Daltes Region Map

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Map katrica ter.jpg

Daltes

  • Dulnai: The capitol of Daltes and the HQ of the Bardic College of Lore. Cedrick grew up here. Griffin's earliest memories are of waking up in this city.
  • Francis: x
  • Gamden: x
  • Gordon: x
  • Nezorah: old town where the Knights of Nezorah were based (all dead); mostly fishermen and farmers here now, though illicit port trade with Ma-Kare happens here.
  • Port Reynald: very busy port town, this is where Victoria first arrived in Daltes.
  • Solari: On more than one occasion Solari was the capitol of Daltes and was once the base of the Knights of the Golden Sword (killed off during the Ascension War). It is still a bustling town.

This is the town that Martinique's family would travel to to sell and trade their goods. This is also where House Timaryn's ancestral home was (well, still is) before they were moved to Dulnai as a reward for their support in the Ascension War.

Katrica

  • Fera Amun: Unknown. Was once a colony of the Isan elves.
  • Katrica City: Ruined City. Thought to be cursed with undeath. The city is still ruled by a group of "Willful" (undead that maintain sentience and self-control) that are said to be the same Lords and Ladies that had ruled the city before the Curse. They have recently sent envoys to Malnova issuing a demand for taxes to be paid after a year and a day of settling in.
  • Katrina's Flying Tomb: a flying complex that served as home, lab and tomb to the Archmage Katrica Moonsinger and her companions. It is also where the academy where the Azure Mages of Katrica had gone to learn and train. The complex flies just above the forest canopy and roams in a seemingly random pattern about the forests surrounding Katrica City.
  • Kira: Unknown, but is part of Katrica.
  • Limbo Bridge: Unknown. Said to be a very dangerous region.
  • Tessa: Ruined City. Massive bottomless bad-juju pit where Temple of Lathander once was. Pit is growing.
  • Tuatha Finn: Big druid settlement of some kind. Nominally the "Vatican" of the druid world, but around the time of the Curse, something happened and all the druids were massacred. May be surrounded by pockets of Gnarl taint.

Fey Courts of Katrica

  • Court of Dancing Shadow: Unpredictable and a little dark.
  • Court of Ariasha: Unpredictable.
  • Court of Sticks: More manageable. They have sent envoys to Malnova to introduce themselves.
  • Twigfort: a village of independent brownies that seek to ally with Malnova.
    • Known Individuals: Little Oak and Ash Twig

Other Areas

  • Crumbling Keep: Katis, hag, priestess of the Gnarl. The Tavari and Malnovans retrieved the goods the party had buried here and then burned and toppled the ruins.
  • Pair of Towers: Two of the Willful, once advisers to defenders of the ancient city, allied with the Vce-Otoa tribe of elves.
  • Abandoned Village (Twofrog): Cursed site. The people within the village are still there, cursed to not be seen, repeating the day over and over forever. Can't see them outside, but can see them within.
  • House Remost: A "very tall house" that was once an undead lair that fed on the living.
  • The Gorge of Nope: A deep rent in the forest that is home to phase spiders and alien flora. At its base is the gateway to what was once Trylidia (aka the Fifth Kingdom). Lore says that the gateway had been breached by Katrina Moonsinger and handed over to an alliance between Loviatar, Tiamat and Lolth who sought to enter the ancient realm.

Elven Tribes of Katrica

  • Utawi: Might take offense at the human settlement.
    • Known Individuals: Sima, the scout that you rescued from the hag.
  • Vce-Otoa: Elven village that values arcane magic & venerates Mystra. Live in an ancient tower that had once belonged to the Archmage Vce Highmoon.
    • Known Individuals: Priestess Mei of Mystra, Wizard Kasimir of the Order of the Raised Hand and his apprentices, Derek, Ata and Cuno the Deviner.
  • Tavari: The elven tribe that Fane and Afen belong to. They have approached Malnova to discuss peaceful cohabitation and trade.
    • Known Individuals: Ranger Fane and Scout Afen.
  • Di-Artimi: Militant elves that worship the pagan Olympian goddess Artemis.
  • An-hisari: Not members of the allied elven tribes. Xenophobic and generally shoot trespassers rather than speak with them, though they did give Cedrick a warning.

Salista Hoventesh

  • Ma-Kare: One of the largest trade cities in Threxantra, including slave trade. One of the thieves guilds in Ma-Kare is said to be run by a scindo named Griffin and his wife Beruniche the Forest Witch of Katrica.
    • Known Individuals: Talon (Griffon's son),
  • Stranded: a small town populated by a myriad of different races and nationalities, mostly descendants of those who had worked on and lived near the old combine spires before they exploded in the Folly.
  • Rose Tower XIII: Said to be cursed. Everything on the tower grounds, from the people, animals and plants to the myriad of objects within were turned into unmovable stone. Treasure hunters have tried to steal and break the stone in the past with no success. Tales say that you can still hear the last few seconds before the curse lingering in the air.