ranks 2'' • Remove [[Image:Setback-die.png|18px]] per Rank from all Coercion and Deception checks.
 +
* '''Researcher:''' ''Ranks 1'' • Remove [[Image:Setback-die.png|18px]] per rank from all Knowledge checks; research takes half time.
 +
* '''Sense Emotions:''' Add [[Image:Boost-die.png|18px]] to all Charm, Coercion, and Deception checks unless target is immune to Force powers.
 +
* '''Smooth Talker:''' ''Ranks 1'' • When making Charm checks, spend [[Image:Advantage-result.png|18px]] to gain [[Image:Success-result.png|18px]] equal to Ranks.
 +
* '''Steely Nerves:''' Spend 1 Destiny to ignore effects of Critical Injuries on Willpower or Presence checks until end of encounter.
 +
* '''Toughened:''' ''Ranks 1'' • Increase Wounds Threshold by 2 per Rank.
 +
==Force Powers==
 +
===Enhance===
 +
* '''Basic:''' Add [[Image:Force-die.png|18px]] to all Athletics checks • May spend [[Image:EitherForce-result.png|18px]] to gain [[Image:Success-result.png|18px]] or [[Image:Advantage-result.png|18px]].
 +
===Foresee===
 +
* '''Basic:''' See vague hints of future • Spend [[Image:EitherForce-result.png|18px]] to gain vague hint of events to come up to a day in future.
 +
* '''Control (Initiative):''' Add x to initiative checks • Spend [[Image:EitherForce-result.png|18px]] to gain [[Image:Success-result.png|18px]] on check.
 +
* '''Control (Defense):''' Targets benefitting from Initiative boost increase ranged and melee defense by 2 for first round of encounter.
 +
===Influence===
 +
* '''Basic:''' Spend [[Image:EitherForce-result.png|18px]] to stress mind of one target
  
==Talents==
 
  
 +
• ''Influence:'' Basic, Range, Magnitude (x2), Control (skill booster), Control (Discipline contest)<br>
 +
• ''Move:'' Basic
 +
• ''Sense:'' Basic
 +
• ''Suppress:'' Basic
  
==Force Powers==
 
  
 
==Experience Expenditures==
 
==Experience Expenditures==

Revision as of 21:21, 8 April 2017

Bhalixa Onda
Bhalixa-onda.jpg
Species: Human (Mandalorian) • Career: Mystic • Specializations: Advisor • Sage
Motivations: Cause - Peace

Morality: 60 • Emotional Strength: Discipline • Emotional Weaknesses: Coldness
Duty: xx (x)

Characteristics
Brawn 2 Agility 2 Intellect 2
Cunning 3 Willpower 2 Presence 3
Skills
General Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Astrogation (Int) 1* Spacer2.jpg Athletics (Brn) -
Charm (Prs) 3* Spacer2.jpg Coercion (Will) 1*
Computers (Int) - Spacer2.jpg Cool (Prs) 1*
Coordination (Agl) - Spacer2.jpg Deception (Cun) 1*
Discipline (Will) - Spacer2.jpg Leadership (Prs) -
Mechanics (Int) - Spacer2.jpg Medicine (Int) -
Negotiation (Prs) 2* Spacer2.jpg Perception (Cun) 2*
Pilot:Planetary (Agl) - Spacer2.jpg Pilot:Space (Agl) -
Resilience (Brn) - Spacer2.jpg Skullduggery (Cun) -
Stealth (Agl) - Spacer2.jpg Streetwise (Cun) 1*
Survival (Cun) - Spacer2.jpg Vigilance (Will) 1*
Combat Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Brawl (Brn) - Spacer2.jpg Gunnery (Agl) -
Lightsaber (Brn) - Spacer2.jpg Melee (Brn) -
Ranged:Light (Agl) - Spacer2.jpg Ranged:Heavy (Agl) -
Knowledge Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Core Worlds (Int) - Spacer2.jpg Education (Int) -
Lore (Int) 3* Spacer2.jpg Outer Rim (Int) 2*
Underworld (Int) - Spacer2.jpg Warfare (Int) -
Xenology (Int) - Spacer2.jpg
Talents
Advisor: Plausible Deniability > Toughened > Grit > Nobody's Fool > Dedication (Presence) > Steely Nerves > Force Rating • Kill with Kindness > Nobody's Fool > Plausible Deniability
Sage: Kill with Kindness > Researcher > Smooth Talker > Grit > Force Rating
The Force
Force Rating: 3
Force Powers:
Primary: Alter
Influence: Basic, Range, Magnitude (x2), Control (skill booster), Control (Discipline contest)
Move: Basic
Secondary: Sense
Foresee Basic, Control (Initiative), Control (Defense)
Sense: Basic
Tertiary: Control
Enhance: Basic
Suppress: Basic
Combat
Soak: 3 • Armor: Diplomat's Robes
Ranged Defense: 0 • Melee Defense: 0
Wound Threshold: 15 • Strain Threshold: 14
Weapons
Lightsaber
Experience Points
Earned: 0 (Current Game 0)
Spent Experience
0 (Unspent: 0)

