House Sungold
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House Sungold
Defense: 32 (0)
Influence: 35 (35)
Lands: 54 (0)
Law: 36
Population: 32
Power: 84 (0)
Wealth: 62 (3)
House Fortunes: +3D6
- Influence Gains: +1
- Population Gains: +1
- Power Gains: +1
- Wealth Gains: +1D6
Banners
House Arc
Holdings
Goldcoast (Plains, Coast, Stream - 9 Lands)
- Goldcoast Fields (Food Agriculture Estate - 5 Wealth)
- Goldcoast Sappers (Veteran Special - 9 Power, 2 Wealth)
- Goldcoast Knights (Trained Cavalry - 8 Power, 2 Wealth)
Sungold (Plains, Coast, Small Town, Road - 33 Lands)
- Sunhold (Keep Holding - 20 Defense)
- Morning Gardens (Garden Lifestyle - 1 Defense, 4 Wealth)
- Sungold Library (Library Lifestyle - 1 Defense, 2 Wealth)
- Ser Garston Greyshore - Master at Arms (Master at Arms Personage - 10 Wealth)
- Sunhold Garrison (Trained Garrison - 5 Power, 2 Wealth)
- Goldbows (Trained Archers - 6 Power, 2 Wealth)
- Sungold (Small Town)
- Highport (Port Settlement - 10 Wealth)
- Sungold Fleet (Trained Warships - 13 Power, 2 Wealth)
- Highport (Port Settlement - 10 Wealth)
Splendor Hills (Hills, Road - 12 Lands)
- Splendor Goldmine (Mine Estate - 20 Wealth)
- Splendor Tower (Tower Holding - 10 Defense)
- Ser Jayme Farshine - Commanding
- Splendor Hill Archers (Trained Archers - 6 Power, 2 Wealth)
- Farshine Foot (Veteran Infantry - 9 Power, 2 Wealth)
- Splendor Hill Knights (Trained Cavalry - 8 Power, 2 Wealth)
House Forces
Goldcoast Sappers
Farshine Foot
Sungold Fleet
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Goldcoast Knights
Splendor Hill Knights
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Splendor Hill Archers
Goldbows
Sunhold Garrison
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