Background

x

Personality

x

Weapons & Gear

  • Standard Lightsaber (Ilum Crystal): 2/5 HP • Dam 6 • Crit 2 • Breach 1, Sunder
  • Resplendent Robes: Def 0, Soak 1 • +Boost-die.png to perform diplomatic social and bureaucratic functions

Talents

  • Dedication: Ranks 1 • Increase Characteristic by 1 per Rank. Presence (x1)
  • Force Rating: Ranks 2 • Increase Force Rating by 1 per Rank.
  • Grit: Ranks 2 • Increase Strain Threshold by 1 per Rank.
  • Kill with Kindness: Ranks 2 • Remove Setback-die.png per rank from all Charm and Leadership checks.
  • Nobody's Fool: Ranks 2 • Upgrade difficulty of incoming Charm, Coercion, or Deception once per Rank.
  • Plausible Deniability: Ranks 2 • Remove Setback-die.png per Rank from all Coercion and Deception checks.
  • Researcher: Ranks 1 • Remove Setback-die.png per rank from all Knowledge checks; research takes half time.
  • Sense Emotions: Add Boost-die.png to all Charm, Coercion, and Deception checks unless target is immune to Force powers.
  • Smooth Talker: Ranks 1 • When making Charm checks, spend Advantage-result.png to gain Success-result.png equal to Ranks.
  • Steely Nerves: Spend 1 Destiny to ignore effects of Critical Injuries on Willpower or Presence checks until end of encounter.
  • Toughened: Ranks 1 • Increase Wounds Threshold by 2 per Rank.

Force Powers

Enhance

  • Basic: Add Force-die.png to all Athletics checks • May spend EitherForce-result.png to gain Success-result.png or Advantage-result.png.

Foresee

  • Basic: See vague hints of future • Spend EitherForce-result.png to gain vague hint of events to come up to a day in future.
  • Control (Initiative): Add x to initiative checks • Spend EitherForce-result.png to gain Success-result.png on check.
  • Control (Defense): Targets benefitting from Initiative boost increase ranged and melee defense by 2 for first round of encounter.

Influence

  • Basic: Spend EitherForce-result.png to stress mind of one target


Influence: Basic, Range, Magnitude (x2), Control (skill booster), Control (Discipline contest)
Move: Basic • Sense: Basic • Suppress: Basic


Experience Expenditures

System Symbols

Dice

Setback: Setback-die.png Difficulty: Difficulty-die.png Challenge: Challenge-die.png

Boost: Boost-die.png Ability: Ability-die.png Proficiency: Proficiency-die.png

Force: Force-die.png

Results

Success: Success-result.png Advantage: Advantage-result.png Triumph: Triumph-result.png

Failure: Failure-result.png Threat: Threat-result.png Despair: Despair-result.png

Light Side Point: LightForce-result.png Dark Side Point: DarkForce-result.png Force Point (Either): EitherForce-result.png

Other

Conflict Conflict.png